Henrik Rydgård
3c4adc3e66
Fix a number of Android Studio lint warnings, a bad jni return type and an memory leak
2026-01-21 18:43:47 +01:00
Henrik Rydgård
70f1488416
Implement a unicode-char keyboard event on Android.
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This fixes the ImDebugger when trying to use it with a bluetooth
keyboard, and also fixes other types of text input from bluetooth
keybaords on Android.
However, the ImDebugger is currently very crash-prone on Android since
it crashes on layout changes. This will be fixed separately.
2026-01-07 19:12:15 +01:00
Henrik Rydgård
77ec5c7c50
Buildfixes
2025-12-19 16:20:30 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
c2d8752876
Bump the ffmpeg submodule.
2025-12-15 17:28:36 +01:00
Henrik Rydgård
5b7b1f76eb
Add an in-app crash history viewer to Developer Tool on Android (v30+)
2025-12-15 17:16:47 +01:00
Henrik Rydgård
bf9493910a
Rework some IAP/Gold UI. Minor title screen tweak
2025-11-23 21:55:25 +01:00
Henrik Rydgård
defd21cc90
Android: Rework UI insets handling ( #21007 )
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* During game load, place the loading screen where the game will appear
* Android: Merge NativeActivity into PpssppActivity
* Rework window insets handling on Android
* Main screen: Display the path on its own line in portrait mode
* Make the "Fullscreen" setting on Android separate between portrait and landscape
2025-11-16 10:43:58 +01:00
Henrik Rydgård
6d1973edfb
Add banners on the top of settings pages, if editing game-specific settings show the icon.
2025-11-09 08:51:41 +01:00
Henrik Rydgård
9ed3fc0eaa
Some work on the credits screen, main screen
2025-10-28 11:27:31 +01:00
Henrik Rydgård
073ef61643
Merge the two functions, fix JNI lifetime issues
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Fixes the last part of #10885 finally.
2025-09-05 10:31:51 +02:00
Henrik Rydgård
2a7dad43c6
WIP: Turn the methods into static methods.
2025-09-05 10:31:27 +02:00
Henrik Rydgård
44902bffdd
Make logging work in these callbacks, and clarify the future solution
2025-09-05 10:31:27 +02:00
Henrik Rydgård
6f76c579fc
Delete dead code, more std::string_view
2025-09-01 00:15:23 +02:00
Henrik Rydgård
8e4ae1c067
LogManager: Fix bug where we accidentally opened a log file even if not enabled.
2025-09-01 00:15:04 +02:00
Henrik Rydgård
3056e977cc
Misc
2025-08-31 13:37:59 +02:00
Henrik Rydgård
9218fe9b59
Rework the shutdown logic in the OpenGL backend. Eliminated race conditions.
2025-08-31 10:57:06 +02:00
Henrik Rydgård
b813a6c30f
Logging improvements
2025-08-31 00:59:51 +02:00
Henrik Rydgård
00a13bfb14
Fix static analysis warnings (pointless move, empty instead of size)
2025-08-31 00:59:51 +02:00
Henrik Rydgård
61d6c95f0c
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
Henrik Rydgård
258a3ae6db
Fix image file browsing on Android again. Fixes #20476
2025-06-08 19:31:05 +02:00
Henrik Rydgård
1055b83783
Fix shortcut launching URL parsing on non-scoped-storage
2025-06-08 19:30:17 +02:00
Henrik Rydgård
09e067c6e1
Revert "Get rid of remains of support for non-square screen DPIs"
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This reverts commit f206ed95eb .
2025-05-21 21:41:50 +02:00
Henrik Rydgård
bd249a2a0e
Merge pull request #20270 from hrydgard/misc-stuff
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Avoid using shader blending in skip-buffer-effects mode
2025-04-17 19:48:12 +02:00
Henrik Rydgård
08d1e0b3d8
Logspam cleanup
2025-04-17 11:06:06 +02:00
Henrik Rydgård
0a4ab19870
Quick workaround for #18926
2025-04-16 12:03:08 +02:00
Henrik Rydgård
8674488859
Android: Handle mouse events separately from touch events
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Use the new modern events like HOVER.
2025-03-05 23:26:30 +01:00
Henrik Rydgård
c6691de64c
Remove excessive error reporting
2025-03-02 02:28:42 +01:00
Henrik Rydgård
d3d14bf2ec
Android: Rework how DPI and Android hardware scaling interacts.
2025-02-21 10:38:42 -06:00
Henrik Rydgård
1a1483478a
Fix live resizing, implement setting on all platforms.
2025-02-20 17:14:59 -06:00
Henrik Rydgård
7a78124a3b
Slightly more correct use in Android
2025-02-20 15:47:06 -06:00
Henrik Rydgård
143e4a4ccf
Switch Android over to use g_display.Recalculate
2025-02-20 15:47:06 -06:00
Henrik Rydgård
0acd2aa517
DPI: Remove g_display.dpi
2025-02-20 15:47:02 -06:00
Henrik Rydgård
23f43dd9fa
DPI code cleanup
2025-02-20 15:47:02 -06:00
Henrik Rydgård
f206ed95eb
Get rid of remains of support for non-square screen DPIs
2025-02-20 11:14:26 -06:00
Luboš V.
d1f8b78bbb
OpenXR - Remove non-functional Vulkan implementation ( #19766 )
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* OpenXR - Remove non-functional Vulkan implementation
* Forgotten to commit
2024-12-26 10:05:18 +01:00
Henrik Rydgård
96cab3f267
Rework the log manager to be more robust
2024-12-16 12:33:58 +01:00
Henrik Rydgård
afbf430899
Android joystick event handling: Don't blow up java ref counting by forgetting ReleaseElements.
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Also, use JNI_ABORT to avoid writing back changes (we don't make any).
2024-12-15 23:03:22 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
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sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Henrik Rydgård
4d6905672e
Bunch more linting
2024-10-10 11:57:10 +02:00
Henrik Rydgård
14a78e51b0
Android: Fix a bunch of lints
2024-10-10 10:06:46 +02:00
Henrik Rydgård
9a193261f4
Android: Add support to copy strings to clipboard
2024-09-02 23:08:40 +02:00
Henrik Rydgård
96c4ae4457
TimeUtil: Minor cleanup, add precise_sleep()
2024-07-26 11:25:58 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
f864f52b64
More app lifecycle work. Switching between Vulkan and OpenGL now works.
2024-05-24 11:48:44 +02:00
Henrik Rydgård
5042555d7b
Make a dedicated system request KEEP_SCREEN_BRIGHT, unify behavior between Windows and Android more
2024-05-20 14:03:54 +02:00
Henrik Rydgård
ecdc7940f4
Android: Fix issue where shortcuts wouldn't override the currently running game.
2024-05-14 00:02:59 +02:00
Henrik Rydgård
ec5eff6aa2
Android: implement loading icons for shortcuts - but only works if PPSSPP is running in the background.
2024-05-13 15:34:02 +02:00
Henrik Rydgård
616ee81f84
Add another parameter to the internal "request" framework.
2024-04-06 12:04:45 +02:00