Commit Graph
47140 Commits
Author SHA1 Message Date
TotalCaesar659 ce18c23790 Fix "Enable chat" in Linux Qt build 2021-02-17 21:30:52 +03:00
Henrik Rydgård be0adc29fa Merge pull request #14169 from unknownbrackets/startup-locks
Reduce startup locks
2021-02-17 10:20:42 +01:00
Henrik Rydgård 82f96928d9 Merge pull request #14160 from SeanMcG/cmake-cmp0072
CMake: use vendor GL implementations by setting CMP0072 to NEW
2021-02-17 10:19:33 +01:00
Henrik Rydgård 8f0d7cdf57 Merge pull request #14041 from unknownbrackets/ui-crc
UI: Add button to show CRC on feedback screen
2021-02-17 09:52:51 +01:00
Henrik Rydgård 38228c8f80 Merge pull request #14165 from unknownbrackets/windows-chat
Windows: Enable chat when selecting Enable Chat
2021-02-17 09:51:10 +01:00
Henrik Rydgård 880b3432f3 Merge pull request #14162 from unknownbrackets/thin3d-autoref
Draw: Auto ref/release bound textures/samplers
2021-02-17 09:50:33 +01:00
Unknown W. Brackets 0b632afcdb Windows: Reduce camera state locks.
It only needs a lock on shutdown.
2021-02-17 00:33:39 -08:00
Unknown W. Brackets f448e8e923 UI: Divert background only on change.
To avoid triggering a transition and event.
2021-02-17 00:32:58 -08:00
Unknown W. Brackets 9692ddccba UI: Correct tweens repeatedly finishing. 2021-02-17 00:32:39 -08:00
Unknown W. Brackets ee1a15291d UI: Use atomic to check for events.
Prevents a lock in the very common case of no events.
2021-02-17 00:31:38 -08:00
Unknown W. Brackets 58f6751891 UI: Avoid PathBrowser lock with no remote files.
Only needs locks once the thread starts.
2021-02-17 00:29:39 -08:00
Unknown W. Brackets fe9870bf37 Draw: Auto ref/release bound textures/samplers. 2021-02-16 21:48:43 -08:00
Unknown W. Brackets 3a27d58f36 Windows: Enable chat when selecting Enable Chat.
Also change to Open Chat when already enabled.
2021-02-16 21:41:29 -08:00
Henrik Rydgård 76c45ebbdd Merge pull request #14163 from unknownbrackets/dialog-unlock
Dialog: Unlock volatile without Update call
2021-02-17 06:15:21 +01:00
Unknown W. Brackets 872fecd8ed Io: Allow early cancel of CRC calculation. 2021-02-16 19:37:48 -08:00
Unknown W. Brackets 25b0be7fe3 Reporting: Block for CRC calc on shutdown.
Need to finish this before we delete the block device.
2021-02-16 19:32:46 -08:00
Unknown W. Brackets 9e56431dc6 UI: Show CRC on game screen if calculated. 2021-02-16 19:29:37 -08:00
Unknown W. Brackets 229d684214 GPU: Prevent memory fault when no framebuf yet. 2021-02-16 19:29:37 -08:00
Unknown W. Brackets 4d0dea3506 UI: Add button to show CRC on feedback screen. 2021-02-16 19:29:37 -08:00
Unknown W. Brackets 2a9dde684d Dialog: Unlock volatile without Update call.
Crisis Core depends on this unlocking, likely it should really be on a
thread.
2021-02-16 19:15:09 -08:00
Sean McGovern 1fd4a680e9 CMake: use vendor GL implementations by setting CMP0072 to NEW 2021-02-16 18:15:35 -05:00
Henrik Rydgård a911d99ac6 Merge pull request #14040 from unknownbrackets/resampler-bias
Audio: Avoid left shift when resampling
2021-02-16 22:53:22 +01:00
Henrik Rydgård 19bd943adc Merge pull request #13865 from unknownbrackets/unthrottle
Display: Change default unthrottle mode on non-Windows
2021-02-16 08:42:56 +01:00
Henrik Rydgård 04a077e2f5 Merge pull request #14152 from unknownbrackets/ui-bgaudio
UI: Avoid audio locks where possible
2021-02-16 08:34:56 +01:00
Henrik Rydgård 2de6b359ce Merge pull request #14156 from unknownbrackets/framebuf-clear
GPU: Remove clear framebuf on first use speedhack
2021-02-16 08:33:18 +01:00
Unknown W. Brackets e08e0cba33 GPU: Remove clear framebuf on first use speedhack.
Wasn't helping much.
2021-02-15 23:12:24 -08:00
Henrik Rydgård 6155b265f1 Merge pull request #14154 from unknownbrackets/ui-chat-button
UI: Consider chat for visible UI
2021-02-16 07:35:50 +01:00
Unknown W. Brackets 237c8dec50 UI: Consider chat for visible UI.
Otherwise we might fail to bind a framebuf and crash.
2021-02-15 20:38:11 -08:00
Unknown W. Brackets 92d0454133 UI: Make chatButton_ a member of EmuScreen.
No need for a global here.  This should prevent any confusion if the
screen is deleted (i.e. playing a second game.)
2021-02-15 20:37:24 -08:00
Unknown W. Brackets 30bd0e60c7 UI: Avoid audio locks where possible.
In case of thread contention, avoid locking if not necessary.  See #13469.
2021-02-15 18:21:32 -08:00
Henrik Rydgård b0fdc7a300 Turn funcreplacments on in libretro builds. See #12322 2021-02-16 00:19:10 +01:00
Henrik Rydgård a2669377eb Merge pull request #14149 from unknownbrackets/usb-wait
Usb: Implement state waits
2021-02-16 00:02:08 +01:00
Unknown W. Brackets 07de2e5401 Debugger: Prevent thread errors on mem alloc info. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets cc1b4e695d Debugger: Correct crash with no alloc tag. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets 8d58bbb634 Debugger: Correct merging fragmented blocks.
Oops, wasn't clearing them so was eventually maxing out fragmentation.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets de72190344 Debugger: Update status on scroll down.
And include the start and end of the range.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets a4ed6eb167 Debugger: Fix memory lookup in mirrors/uncached.
Oops, was crashing before since it's outside the index.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets d48bb7e105 Debugger: Show memory tag info in status bar. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets b1a2090e67 Debugger: Extend tag background on select too. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets c044e6f7e4 Debugger: Highlight memory ranges in memory view. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets d80655287b Debugger: Reorganize memory view painting.
This also grabs tag info, but doesn't display it yet.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets 595a17e9bc Debugger: Ignore unmarked mem block info in find.
We start with a large unmarked region which we break up.  Ignore this.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets 616850663c Debugger: Add initial UI for mem info type.
Does not visualize yet, just implements the selection interface.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets 616f5ddc5a Debugger: Correct search by empty string. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets f95fdf3dfd Debugger: Optimize linear marking.
This is a very common case, so helps skip ahead.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets 53b8b8721e Debugger: Track slabs by end, not size.
This is simpler, we're always comparing the end anyway.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets 7ccb432a97 Debugger: Defer memory map calculations.
It's not so slow, but let's defer (could even use a thread.)
2021-02-15 15:01:23 -08:00
Unknown W. Brackets a62aa4746b Debugger: Speed up lookup using an index. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets a590671e8c GPU: Cleanup comment. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets c128df5c75 Debugger: Track ticks of allocation/write/etc. 2021-02-15 15:01:23 -08:00