Commit Graph
18709 Commits
Author SHA1 Message Date
Unknown W. Brackets d92650ee42 Improve scePsmfPlayer*Data() timing.
Instead of blocking, video should just return old data if called too
often.  Fixes #5910.
2014-04-25 23:48:13 -07:00
Henrik Rydgård c24886f2d0 Merge pull request #5959 from thedax/escapeEditOption
Enable --escape-exit for all relevant (e.g. non-mobile) platforms.
2014-04-26 08:44:47 +02:00
The Dax d3f82ff179 Fix Linux build, again. 2014-04-26 02:32:43 -04:00
The Dax 731a27dd58 Instead of using escape only, allow anything mapped to "Pause" to exit as well. 2014-04-26 02:02:54 -04:00
Unknown W. Brackets 1de6941482 Correct PTS reading during audio demux. 2014-04-25 22:50:36 -07:00
The Dax a7a2bb3b28 Fix Linux build. 2014-04-26 01:14:08 -04:00
The Dax 6bedad2aa5 Enable --escape-exit for all relevant platforms. It makes PPSSPP more front-end friendly by letting escape quit the emu. 2014-04-26 01:00:45 -04:00
raven02 5d5c24a173 sceUtility: fix some typo and formatting 2014-04-26 12:19:34 +08:00
raven02 aa08944528 Medium Quality mode for spline patch 2014-04-26 12:04:26 +08:00
Unknown W. Brackets a5b2adfff5 Add errors for getting and changing the playmode.
And reporting.  Also, correct the default playMode for unset psmfplayers.
2014-04-25 21:00:24 -07:00
Unknown W. Brackets 4394d034b3 Merge pull request #5958 from thedax/codeStyling
Fix some minor styling issues in PSPNetconfDialog.cpp.
2014-04-25 18:57:29 -07:00
The Dax d9ea545556 Fix some minor styling issues in PSPNetconfDialog.cpp. 2014-04-25 21:43:00 -04:00
sum2012 d2f7a9974f Add sceDisplaySetMode error code base on JPCSP 2014-04-26 04:41:01 +08:00
sum2012 bae6768d5c Report scePauth_F7AA47F6
To make tpunix easier to debug
2014-04-24 21:57:20 +08:00
sum2012 e17a1b1b5d Decrease log level in sceUtilityNetconfUpdate
Spam in Danball Senki BOOST
2014-04-24 21:11:23 +08:00
Henrik Rydgård b0e97a0d4c Merge pull request #5942 from raven02/patch-20
Reorganize OSK buttons
2014-04-24 01:18:27 +02:00
Henrik Rydgård 0c92e326bc Merge pull request #5940 from raven02/patch-19
Do viewport restore for Mali/Adreno Soc in native
2014-04-24 01:18:10 +02:00
Henrik Rydgard de7261de92 Update native 2014-04-24 01:17:35 +02:00
Henrik Rydgård f5b62ae364 Merge pull request #204 from raven02/patch-18
Restore viewport natively in fbo_bind_as_render_target()
2014-04-24 01:16:49 +02:00
Henrik Rydgård 12f9389c13 Merge pull request #205 from sum2012/patch-1
Fix French UI crash in debug build
2014-04-24 00:40:15 +02:00
sum2012 db29bc50cf Use @unknownbrackets fix 2014-04-24 06:36:34 +08:00
raven02 3c938ec5ae Reorganize OSK button 2014-04-24 06:13:00 +08:00
sum2012 86b7797985 Fix French UI crash
Reported in https://github.com/hrydgard/ppsspp/issues/5843
by @vnctdj
2014-04-24 06:03:52 +08:00
Henrik Rydgård fb82cfd258 Revert "Merge pull request #5939 from raven02/patch-18"
This reverts commit cf267abc82, reversing
changes made to 97c18e7f0e.
