Commit Graph
707 Commits
Author SHA1 Message Date
Sacha d50f08fb6e Fix Symbian debug build. 2014-06-05 18:15:24 +10:00
Sacha 4c8a615f76 CMake: Make the code more platform-agnostic and cleaner. 2014-05-31 01:22:11 +10:00
Sacha 9b7ab3816f Clean up MemArena and MemMap. Remove Symbian from MemArena (shouldn't have more ifdefs than code) 2014-05-29 03:30:23 +10:00
Sacha f94f28fb4a Symbian: Over allocate VRAM (x4) in attempt to solve crash caused by 0.9.8-601. This brings allocation to the same as before the commit. See #6103 2014-05-28 01:52:38 +10:00
Henrik Rydgard 3023f7d06b Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented.
Add a simple "autoconfigure" facility for input devices, that lets the user choose
if several are connected.

Can be expanded in the future to provide custom default mapppings for various devices as long as we manage to identify them.

Ideally, key mappings should be unique per device but they aren't yet.
2014-05-19 23:31:11 +02:00
Karen Tsai a42c970a25 Fixed PPSSPP crash on iOS 5. Fixes issue #5613. 2014-05-14 21:36:08 -04:00
The Dax 3259b61cf2 Win32: Implement "-d" command-line switch. It didn't do anything, previously.
Also added a helper func to set all log levels at once. Should be handy if we clean up the logging channels screen.
2014-03-31 22:44:05 -04:00
Unknown W. Brackets 6677d96a38 Fix memory leak in memory arenas on x64. 2014-03-30 17:30:11 -07:00
Henrik Rydgard 221216b5b2 Bugfix in x64 emitter, thanks magumagu 2014-03-27 22:25:30 +01:00
Unknown W. Brackets 2f5c6a5660 Fix VLDM/VSTM encoding for double/quad regs.
Duh, forgot to check Vd.  Fixes #5723.
2014-03-25 22:08:20 -07:00
Unknown W. Brackets b589d3b170 vertexjit: Fix a silly mistake in weights > 4.
Darn switch, took me way too long to notice this.
2014-03-23 19:02:40 -07:00
Unknown W. Brackets 717e6db3a7 Fix VDUP so that it actually works. 2014-03-23 17:51:32 -07:00
Unknown W. Brackets 009c3ee3f7 vertexjit: Save S16-S31 registers in ARM. 2014-03-23 16:26:13 -07:00
Unknown W. Brackets f74b765ff3 Fix VLDM/VSTM encoding for D/Q regs.
Now it is actually using ASIMD/NEON.
2014-03-23 16:26:13 -07:00
Unknown W. Brackets ff2d5bb17e Add a float->GP reg, fix VDUP for I_16. 2014-03-23 16:25:56 -07:00
Unknown W. Brackets 8056440ba1 Implement NEON register VMOVs. 2014-03-23 16:25:52 -07:00
Unknown W. Brackets 2b586b2a7a Support other constant VMOVs on NEON.
Float is especially useful.
2014-03-23 16:12:51 -07:00
Unknown W. Brackets 3e1cd5c161 Add a NEON VMOV imm encoding to the emitter. 2014-03-23 16:12:46 -07:00
Unknown W. Brackets 06db03ac9e Add some asserts to VLDM/VSTM. 2014-03-22 16:12:35 -07:00
Unknown W. Brackets 60bbf4af3b Fix VLD1/VST1 n=4. 2014-03-22 16:12:08 -07:00
Unknown W. Brackets f3d38ee269 Fix VMOV for Dregs and VSHL reg order. 2014-03-22 16:12:00 -07:00
Unknown W. Brackets 0da9c1851c vertexjit: Add VQMOV(U)N and fix VMOVN size.
It will be too confusing if it's specified as the destination, unlike
VMOVL.  Plus the assembler syntax uses the source size.
2014-03-22 16:11:36 -07:00
Unknown W. Brackets 632eec38e8 vertexjit: Use SSE4.1 where available on x86.
Just because we can.
2014-03-22 16:11:16 -07:00
Unknown W. Brackets 162f229294 vertexjit: Support the color morphs on x86. 2014-03-22 15:56:29 -07:00
Henrik Rydgård 8dfadf7b8e ArmEmitter: Add VMOV_neon and a Size parameter to VFMA for consistency. 2014-03-22 16:31:16 +01:00
Unknown W. Brackets e783627947 armjit: Use our I2R funcs on reg/reg math too.
When one is a known immediate.  This should catch more cases, like:

