Henrik Rydgård
|
637b6ce79a
|
Remove unused and unfinished SPIRV disassembler
|
2018-12-18 10:37:49 +01:00 |
|
Henrik Rydgård
|
f94beb5185
|
Merge pull request #11652 from pent0/master
Update UWP port
|
2018-12-14 19:02:30 +01:00 |
|
Henrik Rydgård
|
b282d83258
|
Revert 6fd1c0e3d and eba6c00 which experimentally disabled dual src on Adreno.
I don't think we have any indications that it doesn't work.
|
2018-12-10 23:48:28 +01:00 |
|
pent0
|
4a53853f79
|
Update UWP port
|
2018-12-10 20:55:07 +07:00 |
|
xebra
|
070e29d921
|
Disable "Edit & Continue" with VS debug mode.
|
2018-12-07 13:01:16 +09:00 |
|
Henrik Rydgård
|
dc49e839dd
|
VK: Workaround for validation bug (will be fixed in the next Vulkan SDK)
|
2018-11-21 22:29:21 +01:00 |
|
Unknown W. Brackets
|
2201c65b00
|
Core: Fix spurious error on Linux/Unix paths.
CreateFullPath with an absolute path would try to create ''.
|
2018-11-17 08:55:00 -08:00 |
|
Aaron Kling
|
d9198ff039
|
Fix libretro Windows build
1103acd added a reference to std::vector without adding the include
|
2018-10-31 10:39:44 -05:00 |
|
Henrik Rydgård
|
505464eaa5
|
Vulkan validation: Fix issue where we forgot to transition image mip levels past 0 away from TRANSFER_DST_OPTIMAL during creation.
|
2018-10-10 22:56:26 +02:00 |
|
Henrik Rydgård
|
6fd1c0e3d9
|
Instead of the last commit, don't enable the dual src extension at all on Adreno.
This reverts commit eba6c00a8a.
|
2018-10-07 12:19:11 +02:00 |
|
Unknown W. Brackets
|
f90439a70e
|
Windows: Oops, backwards.
|
2018-09-30 00:18:45 -07:00 |
|
Unknown W. Brackets
|
1103acdd05
|
Windows: Detect Windows 10 using kernel32.dll.
This is the recommended way per MSDN.
|
2018-09-30 00:00:40 -07:00 |
|
Vũ Minh Quân
|
49e2a2db6e
|
Add TSX Extension
Add logic for TSX Check
|
2018-09-14 13:09:27 +02:00 |
|
Vũ Minh Quân
|
2c92ad5888
|
Add some extension
Need to add some check extension
|
2018-09-14 13:09:27 +02:00 |
|
Unknown W. Brackets
|
36f298dbcb
|
x86: Use OS for cores on Mac OS X too.
|
2018-09-13 20:36:31 -07:00 |
|
Unknown W. Brackets
|
9351146a28
|
x86: Use OS to detect core count.
On Windows and Linux, at least. This should be more reliable than what we
used before.
|
2018-09-13 19:51:47 -07:00 |
|
Henrik Rydgård
|
4f26ac6e65
|
Merge pull request #11351 from unknownbrackets/android-minor
Add .nomedia files to system and textures
|
2018-09-02 21:20:15 +02:00 |
|
Unknown W. Brackets
|
d715ed8fba
|
Core: More consistently use directory constants.
|
2018-09-02 10:27:11 -07:00 |
|
Unknown W. Brackets
|
68317f0067
|
Core: Match up NOEN define usage a bit more.
Some compile parameters were resulting in us try to use a func we didn't
compile. We should at least use the same defines in usage and definition.
|
2018-09-01 19:56:35 -07:00 |
|
weihuoya
|
9324d7c386
|
glslang options for vulkan
|
2018-08-30 22:51:55 +08:00 |
|
Unknown W. Brackets
|
e9bc6b159d
|
UI: Use a larger buffer for realpath().
Hopefully will prevent crashes on Mac.
|
2018-08-26 11:38:19 -07:00 |
|
Henrik Rydgård
|
17de6ad2d8
|
Merge pull request #11313 from unknownbrackets/load-race
UI: Delay game config/discord until game info load
|
2018-08-23 11:01:44 +02:00 |
|
Unknown W. Brackets
|
6ef7e069d3
|
Core: Fix logging of SCEGE category.
|
2018-08-22 18:28:36 -07:00 |
|
Unknown W. Brackets
|
8a154dab70
|
Windows: Correctly buildfix Windows XP.
Should run properly now - dumb mistake.
|
2018-08-18 10:22:55 -07:00 |
|
Henrik Rydgård
|
6f173b9134
|
Harmonize some VS project settings.
|
2018-08-14 22:41:39 +02:00 |
|
Unknown W. Brackets
|
a2530be18d
|
Io: Fallback to long/full path on Windows XP.
|
2018-08-13 07:32:53 -07:00 |
|
Unknown W. Brackets
|
048afb6d24
|
UI: Resolve symlinks when adding things to recent.
