Commit Graph
71 Commits
Author SHA1 Message Date
Henrik RydgårdandClaude Opus 5.5 fa49876414 ME: Run the Media Engine on the IR interpreter
Unless the interpreter is selected, the ME gets its own IRInterpreterJit,
with its own block shadow, and runs it without CoreTiming
(RunDowncount, split out of the dispatcher loop). Its MIPSState never
touches the main CPU's replacement hook.

The IR frontend compiles through the CPU's address space: instructions
read as they are in the ME's memory (no main CPU replacements or hooks),
kernel mode always, jump targets and block bookkeeping checked against
its rules, syscall left to the interpreter (which traps it). An
interpreted instruction that ends a block now gets its own pc first, so
halt goes on from the right place.

The main CPU's icache invalidations are passed on to the ME, which runs
code from the same RAM.

The unit tests run the ME on both cores. mcidclan's me-soft-interrupt
runs about four times as fast.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-21 10:28:50 +02:00
Henrik RydgårdandClaude Opus 5.5 e52cc38866 ME: Reset, interrupts and the other registers homebrew runs the ME with
Sysreg (0xBC100000) gets the ME's reset bit (0x4C bit 2), the soft
interrupt (0x44, which interrupts the other CPU: the ME's controller from
the main CPU, PSP_MECODEC_INTR from the ME), the hardware mutex (0x48,
each CPU sets its own bit only while the other's is clear) and the clock
and config registers it writes. The ME's interrupt controller (0xBC300000,
write-1-to-clear, mask at 8) answers the ME only. All of it is the ME's
state and stays unhandled without an ME.

On the ME: interrupts to EBase with EPC and EXL, halt sleeping until an
unmasked interrupt, and Count, which doesn't run: it stays 0 across 10ms
with ERL set after reset and with Status cleared, and reads back what was
written. Reset keeps the GPRs and sets Status ERL/BEV/SR, which homebrew
relies on: mcidclan's samples run C on the stack Sony's ME code left. The
values are from a kernel probe on a PSP-1000 (sp 0x801FFFE0, COP0 22 = 1,
Status 0x20500404, mfic 0, which doesn't gate interrupts).

The main CPU runs base interrupt handlers the way interruptman calls them
(a0 intno, a1 arg, a2 interrupted pc; -2 disables), and interrupt 31 has
a stand-in for me_wrapper's handler, which homebrew releases first.

While the ME is emulated, any main CPU code may access hardware registers:
homebrew calls its own code in kernel mode through a kcall module. This
is a stopgap (g_kernelModeAnywhere, marked HACK): kernel mode should be
part of the CPU's state, switched on while a kernel module's export runs.
The memcpy/memmove replacements copy through MMIO when an end is a
register address, for code copied to the boot page.

mcidclan's me-soft-interrupt sample now runs, counting each interrupt in
both directions.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-21 09:33:26 +02:00
Henrik RydgårdandClaude Opus 5.5 53ac2c7c56 IR: Compile kernel loads and stores instead of interpreting them
Kernel code's loads and stores may reach hardware registers, which only the
interpreter handled, so the IR frontend sent every one of them (in kernel
blocks, only run by the VSH boot) to it.

They now become LoadKernel*/StoreKernel* IR ops (one per size, like the
plain loads and stores), which check at run time whether the address is
memory or a hardware register (MMIO). After constant
propagation, ResolveKernelMemory turns the ones at a constant address that's
plain memory into ordinary loads and stores, so only the hardware registers,
and addresses only known at run time, stay checked. The native JITs run the
two ops through their IR fallback. They're barriers, since a register access
has side effects, but can't change the GPRs, so constants stay known across.