ori v0, $0, 0xFFFF
and v1, v1, v0
2014-03-14 19:15:43 -07:00
Unknown W. Brackets 836787d19a Optimize ANDI2R() to use UBFX if possible.
This way, & 0x7FF or & 0xFFFF etc. are all fast when on ARMv7.
2014-03-14 19:15:42 -07:00
Unknown W. Brackets 3a07924ad9 Add Try arm emitter I2R funcs.
This way we can use them without giving up the regcache's immediate
optimizations.
2014-03-14 19:15:42 -07:00
Unknown W. Brackets 48fa22b7cf B/BL were swapped in the arm emitter.
Oops...
2014-03-14 19:15:41 -07:00
Unknown W. Brackets 76305130ee Add a couple missing (unused) ARM instructions. 2014-03-14 19:15:39 -07:00
Henrik Rydgard ab9cd99d0f Major ARM disassembler improvements, will make debugging the JIT easier 2014-03-12 18:09:28 +01:00
Henrik Rydgard adadf11890 An attempt to combine FPU regcache writebacks with VSTMIA. Disabled due to bugs. 2014-03-11 11:03:51 +01:00
Henrik Rydgard 2eb6a4e2f2 Fix a warning, rename some parameters, etc. 2014-03-08 10:40:43 +01:00
Sacha ad31cd1b7c Clean up ArmEmitter (cross-merge from Dolphin, minus the bad bits) 2014-03-07 15:47:34 +10:00
Sacha 30a6a5d10f ARMJIT: Implement VLDM/VSTM load/store combinations and use in armjit. Also add them to disassembler. 2014-03-07 02:56:34 +10:00
Henrik Rydgård 374e12afc3 Merge pull request #5590 from unknownbrackets/xbox
Merge more parts of #4716
2014-03-03 13:37:21 +07:00
Unknown W. Brackets ca938bf353 Cut down on locking in DEBUG_LOG.
Reduces GenericLog() from 13.8% to 1.5% in Where Is My Heart?, will
probably help other games to a lesser extent.
2014-03-02 22:03:02 -08:00
Ced2911 418d2ac8ce [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
Ced2911 3be063d28a [Xbox] Use intrinsics swap 2014-03-02 12:02:51 -08:00
Ced2911 93f08b4035 [Jit] add subfic 2014-03-02 11:45:48 -08:00
Ced2911 cd283089aa [Jit] Mov2ir optimisation 2014-03-02 11:45:27 -08:00
Ced2911 38a59cca95 [Jit] Fixes BNE 2014-03-02 11:44:31 -08:00
Ced2911 2ac5d38b90 [Jit] add more instruction 2014-03-02 11:43:58 -08:00
Ced2911 09210a2ce9 [jit] round fpu 2014-03-02 11:42:18 -08:00
Unknown W. Brackets d3bead638f Add ppcEmitter.cpp/h to the MSVC project.
So that it's searchable/etc.
2014-03-02 11:41:22 -08:00
Ced2911 08595f55a6 [jit] save fpr, less crashes ? 2014-03-02 11:40:52 -08:00
Ced2911 1e1a2fec8b [Common] add unsigned long 2014-03-02 11:18:42 -08:00
Ced2911 47be01e8b5 [Xbox] Missings files 2014-03-02 11:16:56 -08:00
Unknown W. Brackets eb386603fa Oops, still had an unaligned stack in some thunks. 2014-02-23 16:56:27 -08:00
Sacha 6b8ab2e044 Fix keyboard on Blackberry. 2014-02-19 22:33:28 +10:00