Henrik Rydgård
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3a640ff8aa
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Address comments, make things closer to the Win32 code. Things work better.
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2017-06-06 11:30:20 +02:00 |
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Henrik Rydgård
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0d3d642371
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It works!
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2017-06-05 23:09:12 +02:00 |
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Henrik Rydgård
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d9c43642c2
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Fix assorted JNI issues, the calls work now.
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2017-06-05 23:09:10 +02:00 |
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Henrik Rydgård
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871260fcc4
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Start sketching native text rendering for Android
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2017-06-05 23:09:04 +02:00 |
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Henrik Rydgård
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01635a5cd6
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Android: Just like on Windows, prompt to restart when changing graphics backend.
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2017-05-31 11:12:11 +02:00 |
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Henrik Rydgård
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d21a1f8813
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Android: Fallback to OpenGL if Vulkan fails to init.
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2017-05-30 10:31:41 +02:00 |
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Henrik Rydgård
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be77ffd4e8
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Show the Android "board name" in system information.
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2017-05-26 12:29:27 +02:00 |
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Unknown W. Brackets
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984060a85f
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Merge pull request #9677 from hrydgard/joystick-sensitivity
Quick hack to enable analog stick sensitivity on non-windows platforms.
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2017-05-20 13:41:27 -04:00 |
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Henrik Rydgård
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4491c7e2ca
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Quick hack to enable analog stick sensitivity on non-windows platforms.
See #8028
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2017-05-18 15:15:10 +02:00 |
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Henrik Rydgård
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df6ce90c84
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When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
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2017-05-18 13:28:56 +02:00 |
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Unknown W. Brackets
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3b4103cb3b
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System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
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2017-04-29 17:35:12 -07:00 |
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Unknown W. Brackets
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9ea7281b3c
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Core: Cleanup MAC address handling.
No need to make it leak, even if it doesn't matter much on shutdown.
Better to have the leak listing empty.
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2017-04-29 12:48:06 -07:00 |
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Henrik Rydgard
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cf365bb257
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Minor cleanup with GOLD define - only use it in System_GetPropertyInt
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2017-04-05 16:21:08 +02:00 |
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Henrik Rydgård
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22782b6439
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UWP: Fix DPI calculations for touch. Implement back button support.
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2017-03-23 10:02:29 +01:00 |
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Henrik Rydgard
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908193e894
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Rework Android lost/restore lifecycle again. Can autorotate screen without crashing again. Should help #9295 and maybe #8906.
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2017-03-18 15:21:26 +01:00 |
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Henrik Rydgård
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e17772b58d
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Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
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2017-03-15 10:16:14 +01:00 |
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Unknown W. Brackets
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9e390510df
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Remove legacy InputState.
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2017-03-14 22:07:07 -07:00 |
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Unknown W. Brackets
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255c726c1e
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Remove legacy pointer tracking outside Windows.
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2017-03-14 22:07:05 -07:00 |
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Unknown W. Brackets
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df67497388
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Remove legacy accelerometer state.
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2017-03-14 22:07:03 -07:00 |
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Henrik Rydgård
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7e007c3973
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Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
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2017-03-14 09:34:57 +01:00 |
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Unknown W. Brackets
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94700f287d
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Remove pad_lstick/rstick/ltrigger/rtrigger.
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2017-03-13 23:01:50 -07:00 |
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Unknown W. Brackets
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2812ddcc86
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Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
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2017-03-13 22:58:38 -07:00 |
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Unknown W. Brackets
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ef57eafaad
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Correct GE debugger font size in small window mode.
