Commit Graph
47140 Commits
Author SHA1 Message Date
Henrik Rydgård a5cb357058 More strings 2022-12-08 13:16:33 +01:00
Henrik Rydgård 600cb907bd Auto-open settings if there's only one post-shader 2022-12-08 13:02:44 +01:00
Henrik Rydgård 4eea7316d1 Merge pull request #16524 from iota97/more-img
Add new images to touch controls
2022-12-08 12:24:36 +01:00
Henrik Rydgård 182355b258 UWP buildfix 2022-12-08 12:23:28 +01:00
iota97 3201bf9016 add new image to controls 2022-12-08 00:51:19 +01:00
Henrik Rydgård 3e7f7ad8d7 Add CSS-style padding support to LinearLayout. Use to improve the look 2022-12-08 00:01:46 +01:00
Henrik Rydgård 42b74c6a9a Add background to the scroll views. Not really pretty but more readable 2022-12-07 23:12:09 +01:00
Henrik Rydgård 79d303f35c Delete the InverseColors shader too 2022-12-07 22:47:28 +01:00
Henrik Rydgård 70ce76a8d5 Delete the builtin Grayscale shader. Also make unknown shaders go away from list. 2022-12-07 22:28:55 +01:00
Lubos 13ca232fc0 Merge branch 'master' into config_openxr_update 2022-12-07 21:56:55 +01:00
Henrik Rydgård 3544dd30e2 Merge pull request #16521 from lvonasek/update_openxr_sdk
OpenXR - SDK updated to 1.0.24
2022-12-07 21:52:45 +01:00
Lubos 0aeb207428 OpenXR - Separate config for VR build 2022-12-07 21:40:13 +01:00
Lubos 8ff1156c04 OpenXR - SDK updated 2022-12-07 21:19:33 +01:00
Henrik Rydgård 51493c01ae Merge pull request #16516 from hrydgard/more-postshader-ui
Rework the post-shader list
2022-12-07 19:34:18 +01:00
Henrik Rydgård 8401250a90 Postshaders: Move delete button directly to the items. 2022-12-07 16:21:53 +01:00
Henrik Rydgård cd24d3edf9 Fix context menu translation support 2022-12-07 16:15:02 +01:00
Henrik Rydgård 7aab096791 LittleBigPlanet: Compat flag to work around smoke rendering problem
See #16030

Hopefully just for the release. There might be a tweak of our heuristics
that can fix it too, but much riskier at this point.
2022-12-07 13:29:47 +01:00
Henrik Rydgård bafe14e9ee Merge pull request #16519 from stuken/libretro_msaa_option
Expose MSAA option for libretro.
2022-12-07 12:43:29 +01:00
Stuart Kenny 6042af78ec Expose MSAA option for libretro. 2022-12-07 11:28:02 +00:00
Henrik Rydgård 49e55135c5 Translation: Copy missing lines 2022-12-07 12:10:45 +01:00
Henrik Rydgård ed7f3d69a7 Rename Postprocessing shader to Postprocessing shaders. Make low-effort attempt at updating 2022-12-07 12:09:32 +01:00
Henrik Rydgård 6ee5382e86 Remove obsolete translation key "Postprocessing effects" 2022-12-07 11:57:31 +01:00
Henrik Rydgård 8bd6621c40 Remove postprocessing option from desktop menu (doesn't support multi-shader) 2022-12-07 11:57:28 +01:00
Henrik Rydgård 509d04844b Combine two translation strings, add another 2022-12-07 11:21:15 +01:00
Henrik Rydgård 241dd4093b Change the Settings toggle to a specially styled checkbox 2022-12-07 11:12:29 +01:00
Henrik Rydgård 59c4ff6af4 Make translatable 2022-12-07 10:27:02 +01:00
Henrik Rydgård a83a3f9d5d Declutter using a context menu, which I had to create from scratch. 2022-12-07 10:27:02 +01:00
Henrik Rydgård 39b627c0c1 Fix layout issues, misc cleanup and comments 2022-12-07 10:27:02 +01:00
Henrik Rydgård aed5d76fbc Make the post shader list more editable 2022-12-07 10:27:02 +01:00
Henrik Rydgård 82680633e7 More usability tweaks 2022-12-07 10:27:02 +01:00
Henrik Rydgård 64396a5108 Few more icons
More icons
2022-12-07 10:27:01 +01:00
Henrik Rydgård cb4536de8d Merge pull request #16518 from unknownbrackets/softgpu-fastrect
softgpu: Expand fast path to all fb formats
2022-12-07 10:00:49 +01:00
Unknown W. Brackets d9522a7ac5 softgpu: Avoid clear hazard for last cached funcs. 2022-12-06 21:23:56 -08:00
Unknown W. Brackets eda3ce556e softgpu: Avoid atomic structs.
Apparently we don't link libatomic and rather than fighting that, I'll
just use thread local values.
2022-12-06 20:35:07 -08:00
Unknown W. Brackets 400f6abf9a softgpu: Optimize lookup of last jit func.
This is common (for example, maybe a pixel state is updated but sampler is
not), and reduces time spent in ComputeRasterizerState() quite a bit in
Darkstalkers, where jits are available (i.e. Intel currently.)
2022-12-06 19:16:19 -08:00
Unknown W. Brackets 87fb9eef37 softgpu: Remove std::function usage.
Wanted to avoid coupling these, but don't like the std::function
construct/destructs showing in profiles...
2022-12-06 19:15:57 -08:00
Unknown W. Brackets 77c98441f4 softgpu: Expand fast path to all fb formats.
This should speed up 2D games not using 5551, and make it mroe likely any
regression is caught for Darkstalkers.
2022-12-06 18:43:21 -08:00
Unknown W. Brackets 08ceaf91e1 Merge pull request #16517 from hrydgard/darkstalkers-perf
Darkstalkers/Vampire Chronicles perf improvements
2022-12-06 17:52:15 -08:00
Henrik Rydgård 49f8f96a98 Couple more microoptimizations 2022-12-07 02:08:48 +01:00
Henrik Rydgård 50fdf67fd0 Software rect raster: Speed up memory tracking in debug mode (ztag unused, remove allocations) 2022-12-07 01:51:20 +01:00
Henrik Rydgård b51422c18b Ordering fix, should fix elimination of the DarkStalkers software blit 2022-12-07 01:50:48 +01:00
Henrik Rydgård 70b6733d0a Minor alpha bit optimization in Darkstalkers rectangle code 2022-12-07 01:50:29 +01:00
Henrik Rydgård e3105955ee Merge pull request #16512 from unknownbrackets/softgpu-fastrect
softgpu: Avoid checking UVs for sprites w/o textures
2022-12-06 21:45:18 +01:00
Richard 4de64666d0 feat(libretro): ios compile settings 2022-12-06 12:23:09 -05:00
Richard 10eafe2e02 Libretro: Set Interpreter as default CPU and get CPU from setting 2022-12-06 11:15:33 -05:00
Xu Zhen abb4aa92f1 Fix window icon path 2022-12-06 23:17:35 +08:00
Unknown W. Brackets 51fa931e46 softgpu: Allow no alpha blend in 5551 fast path. 2022-12-06 06:37:51 -08:00
Unknown W. Brackets 60c129c52f softgpu: Use no-modulate fast path for REPLACE. 2022-12-06 06:31:30 -08:00
Unknown W. Brackets c291bd78ef softgpu: Use a template for 5551 fast path.
Just refactoring here, should be the same.
2022-12-06 06:29:19 -08:00
Unknown W. Brackets 264a81913d softgpu: Avoid checking UVs for sprites w/o tex. 2022-12-06 06:11:38 -08:00