Commit Graph
8429 Commits
Author SHA1 Message Date
Henrik Rydgård 32a71c4c74 Fix typo, preprocessor warning 2017-03-10 18:02:41 +01:00
Henrik Rydgård 62dcb9c70c Log if Comp_SysCall encounters bad syscall instructions 2017-03-10 00:13:06 +01:00
Henrik Rydgård 4cdbe0b957 Fix an ancient bug in sceKernelExitDeleteThread 2017-03-10 00:11:01 +01:00
Henrik Rydgård 7590a44fc4 Enable "FrameskipUnthrottle" on Windows UWP as we don't control VSync (yet) 2017-03-10 00:11:00 +01:00
Henrik Rydgård e74749f2b2 A function renamed, some logging improvements 2017-03-10 00:11:00 +01:00
Henrik Rydgård ed16096365 Don't crash if not enough memory to save a state. Very annoying.
Minor tweaks.
2017-03-07 15:32:34 +01:00
Henrik Rydgård 85c8d9b806 Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
Henrik Rydgård a895936913 More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
Henrik Rydgård 440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Henrik Rydgård cfe2621604 LogManager: Hook up save/load, remove "long names" 2017-03-06 11:44:35 +01:00
Henrik Rydgård a1941d8a81 It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
Henrik Rydgård 18898fb965 Merge pull request #9388 from LunaMoo/PostShaderRefresh
Add PostShader option to force 60fps for animated effects
2017-03-05 21:56:03 +01:00
LunaMoo 33282939fb Make sure it doesn't bother when buffer effects are skipped 2017-03-05 21:11:40 +01:00
Henrik Rydgard 37646d67b7 Don't crash when trying to take screenshots outside a game. 2017-03-05 20:18:37 +01:00
LunaMoo 2b0ab12c4d Add PostShader option to force 60fps for animated effects 2017-03-05 15:04:22 +01:00
Henrik Rydgard d64f367e1d Assorted warning fixes 2017-03-05 10:52:45 +01:00
Henrik Rydgard 7b3f84aae8 More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
Henrik Rydgard b0eab68760 Fix compiler warning 2017-03-03 14:16:19 +01:00
Henrik Rydgard 83c108836b Fix a hang/crash when using the Windows GE debugger 2017-03-03 11:17:59 +01:00
Henrik Rydgard d68953c18c Buildfixes 2017-03-02 13:29:51 +01:00
Henrik Rydgard b9b3a022fb Switch another enum to enum class 2017-03-02 12:36:54 +01:00
Henrik Rydgard 5b835839fa Make IdentifiedFileType a proper enum class 2017-03-02 12:29:03 +01:00
Henrik Rydgard 4a2812a30d Fix two mutex issues in CachingFileLoader. See #9370 2017-03-02 10:18:56 +01:00
Henrik Rydgard d46397627e Buildfixes 2017-02-28 11:40:29 +01:00
Henrik Rydgard 26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard 50be4e72b2 Get rid of our own silly reimplementation of std::thread 2017-02-27 20:51:36 +01:00
LunaMoo b65704f59a Texture Replacement allow clut hash only variant. 2017-02-26 19:24:32 +01:00
Henrik Rydgard c219ae9e63 Further UWP fixes 2017-02-25 09:57:24 +01:00
Henrik Rydgard b8757e3e31 Path fixes 2017-02-25 09:57:22 +01:00
Henrik Rydgard 03dab0fdbd More UWP prep 2017-02-25 09:57:22 +01:00
Henrik Rydgard fcbc20f240 Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
LunaMoo d832b4adfd Make sound recording sane and match video recording behaviour. 2017-02-24 05:36:44 +01:00
Henrik Rydgard 31dd8fdc39 When adding filenames to recent list, convert slashes to /. See #9335
Note that this doesn't fix existing backslashes but solves it in the
long run.
2017-02-21 11:22:28 +01:00
Henrik Rydgard dfae4b6551 Fix directory creation. On Android, also create a .nomedia file in PPSSPP_STATE to avoid it showing up in galleries and stuff.
Additionally, commit a little script to help make Windows releases.

See #9333
2017-02-20 15:15:04 +01:00
Henrik Rydgard e8eb657091 Create the expected default directories on memstick on startup, to reduce confusion for homebrew. See #9333 2017-02-20 14:22:05 +01:00
Henrik Rydgard 19d321bd8c Fix a bad memory leak in sceMpeg 2017-02-20 11:12:39 +01:00
Henrik Rydgård 6bf06e75cc Merge pull request #9328 from hrydgard/homebrew-boot-argument
Fix first argument to homebrew to be the memory stick location.
2017-02-19 13:13:24 +01:00
Henrik Rydgard 6e83ef0a1b Fix the issue where the first argument to homebrew umd0:/EBOOT.PBP instead of their actual location on the memory stick. Fixes #9326 2017-02-19 10:27:26 +01:00
Henrik Rydgard b0942cf40f Implement sceIoCreate flag O_EXCL. Should fix #9322 2017-02-19 10:05:17 +01:00
Henrik Rydgard e9d5eb694b Fix video playback in LocoRoco 2. scePsmfPlayerGetInfo had a couple more parameters.
Fixes #7887.
2017-02-17 10:29:00 +01:00
Fireball Wayne a404138f82 Remember Last Remote ISO server 2017-02-14 19:16:51 -05:00
xebra e2f9dc8f28 Add support compat to fake mipmap hacks. 2017-02-15 01:02:51 +09:00
Henrik Rydgard cbf24a9d78 Get rid of "AutoInit", instead always keep the network initialized.
See #9305
2017-02-14 13:12:02 +01:00
sum2012 957dfa1288 Add timing of sceMpegDelete
based on JPCSP 8e4e6334da762be37a90855a686a7decbc29bacf
2017-02-08 05:18:22 +08:00
Henrik Rydgard f1c96c056d Move all the GL/D3D9 FBO code into thin3d. 2017-02-06 11:40:16 +01:00
Henrik Rydgard c1f9f96621 Minor code formatting in x86 Jit 2017-02-04 14:34:39 +01:00
LunaMoo 8d37b97b20 Place the hack into compat.ini 2017-02-03 15:30:22 +01:00
LunaMoo 1b25959d86 Modify Hack for Crash Tag Team Racing to fix Gundam games 2017-02-03 01:13:02 +01:00
sum2012 1f2f044164 Fix Dies irae Amantes amentes umd switch 2017-01-30 21:39:42 +08:00
Henrik Rydgard 03b607f389 Better way of updating menus on UMD switching calls 2017-01-29 11:41:31 +01:00