This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
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2017-03-12 12:17:35 -07:00 |
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Henrik Rydgård
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a1941d8a81
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It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
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2017-03-06 10:51:28 +01:00 |
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Henrik Rydgard
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4736330c55
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Don't double-lock a regular mutex, bad things happen. Fixes #9376
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2017-03-02 22:00:55 +01:00 |
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Henrik Rydgard
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d68953c18c
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Buildfixes
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2017-03-02 13:29:51 +01:00 |
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Henrik Rydgard
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d46397627e
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Buildfixes
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2017-02-28 11:40:29 +01:00 |
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Henrik Rydgard
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26a2d42731
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Big mutex overhaul - remove our custom ones, make them non-recursive where possible
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2017-02-28 11:40:29 +01:00 |
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Henrik Rydgard
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55aa879216
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A lot of buildfixes
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2017-02-06 16:16:43 +01:00 |
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Henrik Rydgard
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ad29974a56
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Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
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2017-02-06 11:40:16 +01:00 |
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Henrik Rydgard
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1443acee03
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Buildfix
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2017-01-30 15:31:50 +01:00 |
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Henrik Rydgård
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69012fc5e0
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Update Android target to 25
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2017-01-26 08:26:07 +01:00 |
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Henrik Rydgård
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5af8b152e1
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Further buildfixes
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2016-12-27 11:59:12 +01:00 |
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Unknown W. Brackets
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5641d18eb9
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Correctly call Restore in C++ EGL path.
This will be needed for Vulkan.
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2016-10-08 12:35:01 -07:00 |
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Unknown W. Brackets
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86b3d4e6d9
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Vulkan: Tweak init error logging on Android.
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2016-10-01 11:36:50 -07:00 |
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Henrik Rydgard
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18a5d23eab
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Typo fix
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2016-09-25 01:45:48 +02:00 |
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Unknown W. Brackets
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92d930887f
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Android: Add both a lost and restore phase.
Lost = delete, restore = create. Let's stick to never overlapping.
May help #8912.
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2016-09-10 21:58:42 -07:00 |
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Henrik Rydgard
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03279e1212
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Port over the Exynos cacheline size fix from Dolphin. Thanks to lewurm of the mono project for the discovery and original fix.
See https://github.com/dolphin-emu/dolphin/pull/4204 and https://github.com/mono/mono/pull/3549
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2016-09-10 09:25:06 +02:00 |
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Unknown W. Brackets
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76cd5bf876
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Android: Use the game title as the shortcut title.
This way when you have more than one, it's not just "PPSSPP" on each of
them.
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2016-07-23 14:12:14 -07:00 |
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Unknown W. Brackets
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4d4e334fc4
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Vulkan: Allow C++ to determine use of JavaGL.
Based on config - this way we can enable Vulkan more easily even before we
determine why some devices don't like C++ EGL for GLES.
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2016-07-01 14:05:15 -07:00 |
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Unknown W. Brackets
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02db45982a
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Pass Build.BOARD from Java, avoid lookup.
Fixes arm64 build with r10, but is ugly coupling.
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2016-05-27 20:11:25 -07:00 |
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Unknown W. Brackets
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aec117d8ea
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Vulkan: Allow resizing window/backbuffer.
Not tested much on Android. Fixes #8656.
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2016-03-21 19:45:27 -07:00 |
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Unknown W. Brackets
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2461a849f9
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Correct some warnings reported by clang.
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2016-03-20 23:13:28 -07:00 |
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Unknown W. Brackets
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d90527e41e
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Correct some missing overrides.
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2016-03-20 23:05:05 -07:00 |
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Unknown W. Brackets
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82205a4660
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Handle Vulkan init errors more gracefully.
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2016-03-20 19:31:02 +01:00 |
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Unknown W. Brackets
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c92790c5a8
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Specify a useful app version when loading Vulkan.
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgård
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9c457da4c9
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Gets the Vulkan backend running, but not drawing correctly, on Android.
Not sure what's wrong, I get a yellow flashing screen.
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2016-03-20 19:30:39 +01:00 |
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Henrik Rydgard
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d325aa2b30
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Hook up Vulkan on Android, no idea if it works. Move VulkanContext to Common.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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4c0e6d0138
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Some renaming, fixes and tweaks to the gl_lost mechanism, which is again needed
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2016-03-17 21:30:16 +01:00 |
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Henrik Rydgard
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5ad772a8bf
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Further fixes to Java EGL support
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2016-03-17 19:42:59 +01:00 |
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