Commit Graph
43 Commits
Author SHA1 Message Date
Henrik Rydgard e626047409 Add glColorMask to glstate 2012-11-29 14:38:50 +01:00
Henrik Rydgard 8b6adf4cd6 Add glDepthMask caching 2012-11-26 17:34:13 +01:00
Sacha 640cce9b88 Use new defines: USING_GLES2, ARM and add iOS support. 2012-11-26 20:27:35 +10:00
Henrik Rydgard 3837eb1065 Fix glDepthRangef crash 2012-11-25 20:06:29 +01:00
Henrik Rydgard 41b4cf836c Add stencil support to FBO code. Attempt to make it work on Tegra (not tested) 2012-11-25 17:19:17 +01:00
Henrik Rydgard f4278247ed glstate: Support glBlendColor 2012-11-25 15:47:26 +01:00
Henrik Rydgård 41e5a5f367 proper tabs 2012-11-25 12:38:44 +01:00
Florent Castelli 62b5bc46d0 Add glDepthRange caching 2012-11-25 00:13:08 +01:00
Florent Castelli 2680dfe10c Linux fixup 2012-11-24 17:38:19 +01:00
Florent Castelli 8900d99779 Add OpenGL state cache to save some redundant state change. 2012-11-24 15:19:08 +01:00
Henrik Rydgard 8677fac72c Some UI code cleanup. Another variant of ease curve function. RebindTexture. 2012-11-22 18:41:04 +01:00
Sacha d968675273 Defines only set for devices using GLES2. Add a missing include for QNX/BSD. 2012-11-22 01:55:04 +10:00
Sacha 0bed6a94f0 Remove redundant Blackberry code in FBO and Main 2012-11-21 23:08:14 +10:00
Henrik Rydgard 0598fc425c Fix fbo.cpp for android, add to build 2012-11-19 23:28:42 +01:00
Sacha 0c77415df1 Blackberry 10 fully supported with working video, input and sound on Playbook, Dev Alpha and beyond.
Video: http://www.youtube.com/watch?v=CdUL1DalYrw
2012-11-08 03:29:35 +10:00
Sacha b52bd57aa1 PPSSPP ported to Blackberry 10
Now builds for Playbook and Dev Alpha
Android's GLES2 backend is used.
2012-11-05 23:22:10 +10:00
MrOrdinaire a13616e684 fix missing #include's and missing CMake linking directives 2012-11-03 10:34:06 +08:00
Henrik Rydgard 1ea568990d Colored touchbuttons, portafixes 2012-10-30 16:23:08 +01:00
Henrik Rydgård 5a5f599e1b Reindent (->tabs) 2012-10-30 13:20:55 +01:00
Henrik Rydgard da61ce3950 Various work on surviving the Android activity life cycle 2012-10-27 12:36:25 +02:00
Henrik Rydgård 748bdb3101 Virtual input code now working 2012-10-26 18:42:32 +02:00
Henrik Rydgard 70e6752884 Simple framework for virtual touchscreen buttons 2012-10-26 15:58:09 +02:00
Henrik Rydgard 4de7dc1b06 Merge branch 'master' of github.com:hrydgard/native into HEAD
Conflicts:
	ext/stb_vorbis/stb_vorbis.c
2012-08-31 13:11:40 +02:00
Henrik Rydgard 32031a255e warn fix 2012-08-28 13:18:21 +02:00
Henrik Rydgard f79111b217 Allow creating shaders from source strings directly 2012-08-27 23:28:52 +02:00
Henrik Rydgard 45949ac008 ConstString 2012-08-13 20:11:24 +02:00
Henrik Rydgard 5a6622eb37 Redo the DPI/Density code. It now makes sense. 2012-07-15 17:04:27 +02:00
Henrik Rydgard 4a6bc60ea8 warnin fixin 2012-07-09 01:11:18 +02:00
Henrik Rydgard 40ca72fcc6 Merge branch 'master' of github.com:hrydgard/native 2012-07-08 11:32:46 +02:00
Henrik Rydgard 26da3ea198 mac fixes 2012-07-05 23:42:47 +02:00
Henrik Rydgard 3c818e0af7 Cleanup, add some wrappers for compat with some old code I have 2012-07-01 11:38:18 +02:00
Henrik Rydgard caf0580c38 Tabs unification 2012-05-08 22:04:24 +02:00
Henrik Rydgard 950a6b65e8 Minor optimization 2012-05-07 22:45:43 +02:00
Henrik Rydgard f03ec57c17 DrawBuffer: Basic scissor support. 2012-05-07 18:27:09 +02:00
Henrik Rydgard ec57b692eb Misc 2012-05-06 23:21:26 +02:00
Henrik Rydgard dee2062012 Increase size of drawbuffer buffer. 2012-04-12 22:56:39 +02:00
Henrik Rydgard 97ea3356a9 Minor fixes. 2012-04-11 20:26:56 +02:00
Henrik Rydgard 2e6adc2463 UI and drawing (rotate image) 2012-04-11 17:07:28 +02:00
Henrik Rydgard a893d5cdc2 Misc 2012-03-31 22:07:33 +02:00
Henrik Rydgard c82e19a91e Merge branch 'master' of github.com:hrydgard/native
Conflicts:
	base/stringutil.h
2012-03-31 11:16:50 +02:00
Henrik Rydgard 8b076c5b88 Cleanup 2012-03-31 11:16:13 +02:00
Henrik Rydgard b86a912752 Tweaks 2012-03-30 00:45:16 +02:00
Henrik Rydgard 22dfdd2832 Initial commit 2012-03-24 23:39:19 +01:00