2014-04-23 21:17:53 +02:00
raven02 9ce30b33c3 Always restore viewport after render target binding 2014-04-23 23:07:09 +08:00
raven02 3d12a00fe1 Get rid of glstate.viewport.restore() for Mali/Adreno Soc 2014-04-23 22:47:59 +08:00
raven02 803c5a1ba6 Add comment and specify to use ARM/ADERNO 2014-04-23 22:45:38 +08:00
raven02 29193f0f2a Restore viewport natively in fbo_bind_as_render_target() 2014-04-23 22:38:56 +08:00
Henrik Rydgård cf267abc82 Merge pull request #5939 from raven02/patch-18
Reorganize OSK button a bit , nothing new
2014-04-23 15:40:49 +02:00
raven02 0ad773f76a Reorganize OSK a bit 2014-04-23 21:01:00 +08:00
Unknown W. Brackets 9b4f8b1a99 Attempt scePsmfPlayerSelectSpecific*().
These functions seem buggy on a real PSP... and they return a weird
variety of error codes.
2014-04-22 08:07:49 -07:00
Unknown W. Brackets 891764d8ee Make scePsmfPlayerSelect*() actually switch.
Don't have any games actually using this, so let's report too.  Audio is
falsely working when the stream isn't playable, not exactly sure the best
way to detect that.
2014-04-22 08:07:49 -07:00
Unknown W. Brackets 56673d3737 Fix overflow in scePsmfPlayerGetCurrent*Stream().
And clean up the returned error codes.
2014-04-22 08:07:48 -07:00
Unknown W. Brackets 818d8cb894 Validate psmfplayer config params, reset on create.
Could fix issues if a game uses different pixel modes or more likely
different loop modes.
2014-04-22 08:07:48 -07:00
Unknown W. Brackets 97c18e7f0e Comment out a few unsafe replacement funcs. 2014-04-22 08:07:10 -07:00
raven02 4806d01db1 Dostate for resetBuffer 2014-04-22 15:18:24 +08:00
Henrik Rydgård 462c261e31 One more fix in crt.fs 2014-04-22 09:12:18 +02:00
Henrik Rydgård 99591d4a11 Merge pull request #5928 from thedax/jitOptionIngame
Don't allow switching between JIT/interpreter when a game is running.
2014-04-22 09:10:07 +02:00
Henrik Rydgård 724a5bf588 Merge pull request #5932 from raven02/patch-17
Fix CRT shader
2014-04-22 08:58:06 +02:00
raven02 3bd9449c77 Fix CRT shader 2014-04-22 14:57:50 +08:00
Unknown W. Brackets a2e94438b2 Merge pull request #5931 from raven02/patch-16
Fix a typo
2014-04-21 23:44:10 -07:00
raven02 950e404442 Fix a typo 2014-04-22 14:31:34 +08:00
Unknown W. Brackets 424d93e9a9 Separate out the fog color/coef executes. 2014-04-21 22:56:54 -07:00
Unknown W. Brackets 38b92e48ec Fix uniform dirtying on colortest mask. 2014-04-21 22:54:17 -07:00
Unknown W. Brackets 1bbd3d04af Move the light params to separate funcs. 2014-04-21 22:47:44 -07:00
Unknown W. Brackets 748ce6a753 Fix typo breaking older savestates. 2014-04-21 22:40:50 -07:00
Unknown W. Brackets 701171f75a Merge remote-tracking branch 'upstream/no-light-cache' 2014-04-21 22:40:21 -07:00
The Dax 847895320d Don't allow switching between JIT/interpreter when a game is running.
It doesn't work, anyway.
2014-04-22 00:27:31 -04:00
raven02 f845113eb2 sceAtrac: set full filled buffer when game ask to do so via sceAtracGetRemainFrame() 2014-04-22 09:13:49 +08:00
Unknown W. Brackets 63c00878d0 Buildfix for Android armv6. 2014-04-21 07:46:17 -07:00