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dad85b97f1
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softgpu: Use KEEP for any invalid stencil ops.
This just keeps the ID more consistent.
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2021-11-25 21:02:20 -08:00 |
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d4bf7ea392
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sofgpu: Disable alpha blend for invalid equations.
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2021-11-25 19:23:41 -08:00 |
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73de8db996
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softgpu: Fix stencil DECR on 5551.
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2021-11-25 19:21:56 -08:00 |
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53c6a3933d
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softgpu: Use ALWAYS for alpha/depth test in clear.
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2021-11-25 19:21:55 -08:00 |
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876c8cd368
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softgpu: Fix PixelFuncID size.
Oops, can't use unions in bitfields. Also improve typesafety.
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2021-11-21 09:40:13 -08:00 |
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28bc91bd79
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softgpu: Add func to tersely name pixel funcs.
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2021-11-21 08:23:32 -08:00 |
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aa3786ed21
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softgpu: Force off alpha blend if uselessly on.
This is a simple optimization to prevent some work games sometimes waste.
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2021-11-20 15:27:04 -08:00 |
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Unknown W. Brackets
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953200c995
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softgpu: Add func to calculate pixel func ID.
This normalizes some things, and eventually can be used for a jit key.
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2021-11-20 15:27:04 -08:00 |
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