Commit Graph
1409 Commits
Author SHA1 Message Date
LunaMoo a0fef4136a Fix SDK requirements of Atlas and Zim tools. 2020-04-05 16:56:08 +02:00
Aaron Kling a7f2415469 libretro: Fix Android builds
Text Drawer functionality is not available in libretro as it
depends on standalone jni calls. InputBox is also standalone only
gui functionality.
2020-04-03 09:59:16 -05:00
Henrik Rydgård e8d6a605eb Merge pull request #12748 from orbea/libpng
cmake: Improve building with the system libpng.
2020-04-01 12:57:52 +02:00
Henrik Rydgård 3838a1c94f Support drawing around notches on Android displays. Fixes #12261 2020-03-31 00:47:01 +02:00
iota97 d89a858dcd Rember cheat scroll position 2020-03-26 10:59:08 +01:00
Unknown W. Brackets 3bc59b0ef7 Windows: Fix strange build error. 2020-03-23 08:14:36 -07:00
Unknown W. Brackets 89595e0d8f UI: Translate HAT and left analog the same way.
Before, we were resetting our HAT state for each axis we got, so we'd act
like you pressed the arrow more times for each axis your device has.

A similar thing was possible if you had multiple pads.
2020-03-23 07:58:24 -07:00
orbea c8c7889f0f cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.

v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets b9795057cf Osk: Correct UCS2 conversion.
String end was calculated incorrectly.
2020-03-22 18:34:03 -07:00
Henrik Rydgård 1ad65c7c7a Remove some more uint16_t 2020-03-22 21:28:06 +01:00
Henrik Rydgård d6ba1b7f99 More correctly handle UCS2 encoding. 2020-03-22 19:29:25 +01:00
Henrik Rydgård bb30169c88 Address feedback 2020-03-22 19:20:23 +01:00
Henrik Rydgård d1196f2fc0 Support a few more wstring functions on non-windows platforms, due to the armips assembler. 2020-03-22 17:03:49 +01:00
Henrik Rydgård 75cdc11fdb Text input: Clearly use 16-bit chars like the PSP, don't rely on wchar_t. 2020-03-22 16:44:19 +01:00
Henrik Rydgård 0faa3f2ce3 Merge pull request #12743 from unknownbrackets/ui-minor
UI: Disable render dup frames where it can't work
2020-03-22 11:37:19 +01:00
Unknown W. Brackets da9158b34b UI: Allow startup without UI assets.
On platforms where we render fonts, it is at least somewhat usable without
assets.  A much better experience than a segfault.

