Henrik Rydgård
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aea3cf74f0
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Remove support for "lowmem" UI atlas. Had to regenerate unfortunately.
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2020-02-29 19:00:52 +01:00 |
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Henrik Rydgård
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d35fd5040d
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Delete unused support for ETC1 texture compression
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2020-02-29 17:50:35 +01:00 |
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Henrik Rydgård
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c51793ee63
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Merge pull request #12633 from vnctdj/rapidFire
Rename rapid fire touch control
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2020-02-29 11:21:03 +01:00 |
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Henrik Rydgård
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3af63b6b8f
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Merge pull request #12637 from iota97/region
Region flag and game ID on game selection screen
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2020-02-26 09:38:19 +01:00 |
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iota97
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407d5df9f4
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Better align and spacing of UI element
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2020-02-25 19:29:41 +01:00 |
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iota97
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35ceafe833
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Better UI for game version in list view
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2020-02-25 17:59:24 +01:00 |
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iota97
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f47ac2ee2c
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Toggle mute button
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2020-02-25 12:26:23 +01:00 |
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iota97
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3e6bab2c72
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Go for Abbanon approach
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2020-02-24 13:53:06 +01:00 |
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iota97
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4c96a11425
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Scale font down a bit
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2020-02-24 13:11:53 +01:00 |
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iota97
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f26cac3aca
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Add a option for game ID+version as well
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2020-02-23 14:01:15 +01:00 |
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iota97
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592d6f902e
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Show region on game selection screen
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2020-02-23 12:00:26 +01:00 |
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vnctdj
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15fe162676
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Rename rapid fire touch control
It already exists for control mapping, let's reuse the translation.
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2020-02-20 00:04:28 +01:00 |
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Unknown W. Brackets
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ce694da5ff
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UI: Separate sleep time in frame time graph.
It's useful to know how much of the frame time is active vs inactive.
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2020-02-17 11:29:32 -08:00 |
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Unknown W. Brackets
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373ff6061f
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UI: Show refresh rate on more platforms.
It's detected on SDL/Qt, so we should show it there.
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2020-02-15 17:47:10 -08:00 |
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Unknown W. Brackets
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e8f018179d
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UI: Correct refresh rate display.
It's a float now, not a premultiplied int.
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2020-02-15 17:41:56 -08:00 |
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iota97
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be2eed1801
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Add some reference line
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2020-02-11 10:28:49 +01:00 |
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iota97
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90ff68e6c9
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Framegraph in devmenu
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2020-02-11 08:19:30 +01:00 |
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Unknown W. Brackets
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5009698cc0
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Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
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2020-02-09 07:35:16 -08:00 |
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iota97
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f42e6a984f
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Rapid fire touch control
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2020-01-28 08:52:18 +01:00 |
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Henrik Rydgård
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8203c79e43
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Merge pull request #12567 from iota97/snap2
Use snap grid on resize as well
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2020-01-26 11:36:28 +01:00 |
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Henrik Rydgård
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9394f0f7e0
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Merge pull request #12592 from Florin9doi/iosCam
Camera updates (iOS/Android)
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2020-01-26 10:58:48 +01:00 |
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Florin9doi
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2b57d2365f
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Android satellites info
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2020-01-26 09:22:24 +02:00 |
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Florin9doi
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5fbf2d7713
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Add camera/location support for iOS
Add front camera support for Android
Allow to change the active camera in-game
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2020-01-25 16:54:45 +02:00 |
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shenweip
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3f585782f1
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Don't shut down camera when exiting games,also re-enumerating devices if
received WM_DEVICECHANGE.
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2020-01-24 16:05:28 +08:00 |
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Florin9doi
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09e32223c2
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Add camera support for linux (V4L2)
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2020-01-16 23:25:34 +02:00 |
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Henrik Rydgård
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41af4eb221
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Merge pull request #12578 from iota97/grid-render
Attempt to render snap grid
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2020-01-16 21:46:01 +01:00 |
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iota97
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1332e3c1cc
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Flush other UI element draw before changing to noTex
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2020-01-16 06:16:46 +01:00 |
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Henrik Rydgård
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96e7281b20
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Merge pull request #12572 from shenweip/Capture_Win
Add camera support for windows.
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2020-01-15 20:03:10 +01:00 |
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iota97
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b69cdea29e
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Fix line rendering in texmode
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2020-01-15 18:48:43 +01:00 |
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iota97
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4395da7c7e
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Render grid
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2020-01-14 19:18:27 +01:00 |
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shenweip
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d1e354ce04
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Improve compatibility.
Don't implemente on vista and UWP,they don't have a full support for this.
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2020-01-14 17:15:11 +08:00 |
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shenweip
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5c4a1e00fc
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BuildFix
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2020-01-14 08:19:44 +08:00 |
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shenweip
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034a257baf
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Add camera support for windows.
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2020-01-13 15:06:02 +08:00 |
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iota97
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53ba31aef8
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Avoid divison by 0
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2020-01-12 14:28:51 +01:00 |
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iota97
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f8632b9142
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Remove extra newline
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2020-01-12 11:54:06 +01:00 |
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iota97
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28ce721ff5
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Snap resize
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2020-01-12 11:52:49 +01:00 |
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Unknown W. Brackets
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dc26fb8ef7
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Windows: Make TEMP dir detection long path aware.
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2020-01-04 11:06:12 -08:00 |
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Unknown W. Brackets
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5b5ded058c
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Windows: Support long My Documents paths.
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2020-01-04 10:57:23 -08:00 |
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iota97
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e53895f687
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Hide "Control" label on top
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2019-12-19 11:56:42 +01:00 |
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iota97
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7a8c39d7bf
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Disabled grid size if snap is disabled
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2019-12-19 09:05:08 +01:00 |
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iota97
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d7be4f883e
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Fix
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2019-12-19 01:26:23 +01:00 |
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iota97
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f99a651c6a
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Touch controll grid snap
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2019-12-19 00:41:32 +01:00 |
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Silent
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c754da6491
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Do not assert in Discord::Shutdown
Discord::Shutdown runs on app exit unconditionally,
and thus it's valid to try to call it even when Discord RPC
is not running.
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2019-11-18 21:46:51 +01:00 |
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Henrik Rydgård
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168c6b6995
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Merge pull request #12471 from vnctdj/consistentStyle
Make style more consistent
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2019-11-08 09:37:57 +01:00 |
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Henrik Rydgård
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9c40381db0
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Remove the I/O on Thread option - treat it as always on.
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2019-11-04 22:21:20 +01:00 |
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Henrik Rydgård
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19a1fa8430
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Add a compat.ini flag for software rendering, use it to force on in Darkstalkers
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2019-10-27 20:54:36 +01:00 |
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Henrik Rydgård
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0d76906b39
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Buildfix
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2019-10-25 16:03:00 +02:00 |
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Henrik Rydgård
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3924e457be
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Also rename the config setting to make sure it starts out off.
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2019-10-25 16:03:00 +02:00 |
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Henrik Rydgård
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5dc9acf839
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Cardboard VR: Add an on-screen VR OFF button. Enable Cardboard on iOS.
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2019-10-25 16:03:00 +02:00 |
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Henrik Rydgård
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9b8533c936
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Revert "Remove Google Cardboard support. Fixes #11668"
This reverts commit e284d9f00d.
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2019-10-25 16:03:00 +02:00 |
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