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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 08:14:45 +02:00
Code Issues Packages Projects Releases Wiki Activity
6,963 Commits 76 Branches 131 Tags
26c072df514b328ec68be2b765ff58560a01aaeb
Commit Graph
9 Commits
Author SHA1 Message Date
Unknown W. Brackets 7b7801d59a Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
2013-07-28 21:04:19 -07:00
Unknown W. Brackets 7c238f4567 Avoid a signed/unsigned compare.
This one is pretty pedantic.
2013-07-26 22:50:55 -07:00
Unknown W. Brackets fcfcadaef2 Fix potential crash looking up block_num. 2013-04-28 20:59:13 -07:00
Henrik Rydgard 338bc0049d Seems block linking got too slow, speed it up again. 2013-04-27 23:40:17 +02:00
Henrik Rydgard 7375706d2f Crashfix 2013-04-27 20:50:12 +02:00
Henrik Rydgard 6f4ad05582 Remove some unused code, add some stubs to vfpu jit, some cleanup 2013-04-27 19:35:42 +02:00
Henrik Rydgard 5ced57953d Fix a bug caused by the recent JIT optimization : ignore destroyed blocks. 2013-04-27 18:33:56 +02:00
Henrik Rydgard 2a39a3b972 JIT: Get rid of one memory access per dispatch, and get rid of blockcodepointers. 2013-04-27 01:32:03 +02:00
Henrik Rydgard 9eace8a80e Combine the two JitCache implementations (x86, ARM) into one. 2013-04-27 01:32:03 +02:00
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