Henrik Rydgård
23dd47ab77
Make "Show FPS Counter" in the Windows menu actually show fps, not just speed
2019-02-09 11:23:14 +01:00
Henrik Rydgård
d15e71915a
Add missing break statement fixing bizarre language menu issue from #7929
2019-02-06 19:57:44 +01:00
Henrik Rydgard
478b0b4278
Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available).
2019-02-05 21:31:38 +01:00
Henrik Rydgard
8e1a5ef3d6
Minor refactor of physical device property/feature detection, to allow for more extension use.
2019-02-05 18:07:17 +01:00
Henrik Rydgard
f339a0c15b
VK: Minor cleanup, turn off unfinished and probably wrong use of dedicated allocation feature
2019-01-31 14:09:21 +01:00
Cody Tilkins
cb9a946f1e
Merge pull request #2 from tilkinsc/patch-2
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Update build-x64.cmd
2019-01-16 11:43:35 -05:00
Cody Tilkins
05f53a0fe3
Update build-x64.cmd
2019-01-16 11:41:01 -05:00
Cody Tilkins
1771cea5a3
Added " guards to if not exists
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The reason why I added this is a just-in-case due to the nature that cmd explodes when something isn't set properly... it can start executing code that shouldn't be obtained.
I also fixed a minor formatting error
2019-01-16 11:39:34 -05:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
xebra
4b2c18bb23
GE Debugger: Minor fix step count dialog.
2018-12-24 04:23:03 +09:00
Unknown W. Brackets
00051fd628
Merge pull request #11641 from xebra/improve_stepcount
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GE Debugger: Add step count dialog.
2018-12-20 19:26:44 -08:00
xebra
f64156c8e7
GE Debugger: Improve step count dialog.
2018-12-18 00:27:02 +09:00
Henrik Rydgård
60a81a6144
Merge pull request #11658 from unknownbrackets/ui-minor
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Windows: Hide Vulkan/D3D11 if not available
2018-12-11 12:13:00 +01:00
Unknown W. Brackets
02d2aa4069
Windows: Hide Vulkan/D3D11 if not available.
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We only were doing this in the settings screen before. Fixes #11657 .
2018-12-10 23:05:15 -08:00
xebra
070e29d921
Disable "Edit & Continue" with VS debug mode.
2018-12-07 13:01:16 +09:00
xebra
21bdc2b4c9
GE Debugger: Add step count dialog.
2018-12-06 18:16:54 +09:00
Unknown W. Brackets
f88dc9e821
GE Debugger: Allow relative prim counts.
2018-12-01 15:50:20 -08:00
Unknown W. Brackets
e029168be2
GE Debugger: Allow jumping to a specific prim.
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This will make the most sense when frames are relatively stable, and works
great for GE dumps.
2018-12-01 06:40:27 -08:00
Unknown W. Brackets
4d5c8fcff4
GE Debugger: Track a counter of prims.
2018-12-01 06:26:35 -08:00
Unknown W. Brackets
db7cdce27c
Windows: Define menu item text in menu only.
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Except Run/Stop which changes, let's not use this parameter.
2018-11-28 22:06:47 -08:00
Unknown W. Brackets
46063961a8
Windows: Translate all items by id, not position.
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Fixes #11571 .
2018-11-28 21:46:55 -08:00
Henrik Rydgård
c1e1076c68
Merge pull request #11577 from unknownbrackets/lighting
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Correct provoking vertex for lighting when flat shading
2018-11-23 09:32:16 +01:00
Unknown W. Brackets
529efded1c
GE Debugger: Fix display of raw normals.
2018-11-22 17:53:36 -08:00
Henrik Rydgård
429a1fce01
Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
2018-11-21 18:14:26 +01:00
Unknown W. Brackets
184ae2f93c
GE Debugger: Fix type conversion warning.
