Commit Graph
251 Commits
Author SHA1 Message Date
Henrik Rydgård 266b85d22d Support for extra text in OSD messages (drawn smaller, on darker background) 2023-06-21 01:16:25 +02:00
Henrik Rydgård ff75eced70 Progress bar: Fix the indeterminate state 2023-06-21 01:08:24 +02:00
Henrik Rydgård d2c3a7c978 Add support for displaying progress bars 2023-06-20 22:44:31 +02:00
Henrik Rydgård 6ba0479edc OSD: Add colored backgrounds to OSD messages, according to type.
This also reorganizes a little to make rendering achievement popups more
natural later.

Adds info.png to the atlasscript, but doesn't yet rebuild it - more
images are coming.
2023-06-20 17:32:45 +02:00
Henrik Rydgård cb5926761b Add a way to monitor the icon cache from the system info screen. 2023-06-18 14:18:45 +02:00
Henrik Rydgård 90085522ef System information screen: Re-use the TabbedDialogScreen logic
Want to do this before adding any more tabs here.
2023-06-18 12:22:36 +02:00
Henrik Rydgård dfb446f89d Allow other backends than Vulkan to have GPU memory stats. Implement for GL. 2023-05-24 14:33:01 +02:00
Henrik RydgårdandGitHub 67a35d3476 Merge pull request #17356 from unknownbrackets/minor-cleanup
Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00
Henrik Rydgård 05b6bbdc56 Add a trivial profiling tool to the OpenGL backend - meaasure the time it takes to run a frame of commands.
Accessed from the in-game dev menu just like the Vulkan frame profiler.

With this we can easily see that actually submitting the GL commands is often the bottleneck on old
devices like a Galaxy S3.
2023-05-17 14:38:11 +02:00
Unknown W. Brackets 46101581c0 Core: Cleanup disasm buffer usage. 2023-04-29 09:07:25 -07:00
Henrik Rydgård c81ec8c74d List Vulkan present modes in system info, show the current one 2023-04-20 00:21:06 +02:00
Henrik Rydgård ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård 48993f4f4b Control: Add debug display, do assorted fixes. 2023-03-31 20:12:48 +02:00
TotalCaesar659 00d5658ff2 Revert "Scoped Storage" translatability 2023-03-14 17:37:51 +03:00
Henrik Rydgård a592971209 Add translation strings for dark theme and "Scoped Storage" 2023-03-13 16:51:07 +01:00
Henrik Rydgård aaa83897fe Some code moving, tweaks 2023-03-12 16:18:49 +01:00
Henrik Rydgård 25fbfd7a89 Finish up OpenGL compressed texture format checks. Show in dev screen 2023-03-12 12:20:10 +01:00
Henrik Rydgård ef4f17e998 Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats. 2023-02-27 01:11:11 +01:00
Henrik RydgårdandGitHub 8b431b39ba Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
2023-02-25 13:09:44 +01:00
Unknown W. Brackets 09eb509df4 Common: Expose CPU extension list directly.
A bit silly to rely on the specific string formatting of a summary.
2023-01-29 15:13:44 -08:00
Henrik Rydgård 7672556e5c Better pipeline descriptions in shader viewer (shorter in overview, longer after click) 2023-01-09 11:22:35 +01:00
Unknown W. Brackets b9fe48f42d Crash: Lookup block numbers more efficiently.
We only care about the first one in these places anyway.  Also make sure
we don't try to match an invalid block number.
2022-12-20 21:02:52 -08:00
Henrik Rydgård 91e7cc6976 Make "DPI" translatable 2022-12-17 22:14:21 +01:00
Henrik Rydgård ee19db091f Add accessor for UseFlags 2022-12-13 18:27:45 +01:00
Henrik Rydgård 427cae67cb Enable some wordwrapping in shader viewer, show variant bitmask 2022-12-13 16:28:59 +01:00
Henrik Rydgård 155f73f72d Fix Hz strings for translation, LCD persistence too 2022-12-11 18:13:16 +01:00
Henrik Rydgård 01beb52f90 Consolidate translation strings 2022-11-24 22:12:01 +01:00
Henrik Rydgård ed68304b63 Move some settings around, delete a dupe 2022-11-24 22:03:17 +01:00
Henrik Rydgård f6fcc9e9a7 Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device. 2022-11-23 16:17:41 +01:00
Henrik Rydgård 575560f679 Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
Unknown W. Brackets d16caa71af Vulkan: Add geometry shader ID tracking.
We're still not generating them, yet.  But this tracks the objects and
IDs through the pipeline.
2022-10-02 07:42:16 -07:00
Unknown W. Brackets 59a489f883 Draw: Add COLOR1 semantic. 2022-10-01 12:14:46 -07:00
Henrik Rydgård 915b734cde Show GPU device ID in system information if available. 2022-09-18 10:11:01 +02:00
Henrik Rydgård 9f3851678e Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
Henrik Rydgård b39b74e602 More renaming. Fix shader view for Vulkan 2022-08-22 12:30:51 +02:00
Henrik Rydgård 6f4ec0fc43 Simple hack to hide the search button in settings on small screens. Needs a better solution. 2022-07-26 14:11:37 +02:00
Henrik Rydgård 78ad81db9e Show detected GPU driver bugs in system info 2022-06-18 14:23:09 +02:00
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Henrik Rydgård 1bc60f6003 UWP buildfix 2022-01-26 14:33:09 +01:00
Henrik Rydgård 30756acf9d Quick hack attempt around build failures 2022-01-26 13:28:59 +01:00
Henrik Rydgård 8dc8fae16d Vulkan: Add support for listing all the available surface formats in system info.
Enabling the EXT_swapchain_colorspace extension lets the driver expose
all the formats it really supports.

Used this to discover that my Galaxy S21 supports Display-P3 which is a wider
gamut than sRGB. Might be able to do some color boosting mode for fun.

Or, use this stuff to play around with HDR?
2022-01-25 19:22:49 +01:00
Unknown W. Brackets b8ab7f39df jit: Lock around changes to the jit pointer. 2021-11-28 10:04:22 -08:00
Henrik Rydgård f991f6a789 Remove the old allocator visualizer. Keep the setting but hide it. Other feedback 2021-11-23 08:55:12 +01:00
Unknown W. Brackets afcf6d8e65 http: Specify expected mime types in downloads. 2021-08-22 10:03:59 -07:00
Henrik Rydgård 928bc88b01 Rename Unthrottle to Fast-forward globally 2021-08-18 09:28:13 +02:00
Henrik Rydgård 3c62fbc973 Fix string comparison for hiding "Unknown" CPU name
See #10620
2021-08-17 09:19:58 +02:00
Henrik Rydgård 22c180ef6f Bump maxrecent default to 60. Don't show CPU name if we don't have one.
See #14707 and #10620
2021-08-12 00:02:24 +02:00
Henrik RydgårdandGitHub ff340b8183 Merge pull request #14561 from archanox/master
RISC-V Port
2021-08-07 13:36:13 +02:00
Henrik Rydgård ff5b6ca3da A bunch of small scoped storage UX improvements. 2021-08-05 21:53:18 +02:00
Henrik Rydgård 793e79945f Enable scoped storage enforcement on Android 11+.
This has a number of UX issues and bugs we need to work through, but at least
games are playable, things mostly work. Upgrades are handled smoothly by
keeping existing storage access until you uninstall. After a reinstall, you'll
need to re-select your old PSP directory manually in settings :(
2021-08-04 23:22:43 +02:00