Silvris
15189e99d3
time out InactiveCond's wait instead
2025-09-21 21:46:40 -05:00
Silvris
6d5bf32796
initial tests
2025-09-19 02:40:13 -05:00
Henrik Rydgård
93638c8826
Test fix
2025-08-24 15:46:35 +02:00
Henrik Rydgård
a107d75e38
Fix lifecycle-notification assert problem (was called from wrong thread)
2025-08-24 11:17:19 +02:00
Henrik Rydgård
1f09b782d7
Make Persona 2 battle transition more reliable.
2025-06-12 11:02:37 +02:00
Henrik Rydgård
f9c0c41074
Fix flickering UI state while debugging, breaking the Win32 debugger
2025-06-12 10:20:25 +02:00
Henrik Rydgård
4d7dce4e19
Logging improvement in Core_Break
2025-06-02 00:02:21 +02:00
Henrik Rydgård
b27a022e7c
Remove two states from the CoreState enum.
2025-04-05 09:18:56 +02:00
Henrik Rydgård
24b30cc709
Mostly remove coreState management from System.cpp
2025-04-05 09:18:56 +02:00
Henrik Rydgård
b24ce4bd14
Simplifications
2025-04-05 09:18:56 +02:00
Henrik Rydgård
d11f8609ea
Add an easy way to break into the imdebugger from assert messageboxs ("No")
2025-03-19 14:22:02 +01:00
Henrik Rydgård
4989ec61d9
BreakpointManager: Safer and simpler updates.
2025-03-03 13:59:42 +01:00
Henrik Rydgård
0a641e1b36
Assorted warning fixes, fix regression on Mac (save/load dialogs)
2025-02-20 15:47:06 -06:00
Henrik Rydgård
31cf5771f4
Turn the break reason into an enum, fix some minor issues
2025-02-19 16:01:11 -06:00
Henrik Rydgård
85c015efb8
Remove redundant shutdown callback
2025-02-13 15:13:25 -06:00
Henrik Rydgård
1ca63161b3
More minor fixes
2025-02-04 10:19:34 -06:00
Henrik Rydgård
63a41e7635
Windows: Fix mis-interaction between no-menu pause and pause on window lost focus, reported by IRVN
2025-01-23 14:32:38 +01:00
Henrik Rydgård
45cf6d423e
Buildfixes
2024-12-18 13:57:29 +01:00
Henrik Rydgård
3e198c53b2
More include cleanup
2024-12-18 13:57:26 +01:00
Henrik Rydgård
e567a58684
Remove StdioListener
2024-12-16 12:33:58 +01:00
Henrik Rydgård
638607d29a
Refactor: Make GPUCommon own the framedump "recorder".
2024-12-15 12:07:44 +01:00
Henrik Rydgård
6baaa2607a
GE debugger: Cleaner resume from steps. Fixes GE debugging in God of War.
2024-12-13 20:36:31 +01:00
Henrik Rydgård
4a8a87764c
Remove unused state
2024-12-13 19:15:33 +01:00
Henrik Rydgård
cccdfad0ba
Show basic framebuffer preview
2024-12-10 21:50:14 +01:00
Henrik Rydgård
419c329b06
Show active compat flags on crash screen
2024-12-10 01:43:44 +01:00
Henrik Rydgård
b2a8b4168b
Core: Minor changes to stepping (and some log changes)
2024-12-10 01:06:19 +01:00
Henrik Rydgård
c842e3f137
Fix discrepancy between stepping and running across frame endings. Add some more menu options in the ImDebugger
2024-12-10 01:06:04 +01:00
Henrik Rydgård
93baf22369
ImDebugger: Add frame-stepping and a "skim" button (single-steps while held down)
2024-12-08 15:12:13 +01:00
Henrik Rydgård
f74e7fb6f5
Fix running when pc is at breakpoint. Fix issue when stepping through Ge-enqueuing functions.
2024-12-08 15:00:11 +01:00
Henrik Rydgård
080798b5dd
Move out two more functions from Core.cpp. Clean up Windows includes
2024-12-08 12:12:02 +01:00
Henrik Rydgård
83af54950f
Move more core-related stuff into Core.cpp/h
2024-12-08 11:54:58 +01:00
Henrik Rydgård
df91f699fc
Move the core loop to Core.cpp
2024-12-08 11:47:12 +01:00
Henrik Rydgård
6adf8cabae
Fix regression in break-on-load functionality
2024-12-06 00:40:21 +01:00
Henrik Rydgård
474e7acf54
Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.
2024-12-05 00:51:59 +01:00
Henrik Rydgård
9ed8d8871e
Ge stepping without wait: Tex/Prim stepping works. Draw/Single have issues.
2024-12-05 00:36:48 +01:00
Henrik Rydgård
ea43e07cce
Move some stuff around, rename some stuff
2024-12-05 00:36:48 +01:00
Henrik Rydgård
0f97578a35
Replace a bad function
2024-12-03 20:33:12 +01:00
Henrik Rydgård
2b8414b437
Move irrelevant code out of Core.cpp
2024-12-02 13:26:41 +01:00
Henrik Rydgård
0df2a40487
Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing.
2024-12-02 11:12:14 +01:00
Henrik Rydgård
e94defbb15
Get the CORE_RUNNING_GE coreState working!
2024-12-01 22:49:18 +01:00
Henrik Rydgård
96c4a10e8c
Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
2024-12-01 21:04:21 +01:00
Henrik Rydgård
e6ae256da8
Fix regression with Debug->Stop (Ctrl+W). Delete some duplicate code.
2024-11-29 17:18:34 +01:00
Henrik Rydgård
1eadea2589
Show the filesystem types and origins in the list (except ISO)
2024-11-26 00:36:58 +01:00
Henrik Rydgård
20c4649963
Fix step over, other stepping issues
2024-11-25 19:02:17 +01:00
Henrik Rydgård
9801f4c810
Add "Rename function" functionality. Fix some input and stepping bugs.
2024-11-25 10:18:56 +01:00
Henrik Rydgård
7992ff4627
Make CBreakpoints an object
2024-11-25 00:22:53 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
...
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Henrik Rydgård
df104e7e31
Fix crash due to null break reason
2024-11-12 11:25:35 +01:00
Henrik Rydgård
3a5968ba33
Don't block the render thread while the CPU is paused. This is a prereq for imgui debuggers.
2024-11-05 12:53:21 +01:00
Henrik Rydgård
e19ad1f359
Remove return value from Core_PerformStep
2024-11-05 12:53:21 +01:00