Commit Graph
47140 Commits
Author SHA1 Message Date
sum2012 1e96424ebf oop 2022-08-14 15:29:38 +08:00
sum2012 ff1b933cf2 oop 2022-08-14 14:58:15 +08:00
sum2012 e373c9063c Use compat.ini instead 2022-08-14 14:54:06 +08:00
sum2012 965daea455 Add atrac hack setting 2022-08-14 09:51:49 +08:00
Unknown W. Brackets bdb4107014 Net: Cleanup initialization syntax. 2022-08-13 12:43:14 -07:00
Unknown W. Brackets a6804c96bd GLES: Correct some variable shadowing.
Potentially fixes an issue with 3D textures?
2022-08-13 12:43:14 -07:00
Unknown W. Brackets 09b7a62666 libpng: Correct func pointer type warning. 2022-08-13 12:43:14 -07:00
Unknown W. Brackets cf030c3bce Global: Cleanup some unreferenced warnings. 2022-08-13 12:43:14 -07:00
Unknown W. Brackets ca4a0a848a Font: Fix bad memory read on invalid font data. 2022-08-13 12:16:21 -07:00
Halo-Michael 58d28b4e4d Assign value to version where appropriate 2022-08-14 02:42:05 +08:00
Henrik Rydgård 4d096925fd Merge pull request #15836 from unknownbrackets/headless
Correct a couple more Valgrind warnings in HLE
2022-08-13 18:36:39 +02:00
Unknown W. Brackets f16d6c6011 Font: Correct uninitialized values. 2022-08-13 08:10:46 -07:00
Unknown W. Brackets 75a85d4035 Atrac: Avoid accessing uninitialized stream status.
Only mess with this in a stream mode.
2022-08-13 08:09:16 -07:00
Lubos 017f263d04 OpenXR - Support for multiple projection matrices in the scene 2022-08-13 16:52:48 +02:00
Lubos 059520331c OpenXR - Rotation mirroring fixed in a few games 2022-08-13 15:39:41 +02:00
Lubos f81779b0de Merge branch 'master' into feature_openxr_6dof 2022-08-13 14:27:29 +02:00
Halo-Michael c7f261cf86 Update 2022-08-13 17:56:27 +08:00
Halo-Michael 856c5e58c4 A better way to get property 2022-08-13 17:15:21 +08:00
Halo-Michael 3ac120d96d Merge branch 'hrydgard:master' into master 2022-08-13 16:18:23 +08:00
Henrik Rydgård 8ead7d6991 Merge pull request #15834 from unknownbrackets/headless
Fix some issues in Headless from Valgrind
2022-08-13 10:05:20 +02:00
Unknown W. Brackets 3554e2ee72 Build: Correct ccache keys.
It seems to use id*, so clang was matching other builds sometimes.
2022-08-13 00:16:26 -07:00
Unknown W. Brackets 8b3526b8c2 Atrac: Avoid an uninitialized value. 2022-08-13 00:16:08 -07:00
Unknown W. Brackets 482dbb66ea softgpu: Ensure TCs are initialized.
Even if they're not read, we want consistent behavior.
2022-08-12 23:58:57 -07:00
Unknown W. Brackets 49b98de97a softgpu: Correct bad munmap() size. 2022-08-12 23:48:25 -07:00
Unknown W. Brackets df2634d4e7 x86jit: Avoid an instruction form Valgrind hates. 2022-08-12 23:22:32 -07:00
Unknown W. Brackets dedb63532b Headless: Correct bad pointer without gfx context. 2022-08-12 23:22:32 -07:00
Unknown W. Brackets 9bda04a0d2 Core: Correct shutdown on late init failure.
Otherwise we leak and can't start again.  This happened when shutdown
completed quickly after thread start.
