Commit Graph
71 Commits
Author SHA1 Message Date
Henrik Rydgård ecd091b8c4 Push text input dialogs down a bit in portrait mode 2026-02-26 17:57:06 +01:00
Henrik Rydgård 9097dd935a Somewhat improve the UI of the adhoc server list 2026-02-26 17:17:42 +01:00
Henrik Rydgård c3a78724c7 Add an on-screen keyboard in the popup inputbox 2026-02-26 17:17:42 +01:00
Henrik Rydgård c9f5b5e3ab Make default show up like before 2026-02-19 16:06:42 +01:00
Henrik Rydgård f036c907a8 Correct display of default for lens flare occlusion on Android/iOS 2026-02-19 00:15:49 +01:00
Henrik Rydgård 1d436bae53 Fix problem with settings filter/search functionality
Fixes #21143 (which also affected Mac and Linux)
2026-01-30 14:20:43 +01:00
Henrik Rydgård 756d161070 Add a warning to control autoconfigure 2026-01-25 15:26:53 +01:00
Henrik Rydgård 8b8c776491 Fix visual issue with rotation button on the pause screen 2026-01-19 17:00:41 +01:00
Henrik Rydgård 58bc086ae5 Fix bug causing postprocessing shader names not to appear 2026-01-18 14:39:52 +01:00
Henrik Rydgård 18a67b82d2 Do the same with KeyInputFlags. Fix minor UI misalignments 2025-12-19 13:41:58 +01:00
Henrik Rydgård 481d0fd18c Switch TouchInputFlags to enum class, fix some minor UI issues
Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård 1ea93e2913 Small refactor of text rect measurement. Add move/resize icons 2025-11-27 11:50:22 +01:00
Henrik Rydgård ed25b5e991 Add convenient UI on the pause screen for changing/locking the screen orientation 2025-11-26 11:14:37 +01:00
Henrik RydgårdandGitHub 3116eba395 More UI work (#21035)
* Improve a couple of on-screen buttons (menu, fastforward)

* Fix the new continue button, oops

* Add some missing translations

* Split a translation string to make portrait look better

* More GameScreen redesign

* Don't accidentally go into game-specific mode

* Fix layout issue with popupscreens, fix context menu positioning

* One more icon
2025-11-24 20:33:13 +01:00
Henrik Rydgård 1a35049483 Popup menu fix, inset fix on pause screen 2025-11-22 15:51:44 +01:00
Henrik Rydgård 8042a57794 Code cleanup 2025-11-22 14:38:58 +01:00
Henrik Rydgård 77c7ba1435 Rework the pause screen in portrait mode. Right-align popup menus if too far to the right on the screen. 2025-11-22 14:31:01 +01:00
Henrik Rydgård 8b52cf67af Add a way to put the "ExtraButtons" in a popup menu, use on control mapping screen 2025-11-15 20:44:14 +01:00
Henrik Rydgård 55d53bd29a Handle devices with really extreme DPIs. Fixes #21001
I thought I did this already but apparently not, or it got lost in a
branch.
2025-11-15 15:26:06 +01:00
Henrik Rydgård bc024da16c More tweaks 2025-11-10 16:02:21 +01:00
Henrik Rydgård 4f91d7a71a More layout work, more use of MessagePopupScreen instead of PromptScreen 2025-11-10 15:23:29 +01:00
Henrik Rydgård f12fc14d3c Fix some layout issue with popup screens. Start moving away from PromptScreen where possible. 2025-11-10 13:37:25 +01:00
Henrik Rydgård 9de8e75709 AnchorLayout: Allow centering separately for horizontal and vertical 2025-11-10 12:10:08 +01:00
Henrik Rydgård 0453fb5449 Move PopupScreen base class into PopupScreens.cpp/h 2025-11-10 10:26:38 +01:00
Henrik Rydgård 58456ae950 Remove the UI::EventReturn return values. Makes editing the UI nicer. 2025-09-15 11:09:00 -06:00
Henrik Rydgård e78341b822 Hide theme behind an accessor (so we can expose it only as const) 2025-09-15 09:31:18 -06:00
Henrik Rydgård f83b9c511d Delay checking for active backend until you click the Backend popup 2025-08-31 00:59:51 +02:00
Henrik Rydgård f8475e50b1 Add a slider test to the internals tab in system info. It's not quite working right... 2025-04-30 15:53:55 +02:00
Henrik Rydgård 486370852f Restrict SDL audio buffer setting to 128, 256, 512, 1024, 2048. UI improvmeents 2025-04-15 19:26:26 +02:00
Henrik Rydgård 098869f5ec Improve the look of drop shadows on too-small windows. 2025-03-28 10:48:23 +01:00
Henrik Rydgård 4822680d62 Remove some SetTextColor hacks in popups 2025-02-17 11:47:24 -06:00
Henrik Rydgård d200d80633 Allow preview of UI sound volume while changing the slider. 2025-02-11 18:03:42 -06:00
Henrik Rydgård 86b3eadc16 Warning fixes, maybe test fix 2025-01-19 16:33:40 +01:00
Henrik Rydgård 6ebbb434e4 Restrict username minimum length too (3 chars) 2025-01-07 18:09:19 +01:00
Henrik Rydgård 01b06b76c9 Infrastructure username handling: Add separate username, pick Nickname as default if valid. 2025-01-07 17:43:02 +01:00
Henrik Rydgård abe27dcb64 Reset tint/saturation on theme change
As requested in #18802
2024-10-23 15:30:33 +02:00
Henrik Rydgård 1b158940ac PPSSPP UI: Implement password masking in popup text inputs 2024-09-26 11:32:51 +02:00
Henrik Rydgård f020d1d815 Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords 2024-09-26 10:48:31 +02:00
Henrik Rydgård d7d37e58d4 Remove the title from the "Rotation" popup button. Fixes #17201 2024-07-19 09:55:22 +02:00
Henrik Rydgård 306c28c2cc Remove lots of now-unnecessary ".c_str()" 2024-05-24 22:53:13 +02:00
Henrik Rydgård ccbcf1369b Convert DrawString* functions to use std::string_view 2024-05-24 22:52:51 +02:00
Henrik Rydgård 0f94482d36 More string_view in text drawing 2024-05-24 12:40:10 +02:00
Henrik Rydgård 835aa02a28 Add basic soft-keyboard support on iOS
This uses the old UIKeyInput which is a bit limited language-wise, however, it's enough
to log into RetroAchievements and change your nickname, at least, and it was the easiest to implement.

So, this solves 90% of the problems caused by missing keyboard support, at least.
2024-05-20 19:08:35 +02:00
Henrik Rydgård c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård bc92226715 Folder browser (like when clicking Browse...): Preinitialize with the current folder. 2024-01-25 12:47:37 +01:00
Henrik Rydgård b71ccfdb71 CwCheats: Add ms unit, rename to Refresh Interval. 2024-01-19 15:12:53 +01:00
Henrik Rydgård 1304d04161 Fix a particular type of race condition in file dialog requests
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.

In this case, it's better to simply not call the callback, rather than
crashing.

This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård 9bcb858131 Various changes to the webserver to handle serving HTTP subdirectories 2023-12-29 21:35:31 +01:00
Henrik Rydgård 74a33ab98d Add new FolderChooserChoice 2023-12-29 11:44:26 +01:00
Herman Semenov 2a31f8c6c0 [Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:33:56 +03:00