The kernel mode check for MMIO moves to the interpreter, the only caller that
can run user code there. TestMMIO covers the new paths and which accesses
stay checked. Under --vsh, the JIT and the interpreter now make the same
unhandled register accesses, in the same numbers.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-20 13:40:47 +02:00
Henrik RydgårdandClaude Opus 5.5 99335adb40 CPU: Keep COP0 in MIPSState, and interpret eret
The COP0 register file was a static array in the interpreter, shared by
anything that ran kernel code and lost on a savestate load. It's now part of
MIPSState and saved with it (MIPSState section version 5).

eret returns to EPC, or to ErrorEPC with Status.ERL set, as MIPS32 defines
it; that isn't checked against a PSP yet. It and halt carry a new ENDS_BLOCK
flag: the IR frontend ends the block after them and exits to whatever PC the
interpreter left, and the interpreter's IR-matching block timing stops there
too. TestCPUEret runs it on the interpreter, IR interpreter and JIT.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-20 12:36:52 +02:00
Henrik RydgårdandClaude Opus 5.5 79d340f4fe SaveState: Keep JIT blocks in module code a load doesn't change
Loading a state started the JIT over, so every block the game runs had to
be compiled again, which stutters. Now the loaded modules' code is
compared with the state's as RAM is loaded (a chunk that already matches
isn't copied either), and blocks entirely inside unchanged code stay.
Everything else is invalidated as before, and without a JIT, or with no
unchanged code, the JIT still starts over.

The JIT throws its blocks away if the loaded state needs code they weren't
compiled for (rounding mode switches, or no default prefixes at block
start). The other way round it keeps them, along with the flags they were
compiled under: before, a loaded hasSetRounding of false, or the reset of
lastSetRounding, had the next compile rebuild everything anyway.

In the three seconds after loading a state, Ridge Racer compiles 28 blocks
instead of 4823, Force Unleashed 31 instead of 7727. Frames rendered after
the load are identical either way.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-19 19:47:05 +02:00
Henrik RydgårdandClaude Opus 5.5 6a458bf148 Debugger: Fix breakpoints swallowed or reported twice when resuming
The skip-first marker suppressed everything at the address you resume or
step from. That's needed for the pause, or you could never get off a
breakpoint, but it also dropped the log and hit count. So a log breakpoint
you'd stepped onto, or were parked on for some other reason, never logged
when execution moved on.

Now the skip only drops the pause, unless the breakpoint at that address is
the one that stopped us, which has already logged and counted this
execution. The check moves into the Exec* functions instead of being
repeated in the interpreter, IR interpreter and three JITs, where the
register breakpoint path only applied it to the pause and so logged twice
when stepping off a log+pause one. The marker gets an explicit valid flag,
since address 0 meant "none", and Core_Break() clears it.

Based on the earlier cleanup-skip-first branch, reduced to one marker plus
a flag. Checked over the WebSocket debugger on the interpreter, IR, x86 JIT
and JIT-IR: log breakpoints on a parked and a stepped-onto address each log
once, and stepping off a log+pause one doesn't report it again.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-16 18:16:33 +02:00
Henrik RydgårdandClaude Opus 5.5 f247df5e4d IR: Compile on past conditional branches
A non-likely conditional branch now exits to its target when taken, and
the block goes on with the not-taken path, up to 8 branches and 96
instructions. Loops written as a few blocks become one with one exit per
iteration, and code around branches gets optimized together. Branches
decided by their operands, like b, still end the block.

Not with a prefix pending, as blocks assume default prefixes on entry
and only the end of a block checks that it leaves them so.

10 emulated seconds, Vulkan, ARM64: cycles -4.6% in God of War, -3.5%
Killzone, -3.0% God Eater, -2.8% Daxter, -2.3% Tekken 6, -2.2% GTA,
-2.1% ATV, about -1% in the rest.

docs/cpu-equivalence.md gets the fuzzer's new classes and what it found
on this branch and in #22576.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-15 11:02:17 +02:00
Henrik RydgårdandClaude Opus 5.5 f3c69fc5d1 Remove FakeJit and the pre-IR JitBlockCache
FakeJit was the native JIT for architectures without one, but the config
already forces those onto the IR interpreter, so CreateNativeJit() now
returns that instead. The vertex decoder fallback no longer needs
FakeEmitter.

