Commit Graph
159 Commits
Author SHA1 Message Date
Henrik Rydgård 9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
ANR2ME 20ad57a511 Fixed return value when using Automatic Wlan Channel. Fixes Ridge Racer 2 and Warriors Orochi 2 2020-09-08 10:33:20 +07:00
Unknown W. Brackets b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets 1dc5ee424b SaveState: Split out Do types to reduce headers. 2020-08-10 08:03:44 +00:00
Unknown W. Brackets 4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Unknown W. Brackets 500107a540 Savedata: Correct AM/PM and time/date settings.
The defaults and exposed system param values were out of sync.
2020-07-14 18:59:23 -07:00
Unknown W. Brackets aca68d711b Net: Stub network sign-in dialog.
Without this, games hang.  Now they act like you canceled.
2020-03-15 13:05:33 -07:00
Unknown W. Brackets 97bc0a5245 Net: Support NETCONF_CONNECT_APNET_LAST request.
Also cleanup the dialog to handle timing like other dialogs.  May fix
issues where it lingers "open" and prevents other dialogs from working.
2020-03-15 12:23:22 -07:00
Henrik Rydgård 86c781e434 Hack around most of the problems with the save/load dialog. Software stretch gets enabled in non-wide mode, so wallpapers work at a cost of speed. 2019-10-27 20:55:32 +01:00
sum2012 b82b42fab0 Use compat setting instead 2018-11-27 22:45:51 +08:00
sum2012 ee34a73e80 yugioh save fix tool 2018-11-26 21:34:00 +08:00
Henrik Rydgård c17f5f1a13 Fix get/set confusion 2017-06-06 19:07:11 +02:00
sum2012andHenrik Rydgård 0081f5775e Format fix 2017-06-06 19:05:59 +02:00
sum2012andHenrik Rydgård e5001a115f Implemented sceUtilityGetSystemParamInt 2017-06-06 19:05:59 +02:00
Unknown W. Brackets ee664fdc25 Utility: Only require avcodec for mp4.
Test was ambiguous - testing more carefully only 300 is required.  Not
sure how I got this wrong before since only 300 was required for the
others...

Should help #8926.
2016-08-27 10:15:35 -07:00
Unknown W. Brackets bc03aa11f2 Log module id as hex, clearer. 2016-04-18 20:19:27 -07:00
Unknown W. Brackets 5a74826372 Use new logging in utility module load/unload. 2016-04-18 20:17:49 -07:00
Unknown W. Brackets f9ba0d7321 Correct dependency handling when loading modules.
Should help #8700.
2016-04-18 20:08:27 -07:00
Unknown W. Brackets 7bfe100b0f Fix some unused variable warnings.
The CheckAlpha one looks like it will matter.
2015-11-25 16:11:53 -08:00
Unknown W. Brackets cb99c9fc4a Prevent a warning when loading some utility mods. 2015-10-18 12:53:18 -07:00
sum2012 5f7cbc9603 Crash fix by @hrydgard 2015-10-09 20:10:57 +08:00
Unknown W. Bracketsandsum2012 cc92d6fb34 Allocate for utility modules, handle dependencies. 2015-10-09 20:08:07 +08:00
Unknown W. Brackets fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sum2012 09c8670730 oop 2015-03-22 06:01:06 +08:00
sum2012 38eb713794 Fix tab 2015-03-22 05:58:00 +08:00
sum2012 b26e597479 Imp sceUtilityCheckNetParam
CS Combined Assault v06 homebrew use it
2015-03-22 05:42:44 +08:00
daniel229 88249e89a8 Report sceUtility(Un)loadUsbModule. 2015-03-15 23:33:32 +08:00
daniel229 655c25c692 Add sceUtilityLoadUsbModule() and sceUtilityUnloadUsbModule() 2015-03-15 21:08:11 +08:00
Unknown W. Brackets 0a8e6c2a06 Remove some unused functions. 2014-12-14 17:35:20 -08:00
Lioncash 4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
Unknown W. Brackets 2c99baf295 Delay sceUtilityMsgDialogUpdate() per tests.
This is an approximate value, but it should be close.
2014-09-27 00:13:27 -07:00
sum2012 38844ac0e7 Remove sceUtilityLoadAvModule report
Now no need
2014-05-29 23:36:36 +08:00
sum2012 4ae98826e1 Increase sceUtilityLoad(unload) AvModule
I want do more research of #5993
2014-05-14 15:32:15 +08:00
Henrik Rydgård 55f9e8619d Merge pull request #5968 from sum2012/sceUtility
Avoid duplicate logging in sceUtility*GetStatus
2014-05-08 10:54:05 +02:00
raven02 8ed82f3d25 Fixes #5779 with new PSPScreenShotDiag class 2014-04-30 19:28:05 +08:00
sum2012 c84ec49f09 Avoid duplicate logging in sceUtility*GetStatus 2014-04-27 13:43:51 +08:00
sum2012 55e19f46a5 Fix Resistance Houfuku noToki draw slowly in OSK in debug log
#4626
2014-04-27 07:39:07 +08:00
Henrik Rydgård 150cff20b5 Merge pull request #5956 from raven02/patch-24
sceUtility: fix some typo and formatting
2014-04-26 09:27:36 +02:00
raven02 5d5c24a173 sceUtility: fix some typo and formatting 2014-04-26 12:19:34 +08:00
sum2012 e17a1b1b5d Decrease log level in sceUtilityNetconfUpdate
Spam in Danball Senki BOOST
2014-04-24 21:11:23 +08:00
sum2012 11311b2b69 Imp sceUtilityScreenshotContStart 2014-03-30 14:42:29 +08:00
sum2012 d6de42df93 Fix sceUtilityScreenshotInitStart parameter 2014-03-30 13:57:06 +08:00
sum2012 8c33284901 Fix sceUtilityScreenshotUpdate
Fix "After the developer/publisher screen and the age warning only a
black screen."
2014-03-30 09:29:11 +08:00
Unknown W. Brackets 05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Unknown W. Brackets 996fa39684 Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
Unknown W. Brackets e37244cfea Eat cycles in sceUtilitySavedataGetStatus().
Matching tests.  Improves performance in Fieldrunners startup and I think
in game.
2014-03-15 01:18:35 -07:00
lioncash b9886942a7 Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sum2012 740ce033cd Fix sceUtilityOskGetStatus
@unknownbrackets have confirmed it
2014-02-09 09:05:24 +08:00
sum2012 c42ec3a111 Increase more log level for InitStart 2014-02-09 08:01:41 +08:00
sum2012 8313c37c2a Increase sceUtilityOskInitStart log level 2014-02-09 06:54:12 +08:00