Commit Graph
480 Commits
Author SHA1 Message Date
Henrik Rydgard 369afa5b93 sceSas: Resample audio according to pitch 2012-12-16 21:20:16 +01:00
Henrik Rydgard 15b7c1c96c sceSas cleanup 2012-12-16 20:40:49 +01:00
Xele02 bd1a9c2b1a Make Save/Load List work when there is no multiple save files in the
request.
2012-12-16 12:51:02 +01:00
Xele02 4683d84206 Merge remote-tracking branch 'upstream/master' 2012-12-16 11:55:33 +01:00
Henrik Rydgård 8f5b6671db Merge pull request #182 from unknownbrackets/audio-minor
Add range checks to sceSas*() funcs
2012-12-15 23:10:41 -08:00
raven02 1dbb6a8bda Fix sound distortion and improve sound clarity 2012-12-16 13:11:53 +08:00
Xele02 a5431f127a Merge remote-tracking branch 'upstream/master' 2012-12-16 03:41:13 +01:00
Unknown W. Brackets 3899176af6 Add range checks to sceSas*() funcs.
Savage Moon, at least, is trying voiceNums up to 43.  This makes it
run instead of crashing, and is pretty cheap.
2012-12-15 15:45:41 -08:00
Henrik Rydgård efd29ab75e Merge pull request #181 from unknownbrackets/event-flags
Support WAITCLEARALL on event flag wait/poll
2012-12-15 10:27:43 -08:00
Henrik Rydgård cca64e4603 Merge pull request #180 from tmaul/master
Fake enough of the on screen keyboard to make games work
2012-12-15 10:09:59 -08:00
Unknown W. Brackets 70cbf98a20 Support WAITCLEARALL on event flag wait/poll.
Thanks to @B1ackDaemon for catching this.
2012-12-15 10:06:56 -08:00
TMaul ef836c6022 More Cleanup
Probably some more missing stuff from the Cmakelist but I don't have it
setup to test
2012-12-15 17:39:05 +00:00
TMaul 0414b072a4 Display OSK message
And some cleanup
2012-12-15 17:13:58 +00:00
TMaul a2a4248381 Fake some of the on screen keyboard
Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00
Unknown W. Brackets bb10140728 Oops, event flags weren't always deleting properly.
Added some comments to explain why removal from waitingThreads is
deferred.  Also had to move things around so the right outBitsPtr
is always written to on timeouts.
2012-12-15 01:36:53 -08:00
Unknown W. Brackets d20b507796 Clarify these flags slightly. 2012-12-14 23:36:18 -08:00
Unknown W. Brackets 67f7f6b05d Oops, these flags can be or'd together of course. 2012-12-14 23:24:04 -08:00
Unknown W. Brackets 45258bb61f Cleanup behavior in sceKernel*EventFlag() funcs.
Biggest change is just that sceKernelSetEventFlag() rescheds.
2012-12-14 21:25:29 -08:00
Xele02 825e058c94 Correct date display with padding 2012-12-14 23:40:02 +01:00
Xele02 e785662747 Read PARAM.SFO for display save info
Display save modification date and time
2012-12-14 23:08:56 +01:00
Xele02 1697e1dd93 Save save snd file 2012-12-14 21:36:54 +01:00
Unknown W. Brackets 18bd6cdc98 Cleanup errors and timing for waiting on flags. 2012-12-14 12:05:16 -08:00
Unknown W. Brackets eb22f6bb78 Wake threads when an event flag is deleted. 2012-12-14 12:05:15 -08:00
Unknown W. Brackets 2ea992f2c4 Validate attr for mutexes, semas, and events. 2012-12-14 12:05:15 -08:00
Unknown W. Brackets d2d82196b7 Add timeouts for event flags.
Makes the threads/events/events test pass.

