Commit Graph
1973 Commits
Author SHA1 Message Date
Henrik Rydgård 23dd47ab77 Make "Show FPS Counter" in the Windows menu actually show fps, not just speed 2019-02-09 11:23:14 +01:00
Henrik Rydgård d15e71915a Add missing break statement fixing bizarre language menu issue from #7929 2019-02-06 19:57:44 +01:00
Henrik Rydgard 478b0b4278 Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available). 2019-02-05 21:31:38 +01:00
Henrik Rydgard 8e1a5ef3d6 Minor refactor of physical device property/feature detection, to allow for more extension use. 2019-02-05 18:07:17 +01:00
Henrik Rydgard f339a0c15b VK: Minor cleanup, turn off unfinished and probably wrong use of dedicated allocation feature 2019-01-31 14:09:21 +01:00
Cody Tilkins cb9a946f1e Merge pull request #2 from tilkinsc/patch-2
Update build-x64.cmd
2019-01-16 11:43:35 -05:00
Cody Tilkins 05f53a0fe3 Update build-x64.cmd 2019-01-16 11:41:01 -05:00
Cody Tilkins 1771cea5a3 Added " guards to if not exists
The reason why I added this is a just-in-case due to the nature that cmd explodes when something isn't set properly... it can start executing code that shouldn't be obtained.

I also fixed a minor formatting error
2019-01-16 11:39:34 -05:00
Unknown W. Brackets adeca2c3ba GLES: Move some vendor bug checks to Draw. 2018-12-23 20:27:22 -08:00
xebra 4b2c18bb23 GE Debugger: Minor fix step count dialog. 2018-12-24 04:23:03 +09:00
Unknown W. Brackets 00051fd628 Merge pull request #11641 from xebra/improve_stepcount
GE Debugger: Add step count dialog.
2018-12-20 19:26:44 -08:00
xebra f64156c8e7 GE Debugger: Improve step count dialog. 2018-12-18 00:27:02 +09:00
Henrik Rydgård 60a81a6144 Merge pull request #11658 from unknownbrackets/ui-minor
Windows: Hide Vulkan/D3D11 if not available
2018-12-11 12:13:00 +01:00
Unknown W. Brackets 02d2aa4069 Windows: Hide Vulkan/D3D11 if not available.
We only were doing this in the settings screen before.  Fixes #11657.
2018-12-10 23:05:15 -08:00
xebra 070e29d921 Disable "Edit & Continue" with VS debug mode. 2018-12-07 13:01:16 +09:00
xebra 21bdc2b4c9 GE Debugger: Add step count dialog. 2018-12-06 18:16:54 +09:00
Unknown W. Brackets f88dc9e821 GE Debugger: Allow relative prim counts. 2018-12-01 15:50:20 -08:00
Unknown W. Brackets e029168be2 GE Debugger: Allow jumping to a specific prim.
This will make the most sense when frames are relatively stable, and works
great for GE dumps.
2018-12-01 06:40:27 -08:00
Unknown W. Brackets 4d5c8fcff4 GE Debugger: Track a counter of prims. 2018-12-01 06:26:35 -08:00
Unknown W. Brackets db7cdce27c Windows: Define menu item text in menu only.
Except Run/Stop which changes, let's not use this parameter.
2018-11-28 22:06:47 -08:00
Unknown W. Brackets 46063961a8 Windows: Translate all items by id, not position.
Fixes #11571.
2018-11-28 21:46:55 -08:00
Henrik Rydgård c1e1076c68 Merge pull request #11577 from unknownbrackets/lighting
Correct provoking vertex for lighting when flat shading
2018-11-23 09:32:16 +01:00
Unknown W. Brackets 529efded1c GE Debugger: Fix display of raw normals. 2018-11-22 17:53:36 -08:00
Henrik Rydgård 429a1fce01 Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash. 2018-11-21 18:14:26 +01:00
Unknown W. Brackets 184ae2f93c GE Debugger: Fix type conversion warning. 2018-11-17 08:57:59 -08:00
Henrik Rydgård 7561af3735 Merge pull request #11523 from mrfixit2001/master
Add frameskip setting by percent of current FPS
2018-11-04 19:35:03 +01:00
Henrik Rydgård 22c066515e Merge pull request #11425 from xebra/refactor_spline_bezier
[Refactoring] Improve spline/bezier.
2018-11-04 17:04:29 +01:00
root 42c50a0ab0 Fixes for Unknown 2018-11-04 01:59:37 +00:00
root c19d3fe06a MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps 2018-11-03 01:33:41 +00:00
Henrik Rydgård e7ac302384 Merge pull request #11488 from dl471/memview-show-offsets
Windows: Option to show offset scale in memory view
2018-11-02 11:30:33 +01:00
Henrik Rydgård f74f6083a7 Merge pull request #11509 from unknownbrackets/desktop-gles
GLES: Add disabled code to run GLES on desktop
2018-11-02 11:09:46 +01:00
Unknown W. Brackets d30d75ab38 Windows: Check for devices on Windows events only.
A user reported stuttering after the periodic checks, and devices failing
until unplug/replug.  Presumably, this is caused by poor drivers reacting
badly to periodic DirectInput queries, so less queries should help.
2018-11-01 21:42:12 -07:00
Unknown W. Brackets dc54ed6855 GLES: Add disabled code to run GLES on desktop.
Helps when testing certain extensions, etc.
2018-10-28 14:29:44 -07:00
dl471 f68fed7da5 Fix whitespace 2018-10-24 00:15:51 +01:00
dl471 7f3aaaa0f7 Readability improvements
-Change variable names related to offsets for consistency