JitBlockCache was the block cache of the pre-IR JITs. Its header keeps
the debug interface types the IR block caches use. Also removes the
JitInterface link hooks only it called, and the JitState fields tied to
it. This fixes a null dereference in the ImDebugger memory section,
which read GetBlockCache(), always null with the IR JITs.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-15 02:24:25 +02:00
Henrik RydgårdandClaude Opus 5.5 39813ffaf1 JITs: Notice a rounding mode that didn't come from a compiled ctc1
A JIT only switched modes around syscalls, and only took the mode into account
in conversions, once it had compiled a ctc1 (hasSetRounding). A mode from an
interpreted ctc1, a savestate made on another core, a core switch or a thread
switch went unnoticed, and HLE then ran in the guest's mode. UpdateFCR31()
now sets the flag when fcr31 isn't the default, and clears the block cache at
the next safe point, since blocks compiled before don't switch either. A new
JIT gets an UpdateFCR31() too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 09:26:28 +02:00
Henrik RydgårdandClaude Opus 5.5 241e781810 JIT: Switch rounding modes around interpreted ctc1 and syscalls only
Interpreted ops run in the guest's mode. A syscall left to the interpreter
(with JitDisable flags, say) is host code and now gets the host's mode, like a
compiled one, and an interpreted ctc1 to fcr31 now takes effect right away:
nothing set hasSetRounding for it, so the mode only reached the host at the
next time slice. Every other interpreted op skips the two calls it used to
make after it. The IR frontend's Comp_Generic, which the IR interpreter and the
IR native backends share, gets the same treatment.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 09:26:28 +02:00
Henrik RydgårdandClaude Opus 5.5 5fa4a475f9 Rename the replacement pseudo-op, drop the leftover emuhack defines
With block entries out of memory, the only fake opcode left is the one the CPU cores fetch in
place of a hooked instruction. Call it MIPS_CALL_REPLACEMENT_OP, and its handlers
Int_CallReplacement and Dis_CallReplacement, and remove the sub-op defines and the unused
MIPS_IS_REPLACEMENT.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-11 10:33:30 +02:00
Henrik RydgårdandClaude Opus 5.5 6d122f416e Keep JIT block entries and replacement hooks out of PSP memory
The JITs used to find a block by overwriting its first instruction with an "emuhack" holding
the offset into the code space, and replacement functions installed their own emuhack the same
way. Anything that read code (savestates, the debugger, memory dumps, cheats, the function
hasher, games reading their own code) had to translate them back.

Blocks now live in a block shadow: one u32 per guest instruction, indexed by the PC masked with
BLOCK_SHADOW_MASK (1GB on 64-bit, folding the kernel and uncached mirrors; 256MB on 32-bit, iOS
and Switch, where address space is short), with the low bits cleared so a misaligned PC can't
read across two entries. Only the ranges under memory views are committed, so a bad PC still
faults in the dispatcher, and the shadow is reserved before the memory map so it can't land in
a gap of the 4GB window. Entries hold full 32-bit offsets, lifting the 16MB limit. The
dispatchers on every backend, and the IR interpreter's loop, look blocks up there.

A hooked instruction without a compiled block gets the JIT's hook value in its entry: the offset
of the dispatcher's compile path (1 for the interpreters, the IR arena keeping that offset
empty), so dispatching there compiles a block, and the frontends substitute the hook. Compiling
replaces the entry with the block's, and destroying the block puts the hook value back. The hook
value is rewritten when the JIT changes or regenerates its dispatcher.

Hooks live in a map keyed by the masked address, and are dropped when the game overwrites the
hooked instruction, or when an icache invalidation finds the function's hash (immediates masked,
as when matching it) changed. Those checks run when queued invalidations are processed, since
cheats and the debugger queue them before writing. Installing and removing hooks invalidates
deferred, as it happens in HLE calls that can run inside a block. The cache instruction goes
through MIPSState, so it drops changed hooks too.

With clean memory, the save/clear/restore around savestates, memory reads and dumps goes away,
as do the source-range invalidations in the memcpy replacements, sceDmac and the cheats.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-11 10:33:30 +02:00
Henrik RydgårdandClaude Opus 5 b03bbdbca3 MIPSTracer: don't index trace_info with stale block indices
flush_to_file() ends with clear(), but tracing stays on and the blocks
already compiled keep the index baked into their LogIRBlock instruction.
A second flush then indexed an emptied trace_info out of bounds.