Still needs more tests, most likely several things are currently a
bit incorrect, like delete not waking threads.
2012-12-14 12:05:14 -08:00
Xele02 ab71c3d1d0 Save unencrypted PARAM.SFO 2012-12-14 20:55:57 +01:00
Xele02 1ea6fe7e4d Correct texture display in save dialog on Android. 2012-12-14 01:04:45 +01:00
Xele02 67c88d7b33 * Load and display save image in save/load menu
* Add help math function
* Add draw function in PPGe without texture and with alternative
texture.
* Change hardcoded atlas texture size in PPGe
2012-12-13 22:06:45 +01:00
TMaul b121749b39 Cleanup sceKernelModule 2012-12-13 11:40:56 +00:00
TMaul f40177ada8 More stubs and clean up
From various games
2012-12-13 11:40:55 +00:00
TMaul b21a89e56e Add sceRtcGetTime64_t
and define sceNetAdhocPollSocket
2012-12-13 11:40:54 +00:00
TMaul 6686849d35 sceNet stubs
Added from MGS peace walker
2012-12-13 11:40:53 +00:00
TMaul 8cc95d5640 sceUtil Cleanup
Some of these methods need implementing for some of the games though
2012-12-13 11:40:52 +00:00
TMaul 1c15b70277 Various Cleanups
Make some sceFont functions fill in (fake) error codes

sceGeListSync seems to want a return value (fat princess, others)

Another missing sceKernelModule method (killzone)
2012-12-13 11:40:50 +00:00
Sacha a1781b854a Symbian support for project.
New UNUSABLE_MMAP code path for platforms that cannot use the required flags (Xbox 360, Symbian). Falls back to malloc() instead.
N1 define for compilers (GCCE) that don't like to assume (int)-1 will safely cast to (char)-1.
Miscellaneous space->tab fixes.
2012-12-13 13:15:20 +10:00
Unknown W. Brackets c08a2ba00b Make sceIoLseek() correctly return 64-bit. 2012-12-11 22:57:05 -08:00
Henrik Rydgård e0f9fd52e4 Merge pull request #170 from tmaul/master
sceKernelStartModule return value change
2012-12-11 15:49:43 -08:00
TMaul 11156fe288 sceKernelStartModule return value change
Debatable if its a worthy change as its not a proper fix but gets
persona 3 further with media engine enabled.
2012-12-11 23:24:01 +00:00
Xele02 c079bbf776 Add missing CloseFile 2012-12-11 17:41:17 +01:00
Henrik Rydgård 2b448bdcad Merge branch 'fileutil' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-fileutil
Conflicts:
	Core/Dialog/SavedataParam.cpp
2012-12-11 16:54:13 +07:00
Henrik Rydgård f977b13ddb Merge pull request #166 from Xele02/master
Save System
2012-12-11 01:39:50 -08:00
Unknown W. Brackets 7b52eee4cc Fix some doubled up slashes. 2012-12-10 23:30:48 -08:00
Xele02 f5801916c7 * Correct Autoload / Autosave problem
* WIP Save function 8 and 11
2012-12-11 03:09:52 +01:00
Unknown W. Brackets c55ee023e1 Add project Dialog filter, suppress some warnings. 2012-12-10 08:21:05 -08:00
Xele02 9b2939d5a4 Merge remote-tracking branch 'upstream/master' 2012-12-10 16:46:17 +01:00
Henrik Rydgård c3643077f8 Merge pull request #162 from Darth1701/master
Fix for build error
2012-12-10 06:32:20 -08:00
Darth1701 093d35ab3c Update Core/Core.vcxproj.filters 2012-12-10 15:29:14 +01:00
Henrik Rydgård 8782b2aec7 Quickfix issue 160 and fix a trigraph warning 2012-12-10 21:28:20 +07:00
Darth1701 d263f14f9c Update Core/Core.vcxproj 2012-12-10 15:26:14 +01:00
Xele02 634a696fbe Remove debug log 2012-12-10 13:16:00 +01:00