Commit Graph
11 Commits
Author SHA1 Message Date
Unknown W. Brackets edb21b57bb softjit: Initial color write.
At this point, it's used in some areas in some games.
Alpha blending is the main unimplemented path, then logic/masking.
2021-11-26 08:21:13 -08:00
Unknown W. Brackets 0e63b357b3 softjit: Add dithering. 2021-11-26 08:21:13 -08:00
Unknown W. Brackets bd99448863 softjit: Keep x and y args for dither.
But let's still special case the 512 path, since it's so common.
2021-11-26 08:21:13 -08:00
Unknown W. Brackets 5ee4bdbe05 softjit: Depth and stencil testing. 2021-11-26 08:21:13 -08:00
Unknown W. Brackets f3f32cebeb softjit: Optimize some imm sizes. 2021-11-26 08:21:13 -08:00
Unknown W. Brackets 2423285831 softjit: Add helpers to get framebuf offsets. 2021-11-26 08:21:12 -08:00
Unknown W. Brackets 1e00a3b842 softjit: Add color test. 2021-11-26 08:21:12 -08:00
Unknown W. Brackets 14d322956a softjit: Add alpha test. 2021-11-26 08:21:12 -08:00
Unknown W. Brackets d9f7b9cca2 softjit: Initial depthrange, fog.
Not really tested, just filling out parts.
2021-11-26 08:21:12 -08:00
Unknown W. Brackets 9fed7ea732 softjit: Add register cache for softjit. 2021-11-26 08:21:11 -08:00
Unknown W. Brackets ae3299ea04 softjit: Add stubbed DrawPixel for x64. 2021-11-26 08:21:11 -08:00