Henrik Rydgård
ecd091b8c4
Push text input dialogs down a bit in portrait mode
2026-02-26 17:57:06 +01:00
Henrik Rydgård
9097dd935a
Somewhat improve the UI of the adhoc server list
2026-02-26 17:17:42 +01:00
Henrik Rydgård
c3a78724c7
Add an on-screen keyboard in the popup inputbox
2026-02-26 17:17:42 +01:00
Henrik Rydgård
c9f5b5e3ab
Make default show up like before
2026-02-19 16:06:42 +01:00
Henrik Rydgård
f036c907a8
Correct display of default for lens flare occlusion on Android/iOS
2026-02-19 00:15:49 +01:00
Henrik Rydgård
1d436bae53
Fix problem with settings filter/search functionality
...
Fixes #21143 (which also affected Mac and Linux)
2026-01-30 14:20:43 +01:00
Henrik Rydgård
756d161070
Add a warning to control autoconfigure
2026-01-25 15:26:53 +01:00
Henrik Rydgård
8b8c776491
Fix visual issue with rotation button on the pause screen
2026-01-19 17:00:41 +01:00
Henrik Rydgård
58bc086ae5
Fix bug causing postprocessing shader names not to appear
2026-01-18 14:39:52 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
1ea93e2913
Small refactor of text rect measurement. Add move/resize icons
2025-11-27 11:50:22 +01:00
Henrik Rydgård
ed25b5e991
Add convenient UI on the pause screen for changing/locking the screen orientation
2025-11-26 11:14:37 +01:00
Henrik Rydgård and GitHub
3116eba395
More UI work ( #21035 )
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* Improve a couple of on-screen buttons (menu, fastforward)
* Fix the new continue button, oops
* Add some missing translations
* Split a translation string to make portrait look better
* More GameScreen redesign
* Don't accidentally go into game-specific mode
* Fix layout issue with popupscreens, fix context menu positioning
* One more icon
2025-11-24 20:33:13 +01:00
Henrik Rydgård
1a35049483
Popup menu fix, inset fix on pause screen
2025-11-22 15:51:44 +01:00
Henrik Rydgård
8042a57794
Code cleanup
2025-11-22 14:38:58 +01:00
Henrik Rydgård
77c7ba1435
Rework the pause screen in portrait mode. Right-align popup menus if too far to the right on the screen.
2025-11-22 14:31:01 +01:00
Henrik Rydgård
8b52cf67af
Add a way to put the "ExtraButtons" in a popup menu, use on control mapping screen
2025-11-15 20:44:14 +01:00
Henrik Rydgård
55d53bd29a
Handle devices with really extreme DPIs. Fixes #21001
...
I thought I did this already but apparently not, or it got lost in a
branch.
2025-11-15 15:26:06 +01:00
Henrik Rydgård
bc024da16c
More tweaks
2025-11-10 16:02:21 +01:00
Henrik Rydgård
4f91d7a71a
More layout work, more use of MessagePopupScreen instead of PromptScreen
2025-11-10 15:23:29 +01:00
Henrik Rydgård
f12fc14d3c
Fix some layout issue with popup screens. Start moving away from PromptScreen where possible.
2025-11-10 13:37:25 +01:00
Henrik Rydgård
9de8e75709
AnchorLayout: Allow centering separately for horizontal and vertical
2025-11-10 12:10:08 +01:00
Henrik Rydgård
0453fb5449
Move PopupScreen base class into PopupScreens.cpp/h
2025-11-10 10:26:38 +01:00
Henrik Rydgård
58456ae950
Remove the UI::EventReturn return values. Makes editing the UI nicer.
2025-09-15 11:09:00 -06:00
Henrik Rydgård
e78341b822
Hide theme behind an accessor (so we can expose it only as const)
2025-09-15 09:31:18 -06:00
Henrik Rydgård
f83b9c511d
Delay checking for active backend until you click the Backend popup
2025-08-31 00:59:51 +02:00
Henrik Rydgård
f8475e50b1
Add a slider test to the internals tab in system info. It's not quite working right...
2025-04-30 15:53:55 +02:00
Henrik Rydgård
486370852f
Restrict SDL audio buffer setting to 128, 256, 512, 1024, 2048. UI improvmeents
2025-04-15 19:26:26 +02:00
Henrik Rydgård
098869f5ec
Improve the look of drop shadows on too-small windows.
2025-03-28 10:48:23 +01:00
Henrik Rydgård
4822680d62
Remove some SetTextColor hacks in popups
2025-02-17 11:47:24 -06:00
Henrik Rydgård
d200d80633
Allow preview of UI sound volume while changing the slider.
2025-02-11 18:03:42 -06:00
Henrik Rydgård
86b3eadc16
Warning fixes, maybe test fix
2025-01-19 16:33:40 +01:00
Henrik Rydgård
6ebbb434e4
Restrict username minimum length too (3 chars)
2025-01-07 18:09:19 +01:00
Henrik Rydgård
01b06b76c9
Infrastructure username handling: Add separate username, pick Nickname as default if valid.
2025-01-07 17:43:02 +01:00
Henrik Rydgård
abe27dcb64
Reset tint/saturation on theme change
...
As requested in #18802
2024-10-23 15:30:33 +02:00
Henrik Rydgård
1b158940ac
PPSSPP UI: Implement password masking in popup text inputs
2024-09-26 11:32:51 +02:00
Henrik Rydgård
f020d1d815
Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords
2024-09-26 10:48:31 +02:00
Henrik Rydgård
d7d37e58d4
Remove the title from the "Rotation" popup button. Fixes #17201
2024-07-19 09:55:22 +02:00
Henrik Rydgård
306c28c2cc
Remove lots of now-unnecessary ".c_str()"
2024-05-24 22:53:13 +02:00
Henrik Rydgård
ccbcf1369b
Convert DrawString* functions to use std::string_view
2024-05-24 22:52:51 +02:00
Henrik Rydgård
0f94482d36
More string_view in text drawing
2024-05-24 12:40:10 +02:00
Henrik Rydgård
835aa02a28
Add basic soft-keyboard support on iOS
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This uses the old UIKeyInput which is a bit limited language-wise, however, it's enough
to log into RetroAchievements and change your nickname, at least, and it was the easiest to implement.
So, this solves 90% of the problems caused by missing keyboard support, at least.
2024-05-20 19:08:35 +02:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
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Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
bc92226715
Folder browser (like when clicking Browse...): Preinitialize with the current folder.
2024-01-25 12:47:37 +01:00
Henrik Rydgård
b71ccfdb71
CwCheats: Add ms unit, rename to Refresh Interval.
2024-01-19 15:12:53 +01:00
Henrik Rydgård
1304d04161
Fix a particular type of race condition in file dialog requests
...
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.
In this case, it's better to simply not call the callback, rather than
crashing.
This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård
9bcb858131
Various changes to the webserver to handle serving HTTP subdirectories
2023-12-29 21:35:31 +01:00
Henrik Rydgård
74a33ab98d
Add new FolderChooserChoice
2023-12-29 11:44:26 +01:00
Herman Semenov
2a31f8c6c0
[Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope)
2023-12-20 12:33:56 +03:00