See #11131. This also normalizes paths, captialization, etc. as
necessary.
|
2018-08-12 08:25:10 -07:00 |
|
Henrik Rydgård
|
e648b7d091
|
Vulkan validation: Ignore the depthreplacing error for now
|
2018-07-16 20:00:44 +02:00 |
|
Unknown W. Brackets
|
95f270778e
|
Core: Allow toggle between 2 custom speeds.
In addition to virtual keys for each speed separately.
|
2018-06-23 10:59:18 -07:00 |
|
Unknown W. Brackets
|
dc840c077d
|
UI: Add a virtkey for holding alt speed.
Can be used for slow motion or fast motion (esp. if unthrottle is too
fast.)
|
2018-06-23 10:59:17 -07:00 |
|
Unknown W. Brackets
|
fd8a0612fa
|
SaveState: Initialize some memory that is saved.
At the very least, will help them compress better. Also good not to leak
random memory.
|
2018-06-22 21:29:18 -07:00 |
|
Unknown W. Brackets
|
4aa4db611e
|
Android: Allow desktop GL if available.
For example, on the SHIELD.
|
2018-06-18 00:37:52 -07:00 |
|
Unknown W. Brackets
|
e4127890ec
|
Vulkan: Fix some missing switch warnings.
Might as well prefer a virtual GPU over a CPU maybe...
|
2018-06-17 11:30:22 -07:00 |
|
Unknown W. Brackets
|
16b11138b4
|
SaveState: Use latest version if initial missing.
This may be useful for debugging or if we decide on a buffer between
versions.
|
2018-06-14 18:29:55 -07:00 |
|
Unknown W. Brackets
|
77131e737b
|
Log: Use a separate field for the timestamp.
Better than parsing it since we already have the header separate. Simpler
too.
|
2018-06-08 06:59:17 -07:00 |
|
Henrik Rydgård
|
b037efdb55
|
If there are multiple Vulkan devices, show a setting to allow the user to choose.
|
2018-06-06 10:20:12 +02:00 |
|
Unknown W. Brackets
|
f65481668c
|
Vulkan: Fix a log formatting issue.
|
2018-04-14 10:47:06 -07:00 |
|
Unknown W. Brackets
|
7811c03c3b
|
Vulkan: Report old allocations when enabled.
|
2018-04-06 21:43:18 -07:00 |
|
Unknown W. Brackets
|
3445a82567
|
Vulkan: Allow reusing memory more aggressively.
This causes allocated slabs to get reused more, which means more smaller
slabs are kept around. However, it also reduces fragmentation.
|
2018-04-06 21:42:32 -07:00 |
|
Unknown W. Brackets
|
1c253ee271
|
Vulkan: Add code to track allocator usage info.
This way we can potentially debug leaks, if any.
|
2018-04-06 21:42:32 -07:00 |
|
Henrik Rydgård
|
6505f7762c
|
GCC buildfix (can't use things without definitions in templates).
Could also have included base/logging.h but meh.
|
2018-03-27 16:28:33 +02:00 |
|
Henrik Rydgård
|
d125fa00e1
|
Make sure the renderpass cache hashmap is never accessed from the main thread at runtime. Should help #10811
|
2018-03-27 14:45:41 +02:00 |
|
aliaspider
|
4113ba74f2
|
libretro: msvc build fix.
|
2018-03-24 22:47:12 +01:00 |
|
aliaspider
|
686717eb71
|
add missing include.
|
2018-03-24 11:40:16 +01:00 |
|
aliaspider
|
ed12b95091
|
Windows/Vulkan: use the width and height arguments in ReinitSurface when
provided.
|
2018-03-24 11:09:55 +01:00 |
|
Henrik Rydgård
|
da8d5fa280
|
Merge pull request #10767 from aliaspider/temp
fix cmake build for mingw and msvc.
|
2018-03-24 09:24:53 +01:00 |
|
aliaspider
|
f94e9b1e74
|
set _WIN32_WINNT to 0x0601 in stdafx.h
|
2018-03-23 22:54:12 +01:00 |
|
Henrik Rydgård
|
fb798cf6b2
|
Win32 textdrawer: Fix rare crash affecting Patapon 2 in savedata manager. See 10764.
|
2018-03-23 10:27:08 +01:00 |
|
aliaspider
|
54d9406713
|
fix mingw and msvc cmake builds.
|
2018-03-23 03:18:13 +01:00 |
|
aliaspider
|
8fcf93e462
|
vulkan: perform delete callbacks first since they can also queue
deletes.
|
2018-03-22 22:23:28 +01:00 |
|