Henrik Rydgård
8a57008b90
Merge pull request #292 from unknownbrackets/analog-fix
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Windows keyboard analog still wrong
2012-12-29 16:21:01 -08:00
Unknown W. Brackets
e3943c390a
Arg, I got these backwards.
2012-12-29 16:13:54 -08:00
Unknown W. Brackets
7bd16a7f97
Add warnings when GE callbacks are misused.
2012-12-29 15:55:05 -08:00
Unknown W. Brackets
97bdaf5dd2
Add support for selecting the GE callback per list.
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Not sure if interrupts are right, but this should be more right.
2012-12-29 15:55:05 -08:00
Unknown W. Brackets
2ed0902ae2
Cleanup sceGe stubs and void return values.
2012-12-29 15:43:17 -08:00
Henrik Rydgård
acd1457308
Merge pull request #288 from unknownbrackets/savestates
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Save more of the GPU's state, fix a crash
2012-12-29 15:34:57 -08:00
Henrik Rydgård
af64a0b2e6
Merge pull request #290 from Xele02/master
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Save mode 11
2012-12-29 15:34:12 -08:00
Henrik Rydgård
0d1a28d7c1
Merge pull request #289 from unknownbrackets/analog-fix
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Reverse the analog Y for everyone.
2012-12-29 15:34:02 -08:00
Xele02
45c9ed389c
Implement mode 11
2012-12-29 23:56:45 +01:00
Unknown W. Brackets
8c98c7b141
Reverse the analog Y for everyone.
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Verified XInput is still happy this way.
2012-12-29 13:01:10 -08:00
Unknown W. Brackets
848a2e2d2a
Arg, missed a crash in savedata for states.
2012-12-29 12:55:58 -08:00
Unknown W. Brackets
020f69e5fb
Pause before browsing for a state file on Windows.
2012-12-29 12:50:13 -08:00
Unknown W. Brackets
589916fca2
Move GPU state to sceDisplay, reset GPU on load.
2012-12-29 12:49:49 -08:00
Unknown W. Brackets
ea9f0be28a
Save more of the GPU's state, fix a crash.
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Well, ReapplyGfxState() seems kinda dangerous now...
2012-12-29 11:41:33 -08:00
Henrik Rydgård
1d9f27f3e3
Merge pull request #286 from xsacha/master
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Update Qt/Symbian
2012-12-29 08:19:28 -08:00
Henrik Rydgård
af73ac11d3
Merge pull request #284 from unknownbrackets/savestates
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Fix some missing things / bugs in save states.
2012-12-29 03:50:34 -08:00
Henrik Rydgård
9fd193ac88
Merge pull request #285 from unknownbrackets/mediaengine
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Fix mediaengine save states
2012-12-29 03:49:08 -08:00
Unknown W. Brackets
6d65be5626
Fix android build.
2012-12-29 03:34:11 -08:00
Unknown W. Brackets
cb0538c4db
Can't just do that, might get the vtbl. Arg.
2012-12-29 03:19:13 -08:00
Unknown W. Brackets
0edbcdc955
Fix some missing things / bugs in save states.
2012-12-29 02:56:56 -08:00
Henrik Rydgård
ec080eb2b6
Merge pull request #281 from unknownbrackets/savestates
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Savestate tweaks (gzip, Windows cli/UI cleanup)
2012-12-29 00:47:09 -08:00
Henrik Rydgård
7509a2b83a
Merge pull request #282 from unknownbrackets/mediaengine
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mediaengine: Merge from master, add save states
2012-12-29 00:44:10 -08:00
Henrik Rydgård
17eec66a04
Restore run/pause shortcut. Reset doesn't need a shortcut.
2012-12-29 09:07:04 +01:00
Unknown W. Brackets
1d8b902591
Revert "Save states using gzip, load either way."
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This reverts commit df627f7738 .
2012-12-28 23:57:11 -08:00
Unknown W. Brackets
e03044b241
Fix a crash with FPL objects in save states.
2012-12-28 23:30:43 -08:00
Unknown W. Brackets
ac2768640a
Add save stating changes to mediaengine.
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Also makes it compile again.