2018-11-17 08:57:59 -08:00
Henrik Rydgård
7561af3735
Merge pull request #11523 from mrfixit2001/master
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Add frameskip setting by percent of current FPS
2018-11-04 19:35:03 +01:00
Henrik Rydgård
22c066515e
Merge pull request #11425 from xebra/refactor_spline_bezier
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[Refactoring] Improve spline/bezier.
2018-11-04 17:04:29 +01:00
root
42c50a0ab0
Fixes for Unknown
2018-11-04 01:59:37 +00:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
Henrik Rydgård
e7ac302384
Merge pull request #11488 from dl471/memview-show-offsets
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Windows: Option to show offset scale in memory view
2018-11-02 11:30:33 +01:00
Henrik Rydgård
f74f6083a7
Merge pull request #11509 from unknownbrackets/desktop-gles
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GLES: Add disabled code to run GLES on desktop
2018-11-02 11:09:46 +01:00
Unknown W. Brackets
d30d75ab38
Windows: Check for devices on Windows events only.
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A user reported stuttering after the periodic checks, and devices failing
until unplug/replug. Presumably, this is caused by poor drivers reacting
badly to periodic DirectInput queries, so less queries should help.
2018-11-01 21:42:12 -07:00
Unknown W. Brackets
dc54ed6855
GLES: Add disabled code to run GLES on desktop.
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Helps when testing certain extensions, etc.
2018-10-28 14:29:44 -07:00
dl471
f68fed7da5
Fix whitespace
2018-10-24 00:15:51 +01:00
dl471
7f3aaaa0f7
Readability improvements
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-Change variable names related to offsets for consistency
-Add a few comments
2018-10-22 15:56:37 +01:00
dl471
b25adc7ba8
Implement drawing of offset scale
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-Add function to draw offset
-Add checkbox to allow toggling of offset writing
-Set writeOffsets default value to Off
-Ensure the drawing and user input is not affected by the offset
2018-10-22 03:31:10 +01:00
dl471
c11cfe37f8
Implement saner making space for offsets
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-Adjust the y coordinates of the rows as they are drawn
-Adjust visible rows
-Adjust clicks
2018-10-22 03:31:02 +01:00
dl471
f52b888186
Make space for offsets (dirty implementation)
2018-10-22 03:30:30 +01:00
Henrik Rydgård
0ad166d204
Make sure to save the config while changing backends using the menu bar. Should help #11465
2018-10-10 21:55:10 +02:00
Unknown W. Brackets
52e2e0763a
Windows: Detect DirectInput devices after launch.
2018-10-08 21:21:37 -07:00
xebra
5f9022ae14
[spline/bezier]minor fix
2018-10-07 23:54:29 +09:00
xebra
ef53195ae8
[spline/bezier]Surround with namespace Spline.
2018-10-07 23:54:28 +09:00
xebra
10afcf2dbb
[spline/bezier]Improve basic spline/bezier structures.
2018-10-07 23:54:26 +09:00
xebra
019e276798
[spline/bezier]Modify ControlPoints and fix VertexPreview.
2018-10-07 23:54:20 +09:00
xebra
0cb63318bc
[spline/bezier]Fix to build for GE debugger.
2018-10-07 23:54:00 +09:00
Henrik Rydgård
07e99d614d
Merge pull request #11437 from xebra/step_to_curve
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GE Debugger: Step to curved surface.
2018-10-03 14:39:19 +02:00
Henrik Rydgård
669079454a
Merge pull request #11438 from unknownbrackets/wasapi-switch
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Allow WASAPI device switching
2018-10-01 09:15:36 +02:00
Unknown W. Brackets
c571924765
Windows: Support WASAPI default device switching.
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No support for specifying a certain device.
2018-09-30 21:47:00 -07:00
Unknown W. Brackets
ae5ff4bf71
Windows: Support non-extensible float in WASAPI.
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The DualShock 4's headphone jack uses this, for example.
2018-09-30 20:29:44 -07:00
Henrik Rydgård
f7c96651e6
Listen to WASAPI events
2018-09-30 20:29:44 -07:00