Unknown W. Brackets
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4df7a8f357
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Vulkan: Cleanup unused geometry shader vars.
Without clipping, these aren't used (but could be in the future with
manual clipping.)
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2022-10-02 07:43:35 -07:00 |
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Unknown W. Brackets
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36eb0d9ad5
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Vulkan: Use geo clip distance only where supported.
It might be supported without cull or GS. Otherwise we may need to clip
the triangles manually.
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2022-10-02 07:42:22 -07:00 |
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Unknown W. Brackets
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bfaa304461
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Vulkan: Correct geometry shader culling.
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2022-10-02 07:42:17 -07:00 |
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 Henrik RydgårdandUnknown W. Brackets
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ac248338be
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Vulkan: Cull in geoshader, hack to on for now.
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2022-10-02 07:42:17 -07:00 |
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 Henrik RydgårdandUnknown W. Brackets
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cdee10fe86
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Vulkan: Basic geoshader code generation.
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2022-10-02 07:42:17 -07:00 |
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