2022-08-12 22:30:15 -07:00
Henrik Rydgård ade8b88766 Try to fix shader compilation error on Adreno reported by Lubos 2022-08-12 21:32:32 +02:00
Lubos 3542fbbc38 Merge branch 'master' into feature_openxr_6dof 2022-08-12 10:31:00 +02:00
Lubos 7d13981ffb OpenXR - Remove OPENXR ifdef from UI 2022-08-12 10:30:57 +02:00
Lubos 76bea33ef0 OpenXR - Better detecting of 2D menus 2022-08-12 08:41:22 +02:00
Henrik Rydgård d23ac10e5f Merge pull request #15833 from unknownbrackets/debugger
Debugger: Correct GE frame dump VRAM dirty flag
2022-08-12 08:26:39 +02:00
Unknown W. Brackets 4467b7830f Debugger: Bump GE dump version to ignore bad flag. 2022-08-11 20:28:56 -07:00
Unknown W. Brackets c74d69bc2d Debugger: Correct GE frame dump VRAM dirty flag.
Was just wrong before, causing incorrect ignoring in some cases.
2022-08-11 20:25:01 -07:00
Unknown W. Brackets 0d542c6b5a Debugger: Fix crash on bad request. 2022-08-11 20:24:30 -07:00
Henrik Rydgård 190f503565 Merge pull request #15803 from fp64/cubic-upscaler
Reimplement bicubic upscaling.
2022-08-11 13:43:23 +02:00
Henrik Rydgård f8f2062fea Merge pull request #15830 from unknownbrackets/gpu-stencil
GPU: Avoid stencil force pass when writing depth
2022-08-11 12:52:48 +02:00
Unknown W. Brackets a321aba68c GPU: Avoid stencil force pass when writing depth.
There's a risk if the stencil test failed, it might cause a depth write
unless it's also masked.  Hunter x Hunter doesn't in this case.
2022-08-10 23:11:16 -07:00
Henrik Rydgård f80dd088b8 Merge pull request #15822 from unknownbrackets/gpu-stencil
GPU: Write stencil fail to alpha is RGB masked
2022-08-10 14:59:53 +02:00
Unknown W. Brackets 710abcc288 GPU: Write stencil fail to alpha is RGB masked.
See #15813 (Hunter x Hunter) which does this for shadows.
2022-08-09 18:45:49 -07:00
Henrik Rydgård 3edaeae812 Merge pull request #15815 from hrydgard/depth-blit-using-raster
Depth blit using raster
2022-08-09 21:02:19 +02:00
Henrik Rydgård 79ee532609 Fix feature checks 2022-08-09 20:05:44 +02:00
Henrik Rydgård 252550fbd2 Enable framebuffer depth blits through raster. Fixes games like Jeanne D'Arc on D3D9. 2022-08-09 20:00:32 +02:00
Henrik Rydgård 131098c4d4 Some enum renaming, move RasterChannel to GPU.h. 2022-08-09 19:58:48 +02:00
Lubos 89a0a28c70 Merge branch 'master' into feature_openxr_6dof 2022-08-09 19:35:13 +02:00
Henrik Rydgård 1913930541 Careful with mipmaps on old OpenGL ES. Lost this check in the refactor, made it clearer than before at least.
Fixes Burnout rendering issue mentioned in #15818
2022-08-09 17:26:39 +02:00
Henrik Rydgård 6c46095c3a Merge pull request #15820 from hrydgard/depal-shadergen-fix
Switch the depal shader generator to use the ShaderWriter, fix some issues
2022-08-09 16:34:25 +02:00
Henrik Rydgård 852c395fb7 Texcoord attrs must be called a_texcoord0, this should be fixed. Oh well.
Also small fix for depth in float-depal.
2022-08-09 16:07:02 +02:00
Henrik Rydgård 83fd8a2fd8 Convert depal shaders to use the ShaderWriter. Add tests for depal shaders. 2022-08-09 15:32:27 +02:00
Henrik Rydgård 9bd4201c83 Cleanup 2022-08-09 10:47:54 +02:00