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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-26 08:44:47 +02:00
Code Issues Packages Projects Releases Wiki Activity
41,394 Commits 78 Branches 131 Tags
2c8e78408bd02c9dcfe6366bf681ecde4a7e1c01
Commit Graph
12 Commits
Author SHA1 Message Date
Henrik Rydgård 2c8e78408b Add basic vertex data viewer (with the same flaws as the old one) 2024-12-06 09:29:12 +01:00
Henrik Rydgård 47c98a9135 Add barebones GE state display window 2024-12-05 10:25:40 +01:00
Henrik Rydgård 6d33408da6 Move the state tab definitions to GPU/Debugger 2024-12-05 10:13:25 +01:00
Henrik Rydgård 21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård 474e7acf54 Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping. 2024-12-05 00:51:59 +01:00
Henrik Rydgård 16c6855ef0 Plumb through a basic Ge debugger window (no real functionality yet) 2024-12-01 23:04:42 +01:00
Henrik Rydgård b195061a45 Add texture cache stats to ImDebugger 2024-12-01 13:57:07 +01:00
Henrik Rydgård 5c13fcd9ab sneak in a fix for closing the display window 2024-11-30 14:01:50 +01:00
Henrik Rydgård e4adc112ff ImDebugger: Add a basic texture browser 2024-11-29 19:30:38 +01:00
Henrik Rydgård e59e3a9271 Add basic window for the output display 2024-11-27 01:37:03 +01:00
Henrik Rydgård 09779e0f44 ImGui drawing: Allow varying the pipeline when binding textures 2024-11-26 19:59:09 +01:00
Henrik Rydgård 194b2ce076 Ge Debugger: Add a framebuffer listing, along with some plumbing 2024-11-23 23:23:48 +01:00
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