Commit Graph
129 Commits
Author SHA1 Message Date
Pierce Andjelkovic d9a3741fcb RISC-V CPU detect 2021-07-28 21:58:56 +10:00
Henrik Rydgård 6d634f0c96 Mailbox: Address feedback 2021-06-13 11:27:12 +02:00
Henrik Rydgård 1b0ac23a69 Get rid of Executor.cpp/h.
There was only one implementation.
2021-06-12 13:03:53 +02:00
Henrik Rydgård 446c2c027e Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager. 2021-06-12 13:03:53 +02:00
Henrik Rydgård 73871b9b7e Implement new thread manager, port stuff to it. 2021-06-12 13:03:53 +02:00
Henrik Rydgård 9b32ea2f55 Split out AndroidStorage.cpp from android/jni/app-android.cpp, move to Common 2021-06-07 00:26:24 +02:00
Unknown W. Brackets 64678e0114 Reporting: Move message report interface to Common.
This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Henrik Rydgård 79e3d1c5f9 Buildfix (debug mode)
libpng isn't so happy if you force include the memory debug wrappers.

We should probably not have it in Common anyway, not sure how it ended
up there.
2021-05-27 01:02:02 +02:00
Henrik Rydgård 025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets 1e22966984 http: Separate out net buffer code from formatting. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets 8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Henrik Rydgård e6aa841b78 Common: Get rid of Executor.cpp/h.
There was only one implementation.
2021-04-30 22:33:34 -07:00
Unknown W. Brackets d3e2aa6d28 Build: Add libzstd to build. 2021-04-11 09:13:10 -07:00
Unknown W. Brackets ff98d81e33 Build: Simplify by always including FakeCPUDetect. 2021-03-20 17:25:50 -07:00
Unknown W. Brackets e7a3faaa8c Windows: Stop ignoring all deprecated warnings. 2021-02-18 08:56:36 -08:00
Henrik Rydgård 766dbc5a9f Move ShaderTranslation.cpp/h to Common/GPU. 2020-11-09 11:18:43 +01:00
Henrik Rydgård 19b4febbbf More reinterpret shader gen and test work.
More work on reinterpret

Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård 733a152c54 Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h. 2020-11-04 09:18:35 +01:00
Henrik Rydgård 886a8b1ac6 Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
Henrik Rydgård 4310e35714 Windows: Remove the native project. 2020-10-05 06:56:10 +02:00
Henrik Rydgård 8761bf2bc9 Move text rendering to Common. 2020-10-05 00:05:28 +02:00
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård 4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård 821817e6d4 Move the profiler to Common 2020-10-04 11:42:16 +02:00
Henrik Rydgård 989e353482 Common.h shouldn't include Log.h.
Buildfixes

More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård 9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård 342ed97291 Move input utilities from native to Common/Input. 2020-10-01 09:42:32 +02:00
Henrik Rydgård 15382d5f94 Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
Henrik Rydgård 65617889dd Merge ext/native/ext/... directly into ext. 2020-09-30 00:30:42 +02:00
Henrik Rydgård 4d3ec20082 ByteSwap.h results in a file name collision on some systems with byteswap.h. Fix this by merging it into BitSet.h. 2020-09-30 00:09:13 +02:00
Henrik Rydgård d9edc68966 Remove unnecessary use of thread local storage 2020-09-29 15:51:51 +02:00
Henrik Rydgård 311fe431d0 Move buffer.cpp/h from base to Common 2020-09-29 15:51:51 +02:00
Henrik Rydgård 40ec0d8358 Finish getting rid of basictypes.h 2020-09-29 15:51:51 +02:00
Henrik Rydgård 9561a4f80a Move MsgHandler into Log.cpp/h 2020-08-16 14:48:54 +02:00
Henrik Rydgård ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Unknown W. Brackets b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets 4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Henrik Rydgard 1fce6de8b1 Simple exception handler so we can ignore accesses that happen within the PSP memory space. 2020-07-14 09:25:45 +02:00
Unknown W. Brackets 9064bbcad1 Windows: Move git-version update to build event.
Doing it on each project made it possible for two to overwrite each other.
It's rare, but this could corrupt git-version.cpp.

This makes it run when Core is resolved, and also on Windows/Headless only.
It may still require two compiles to update, but that's not a new problem.
2020-05-23 13:34:41 -07:00
Henrik Rydgård a9befb5496 Remove our custom atomics code entirely. 2020-05-17 13:11:36 +02:00
Henrik Rydgård f8a0ba3b86 Update the glslang submodule, fix the build afterwards. 2020-03-03 22:19:32 +01:00
Silent cb99f65c96 Add MakeUnique.h so make_unique is available without C++14
Includes make_unique from C++14 and make_unique_default_init from C++20,
because it doesn't require compiler support
2019-08-11 14:03:16 +02:00
Unknown W. Brackets c3ae97e237 Travis: Build Windows on Travis too. 2019-07-06 14:56:29 -07:00
Henrik Rydgård 30831f3ea1 Implement and test clz32, use it in the MIPS interpreter cores.
This will be useful for our vfpu-dot implementations later.
2019-06-14 18:39:15 +02:00
Henrik Rydgård efa1406d8f VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0.
Should hopefully fix the buildbot.
2019-05-19 15:23:25 +02:00
Henrik Rydgård 20d666ff55 Remove DbgNew.h forced include in ARM debug builds, doesn't work for some reason. 2019-05-10 23:18:31 +02:00
Henrik Rydgård 1f40aa4828 Add WindowsSDKDesktopARM64Support to vcxproj files 2019-05-10 22:44:12 +02:00
Henrik Rydgård c3fab33354 Revert "Remove default SDK version from project files"
Seems to have been the wrong thing to do, see:
https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html

Though due to the bug described there, there's no perfect solution, just
some ugly ones (which I might try later). Anyway, I guess most people
will move on to VS 2019 anyway..

This reverts commit 056494522e.
2019-05-09 23:58:23 +02:00