Skip indices that no longer refer to anything and say so in the log, and
give the LogIRBlock placeholder an explicit invalid index so a block that
prepare_block failed to record doesn't dump block 0 instead.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-19 10:02:54 -06:00
Henrik Rydgård 4fb5d5965c MMIO: Simplest possible kernel-mode permission check, start work on supporting in JIT 2026-08-21 10:32:22 +02:00
Henrik Rydgård cd5cf87120 Fix performance bug in IRJit when using rewind states 2026-08-18 14:31:13 +02:00
Henrik RydgårdandClaude Opus 5 35a91b757a Move the temporary breakpoint out of the user's breakpoint list
step-over, step-out and run-until plant a one-shot breakpoint at the address
they want execution to return to. Keeping it in breakPoints_ alongside the
user's own meant the two kept colliding:

- Adding a log-only user breakpoint at the same address hijacked the temporary
  one. AddBreakPoint() didn't match across temp-ness so both existed, and then
  ChangeBreakPoint() looked up "the first enabled breakpoint at this address" -
  a log-only breakpoint isn't enabled, so the temporary one won and had its
  action overwritten to log-only. It lost PAUSE and the step never came back.
- RemoveBreakPoint() erased up to two entries per address to catch an
  overlapping temporary one, so deleting either deleted both - including the
  interpreter's cleanup path in CheckExecBreakpoints() taking the user's
  breakpoint with it.
- ExecBreakPoint() handled one breakpoint per address, so with both at the same
  address only one of them did anything: the step completed but the user's log
  line never printed.
- Nothing dropped it when something *else* stopped us first, so an interrupted
  step left a breakpoint armed at an address nobody was waiting for anymore,
  which later fired as a phantom stop.

It's a single TempBreakPoint member now, invisible to the breakpoint lists and
untouched by user edits. One is enough: step over/out and cross-thread step into
all require the CPU to already be stepping and resume it immediately, so only
one can be in flight, and run-until now replaces rather than stacking (two
pending run-untils had no coherent meaning, and the loser stayed armed).

Behavior follows what other debuggers do. Both breakpoints at an address are
evaluated independently and their actions combine, so a log-only breakpoint
logs without stopping and still lets the step finish. Core_Break() drops the
temporary breakpoint on any stop, whatever the reason - the same way gdb deletes
its step-resume breakpoint and lldb discards the thread plan.

