Commit Graph
21 Commits
Author SHA1 Message Date
Tony Wasserka 247ea278c8 softgpu: Implement alpha blending. 2013-08-16 23:49:03 +02:00
Tony Wasserka df40c76da9 softgpu: Do weird stuff with no profit. Check this=> TODO 2013-08-16 23:49:02 +02:00
Tony Wasserka 15d0d2e7a8 softgpu: Fix (?) texture coordinate reading for through mode. Needs review.
softgpu: Cleanup depth testing and only account for the clearmode depth write flag if clearmode is enabled.
2013-08-16 23:49:02 +02:00
Tony Wasserka 6930e29d66 softgpu: Implement color doubling and color addition. 2013-08-16 23:49:02 +02:00
Tony Wasserka cc043ada57 softgpu: Implement texture functions. 2013-08-16 23:49:02 +02:00
Tony Wasserka 0e1e8fe331 softgpu: Clean up depth testing code. 2013-08-16 23:49:02 +02:00
Tony Wasserka b33646cced softgpu: Disable texturing in clear mode. 2013-08-16 23:49:01 +02:00
Tony Wasserka 00b7fbd19e softgpu: Implement depth testing. 2013-08-16 23:49:01 +02:00
Tony Wasserka 3cdf2a789d softgpu: Write to the correct frame buffer in RAM. 2013-08-16 23:49:01 +02:00
Tony Wasserka 29921e4b44 softgpu: Disable alpha blending when copying framebuffer to screen. 2013-08-16 23:49:00 +02:00
Tony Wasserka 41e2005ad0 softgpu: Fix various bugs.
Using model transformed normals for light calculations now.
Disabling textures if texture mapping isn't enabled now.
Forced target alpha to be written as 0xFF to workaround broken buffer management.
2013-08-16 23:48:59 +02:00
Tony Wasserka b42b30e795 softgpu: Store color values as integers instead of as floating points. 2013-08-16 23:48:58 +02:00
Tony Wasserka 73e3b78169 softgpu: Support flat triangle shading. 2013-08-16 23:48:57 +02:00
Tony Wasserka ed5fa1f4ff softgpu: Fix vertex color decoding. 2013-08-16 23:48:57 +02:00
Tony Wasserka 02f41ecbd6 softgpu: Perspective correct texture mapping. 2013-08-16 23:48:57 +02:00
Tony Wasserka 0c6a4c1bb6 softgpu: Working rectangle support. Through mode support. Clear mode support. Vertex color support. 2013-08-16 23:48:56 +02:00
Tony Wasserka b5181c9f4f softgpu: Add support for RGB565, RGBA5111 and RGBA8888 textures. 2013-08-16 23:48:56 +02:00
Tony Wasserka f6b51dcd55 softgpu: Working ARGB4444 texture support. 2013-08-16 23:48:55 +02:00
Tony Wasserka 7899a9b9c9 softgpu: Texture coordinate support and something like ARGB4444 texture support. 2013-08-16 23:48:55 +02:00
Tony Wasserka 748d2d60f7 softgpu: Implement filled triangle rendering. 2013-08-16 23:48:55 +02:00
Tony Wasserka 142f2a3688 softgpu: Move triangle rasterization code to a new file. 2013-08-16 23:48:54 +02:00