-Add a few comments
2018-10-22 15:56:37 +01:00
dl471 b25adc7ba8 Implement drawing of offset scale
-Add function to draw offset

-Add checkbox to allow toggling of offset writing

-Set writeOffsets default value to Off

-Ensure the drawing and user input is not affected by the offset
2018-10-22 03:31:10 +01:00
dl471 c11cfe37f8 Implement saner making space for offsets
-Adjust the y coordinates of the rows as they are drawn

-Adjust visible rows

-Adjust clicks
2018-10-22 03:31:02 +01:00
dl471 f52b888186 Make space for offsets (dirty implementation) 2018-10-22 03:30:30 +01:00
Henrik Rydgård 0ad166d204 Make sure to save the config while changing backends using the menu bar. Should help #11465 2018-10-10 21:55:10 +02:00
Unknown W. Brackets 52e2e0763a Windows: Detect DirectInput devices after launch. 2018-10-08 21:21:37 -07:00
xebra 5f9022ae14 [spline/bezier]minor fix 2018-10-07 23:54:29 +09:00
xebra ef53195ae8 [spline/bezier]Surround with namespace Spline. 2018-10-07 23:54:28 +09:00
xebra 10afcf2dbb [spline/bezier]Improve basic spline/bezier structures. 2018-10-07 23:54:26 +09:00
xebra 019e276798 [spline/bezier]Modify ControlPoints and fix VertexPreview. 2018-10-07 23:54:20 +09:00
xebra 0cb63318bc [spline/bezier]Fix to build for GE debugger. 2018-10-07 23:54:00 +09:00
Henrik Rydgård 07e99d614d Merge pull request #11437 from xebra/step_to_curve
GE Debugger: Step to curved surface.
2018-10-03 14:39:19 +02:00
Henrik Rydgård 669079454a Merge pull request #11438 from unknownbrackets/wasapi-switch
Allow WASAPI device switching
2018-10-01 09:15:36 +02:00
Unknown W. Brackets c571924765 Windows: Support WASAPI default device switching.
No support for specifying a certain device.
2018-09-30 21:47:00 -07:00
Unknown W. Brackets ae5ff4bf71 Windows: Support non-extensible float in WASAPI.
The DualShock 4's headphone jack uses this, for example.
2018-09-30 20:29:44 -07:00
Henrik Rydgård f7c96651e6 Listen to WASAPI events 2018-09-30 20:29:44 -07:00