2012-12-28 23:29:24 -08:00
Henrik Rydgård
e8f1f46962
Merge pull request #280 from Orphis/gpucommon
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Refactor some NullGPU and GLES common parts into GPUCommon class
2012-12-28 23:15:49 -08:00
Henrik Rydgård
f937c0f699
Merge pull request #279 from raven02/linear-fix
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Fall back to original filter logic when linear filter option is off
2012-12-28 23:14:40 -08:00
Unknown W. Brackets
6f9f9e1c98
Merge branch 'master' into mediaengine.
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Note: doesn't compile, just fixes conflicts.
Conflicts:
Core/HLE/sceKernel.cpp
Core/HLE/sceKernelThread.cpp
Core/HLE/sceKernelThread.h
2012-12-28 22:32:56 -08:00
Unknown W. Brackets
df627f7738
Save states using gzip, load either way.
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Could implement an option to save states uncompressed. There's
a small performance hit.
Test files were 8% - 14% the size, but these are just from menus/etc.
2012-12-28 18:13:32 -08:00
Florent Castelli
36a71eafd0
Move InterpretList and ProcessDLQueue to GPUCommon
2012-12-29 03:11:36 +01:00
Florent Castelli
6eec4f5d7f
Move display list management to common GPU class
2012-12-29 03:11:35 +01:00
raven02
b94bcad288
Fall back to original filter logic when filter option is off
2012-12-29 09:48:46 +08:00
Unknown W. Brackets
da551d71c3
Disable load/save while no iso loaded.
2012-12-28 17:24:14 -08:00
Unknown W. Brackets
14ef840dd3
Add a command line option to load a state.
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For debugging.
2012-12-28 17:23:05 -08:00
Henrik Rydgård
f9133c1a56
Reset JIT before saving/loading state
2012-12-29 00:10:43 +01:00
Henrik Rydgård
90e3042b17
Change save state extension to ".ppst"
2012-12-28 23:43:09 +01:00
Henrik Rydgård
95c4e0b9c4
Quick build fix for gcc
2012-12-28 23:33:00 +01:00
Henrik Rydgård
1689731752
Merge pull request #266 from unknownbrackets/savestates
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Initial progress on savestates (requesting review only)
2012-12-28 14:19:15 -08:00
Unknown W. Brackets
269a776363
Add a simple devctl to verify the state.
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Could do more, but this should be useful.
2012-12-28 14:13:34 -08:00
Unknown W. Brackets
94969c4ead
Add some basic Windows UI for save states.
2012-12-28 13:55:32 -08:00
Unknown W. Brackets
fd2f609367
Save the savedata and other dialog state.
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Although, hopefully it wouldn't be running anyway.
2012-12-28 13:55:31 -08:00
Unknown W. Brackets
bcecd881b1
Savestate cleanup + be more careful with vectors.
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For some reason I debugged it going into std::string so I just made
them all more explicit which fixed everything.
2012-12-28 13:55:31 -08:00
Unknown W. Brackets
644e6b615c
Fix memory leak in msgpipe when loading state.
2012-12-28 13:55:31 -08:00
Unknown W. Brackets
e665618891
Fix kernel object loading (ouch) from save states.
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Also a fix to SAS voices not saving right.
2012-12-28 13:55:30 -08:00
Unknown W. Brackets
5999fac10d
Start saving the state of the GPU.
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Not 100% sure this is all that's needed, but let's try it.
2012-12-28 13:55:30 -08:00
Unknown W. Brackets
7a2adfd8a5
Don't store pointers in VagDecoder directly.
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I'm assuming it's fine to not fix read_ when end_ happens.
Shouldn't be any performance penality, really.
2012-12-28 13:55:29 -08:00
Unknown W. Brackets
19aaca2705
Start save stating audio, plus minor fixes.
2012-12-28 13:55:29 -08:00
Unknown W. Brackets
042e515037
Warniof the sceIo defAction is used when stating.
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This is broken anyway so skipping for now.
2012-12-28 13:55:28 -08:00
Unknown W. Brackets
cd1d4367bf
Save state of a bunch of small modules.
2012-12-28 13:55:28 -08:00