On other platforms, it'll probably be mostly unusable, but you can already
get that with an old/wrong assets file.
2020-03-21 21:35:43 -07:00
Unknown W. Brackets c65bfdffc6 UI: Avoid crash when atlas metadata is missing.
See #12722.
2020-03-21 21:10:20 -07:00
Unknown W. Brackets 3b05e839e1 UI: Disable render dup frames where it can't work.
Fixes #12724.
2020-03-21 18:33:54 -07:00
Unknown W. Brackets 22c8ef0b07 Qt: Correct DPI accounting in font rendering.
Like Android, we'll increase the font size at higher DPI.
2020-03-17 20:25:37 -07:00
Henrik Rydgård ccd62e7612 Merge pull request #12708 from unknownbrackets/i18n-lock
Core: Use a lock for i18n categories
2020-03-15 17:30:06 +01:00
M4xw fe32ad88fb Core: Add some libnx calls for Switch. 2020-03-15 07:56:38 -07:00
Unknown W. Brackets 7404592431 Core: Use a lock for i18n categories.
Also for the missed key log.
2020-03-14 22:57:20 -07:00
Henrik Rydgård d0e2aa3a4f Merge pull request #12702 from unknownbrackets/ppge-text
PPGe: Use TextDrawer for save UI if available
2020-03-11 17:26:50 +01:00
Unknown W. Brackets 51b94a9c9c Core: Quiet some warnings. 2020-03-10 22:19:59 -07:00
Unknown W. Brackets 08a6047768 PPGe: Show ellipsis for overly long lines.
To match PPGE_LINE_USE_ELLIPSIS when using TextDrawer.
2020-03-10 21:30:53 -07:00
Unknown W. Brackets 6652fe261f PPGe: Use TextDrawer for save UI if available.
This should result in better spacing for non-Latin characters, and less
missing letters.  Basically the same benefits as for the UI.
2020-03-10 21:30:53 -07:00
Unknown W. Brackets fbf4769ea6 PPGe: Support 8-bit text bitmaps from TextDrawer. 2020-03-10 21:30:50 -07:00
Unknown W. Brackets 5141dc7e91 PPGe: Allow overriding text drawer DPI scale. 2020-03-10 21:29:01 -07:00
Unknown W. Brackets 70b07f20c9 Qt: Cleanup differences in text hashing.
We don't want to use just adler to cache strings.  Also, port over the DPI
handling to be consistent.  Not tested.
2020-03-10 21:29:01 -07:00
Unknown W. Brackets 85d2702304 UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
Henrik Rydgård d527e5913f Merge pull request #12697 from unknownbrackets/http
http: Correct new thread executor
2020-03-10 09:54:58 +01:00
Unknown W. Brackets bf83bb1e47 http: Correct new thread executor.
It needs to be able to handle N new threads, oops.
2020-03-09 19:57:15 -07:00
Henrik Rydgård 819c62e21e Android: Fix upside-down joystick navigation (due to an old sin).
(Android's joystick Y axis is upside down, and we should have corrected it on the Java
side instead of in all our mappings everywhere).
2020-03-10 01:04:26 +01:00
Unknown W. Brackets a3e12f4242 Android: Process input prompts more clearly.
This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets efceb031ce UI: Make System_InputBox API asynchronous.
Doing this as a precursor to cleaning up the Android madness.
2020-03-08 18:59:17 -07:00
Unknown W. Brackets 09dc2ea3eb Merge pull request #12686 from hrydgard/vulkan-inflight-frames-leak-fix
Vulkan: Fix minor vulkan resource leak if inflight frames isn't max.
2020-03-08 12:41:49 -04:00
Henrik Rydgård b0b9e24d4e Vulkan: Fix minor vulkan resource leak if inflight frames isn't max. 2020-03-08 17:14:14 +01:00
Henrik Rydgård 6fc073ffa7 UI: Simple joystick navigation. Fixes #10996. 2020-03-08 16:52:15 +01:00
Henrik Rydgård 34456773c6 Comment fix 2020-03-08 16:27:01 +01:00
Henrik Rydgård c176c6c114 Also move out the global stuff from view.cpp/h to root.cpp/h 2020-03-08 15:16:32 +01:00
Henrik Rydgård 271f79ea63 UI: Break out the hierarchy functions into ui/root.cpp/h 2020-03-08 14:49:29 +01:00
Henrik Rydgård 8f623be3ea Merge pull request #12674 from hrydgard/upgrade-glslang
Update the glslang submodule, fix the build afterwards.
2020-03-05 07:49:35 +01:00
Henrik Rydgård 618881c96d Merge pull request #12675 from iota97/atlas-tool
Fix atlas tool build on linux
2020-03-04 21:11:53 +01:00
Unknown W. Brackets 11e828053b http: Avoid detach() in webserver code.
Should make debugger server more viable on Switch.  Also fixes a leak.
2020-03-03 23:08:34 -08:00
Unknown W. Brackets cb1b7b1e43 Core: Bring over some file related Switch changes.
Reducing the distance from the Switch port code.
2020-03-03 22:53:03 -08:00
iota97 7dcb80a7fe Fix atlas tool build on linux 2020-03-03 23:52:56 +01:00
Henrik Rydgård db4511c9f5 Also try to fix the legacy Android build. 2020-03-03 23:26:09 +01:00
Unknown W. Brackets 051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Henrik Rydgård fa8968f5c6 Merge pull request #12660 from unknownbrackets/frame-latency
GPU: Add setting to control inflight frame usage
2020-03-02 00:16:48 +01:00
Henrik Rydgård 63f06cdd91 Address some feedback, thanks unknown 2020-03-01 18:41:09 +01:00