Two things to be careful of, both covered by the new TempBreakpoints test:
HasBreakPoints() has to account for it, or the interpreter's checked run loop
and the JIT skip breakpoint checking entirely and a step with no user
breakpoints set never returns; and IsAddressBreakPoint() (user-facing, for the
lists and disassembly markers) is now separate from NeedsBreakCheckAt() (what
the JIT frontends and interpreter ask), since only the latter should see it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GZq8ZtJmFY7bkX5FVkr3P9
2026-08-17 00:29:26 +02:00
Henrik Rydgård ae14ebb6ac IRWriter: Remove the confusing and inefficient AddConstant 2026-08-15 18:31:20 +02:00
Herman Semenoff 29d4597108 IRFrontend: more optimize added +2 for downcount and pre-reserve after clear 2026-04-28 10:58:07 +02:00
Henrik Rydgård f0ba391a4e Remove the whole concept of proxy blocks from the block cache, and experimental uses of it. 2026-02-17 09:40:27 +01:00
Henrik Rydgård ba148e5ec7 JIT/IRJit: Delete an old "function preloading" experiment
This caused some confusion while trying to debug #20502
2025-06-11 15:45:18 +02:00
oltolm 02e767866a fix compiler warnings 2025-02-22 14:15:15 +01:00
Henrik Rydgård 7992ff4627 Make CBreakpoints an object 2024-11-25 00:22:53 +01:00
Nemoumbra 08b20ce9c8 Buildfix for std::back_inserter 2024-09-14 20:16:17 +03:00
Nemoumbra ff5877e993 Renamed the IR instruction, new UI button added 2024-09-14 19:46:05 +03:00
Nemoumbra a26afb4c2f Implemented the trace reconstruction + bugs fixed 2024-09-14 19:46:05 +03:00
Nemoumbra e3b09bea59 Ported the MIPSLogger's UI + basic integration of MIPSTracer 2024-09-14 19:46:05 +03:00
Henrik Rydgård e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård 0080f71ca4 Implement FPU rounding mode support in the IR interpreter for x86/x64 2024-06-19 18:09:38 +02:00
Henrik Rydgård bd0beb68a4 Add new IR optimization pass, OptimizeLoadsAfterStores 2024-06-07 19:32:37 +02:00
Henrik Rydgård da88011805 Specialize a few arithmetic instructions for the interpreter. 2024-06-07 19:32:37 +02:00
Henrik Rydgård e75e7a0e43 Add an optimizeForInterpreter flag 2024-05-26 13:41:31 +02:00
Unknown W. Brackets 053831bf4d HLE: Add mechanics for sliced replacements. 2023-12-16 09:08:58 -08:00
Unknown W. Brackets 7fb67bbb1f irjit: Fix breakpoints with block linking. 2023-09-17 09:33:16 -07:00
Henrik Rydgård daa0586641 Merge pull request #18059 from unknownbrackets/arm64-ir-jit
arm64jit: Add initial base for IR jit
2023-09-03 22:33:24 +02:00
Unknown W. Brackets 259734bd47 irjit: Fix likely delay slot breakpoints. 2023-09-03 12:27:10 -07:00
Unknown W. Brackets e1a1f56f4c irjit: Cleanup breakpoint ops. 2023-09-03 12:27:10 -07:00
Unknown W. Brackets 1b756ff8c1 arm64jit: Add initial base for IR jit.
This works, but very slowly at this point.
2023-09-03 12:14:28 -07:00
Unknown W. Brackets 5f84887dea irjit: Add a pass to keep Vec4s in Vec4s. 2023-09-01 22:35:59 -07:00
Unknown W. Brackets 75e20af886 x86jit: Fix default prefix on core switch. 2023-08-28 21:09:56 -07:00
Unknown W. Brackets 74e5e43fdc jit: Skip known prefix writes.
If we already know what's in memory and it's default, we can skip
overwriting with default values.  This is common, actually.
2023-08-22 23:26:31 -07:00
Unknown W. Brackets 46101581c0 Core: Cleanup disasm buffer usage. 2023-04-29 09:07:25 -07:00
Unknown W. Brackets 90517ace59 irjit: Validate alignment in slow memory mode. 2022-08-21 13:24:10 -07:00
Unknown W. Brackets 6715f41410 irjit: Add constructs for validing mem access.
Basically to allow slow/fast memory to work with IR, including for
alignment checks.
2022-08-21 13:01:23 -07:00
Henrik Rydgård b43698a13d Remove most instances of base/logging.h from Common, Core, GPU, more 2020-08-15 19:08:44 +02:00
Unknown W. Brackets b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets 4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Unknown W. Brackets ab809bd19e jit: Apply hasSetRounding at compile time.
Otherwise, the block will be executed with the wrong rounding mode the
first time rounding is set.  This could be important if it was set for a
single operation.

This is only a problem the first time it's set.
2018-04-01 10:36:16 -07:00
Henrik Rydgård 4a32ec3102 Merge pull request #10516 from unknownbrackets/irjit-lwr
irjit: Optimize out more temps and lwl/lwr operations
2018-01-10 09:11:10 +01:00
Unknown W. Brackets b11f00cead irjit: Combine lwl/lwr and swl/swr, like before.
Still want to inline the operation, because the backend shouldn't have to
redo it every time, and we want the temps cleaned up if possible.
2018-01-07 21:05:58 -08:00
Unknown W. Brackets 97674b80bd irjit: Skip preloading blocks with jump to 0.
These will be changed before executing anyway.
2018-01-06 17:23:53 -08:00