Henrik Rydgård
423f7620dd
Also implement for Cocoa.
2024-05-31 19:00:23 +02:00
Henrik Rydgård
533f8f06be
Unify DrawString between Windows, UWP and Android. More to come.
2024-05-31 17:27:59 +02:00
Henrik Rydgård
5f4257bf4a
Get it to build and run on iOS too, not just Mac. There's some odd DPI issue though.
2024-05-29 18:52:39 +02:00
Henrik Rydgård
0bbaaef787
Seems to be working now, though need to figure out which font face we can use.
2024-05-29 18:52:39 +02:00
Henrik Rydgård
3965c1ae6b
Start implementing cocoa-based text rendering. Doesn't work yet, renders garbage.
2024-05-29 18:52:39 +02:00
Henrik Rydgård
ccbcf1369b
Convert DrawString* functions to use std::string_view
2024-05-24 22:52:51 +02:00
Henrik Rydgård
804f31f424
Convert MeasureString* functions to use std::string_view
2024-05-24 14:16:40 +02:00
Henrik Rydgård
4b45bde38f
Convert WordWrapper to use std::string_view
2024-05-24 13:39:49 +02:00
Henrik Rydgård
f6ca8101e0
Start getting string_view into WordWrapper
2024-05-24 12:40:11 +02:00
Hoe Hao Cheng
2b826b5614
SDL: implement TextDrawer using SDL2_ttf
2023-07-25 13:05:32 +08:00
Henrik Rydgård and GitHub
8b431b39ba
Wrap the display globals in a struct ( #16998 )
...
* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
8761bf2bc9
Move text rendering to Common.
2020-10-05 00:05:28 +02:00