Commit Graph
18709 Commits
Author SHA1 Message Date
Unknown W. Brackets 31106d063c Fix MSVC 2015 highlighting for ARM/ARM64. 2015-09-13 10:02:55 -07:00
Unknown W. Brackets 72a73045bb Add uv range to arm64 and non-jit decoders. 2015-09-13 10:01:37 -07:00
Unknown W. Brackets 5c233fa545 Add initial decoding check for uv bounds. 2015-09-13 10:00:33 -07:00
Unknown W. Brackets 52c3fc221b Also split DirectX9's texture cache. 2015-09-13 09:36:17 -07:00
Unknown W. Brackets c7e6f051e4 Split the texture application into two stages.
The latter simply applies the texture.

This makes our IsAlphaTestTriviallyTrue() check correct.
2015-09-13 09:30:39 -07:00
Henrik Rydgård f107a2f3e5 Merge pull request #7964 from unknownbrackets/tex-split-prep
Prep for splitting texture apply into two phases
2015-09-13 17:52:09 +02:00
Unknown W. Brackets a3078a6ae1 Move late state apply after sw transform decode.
Need this so ApplyDrawStateLate() can use data from the decode.
2015-09-13 06:53:55 -07:00
Unknown W. Brackets 5360422310 Defer bind of shader blend copy until after verts. 2015-09-13 06:52:47 -07:00
Unknown W. Brackets 71afaffc20 Pack texture cache entries just a bit tighter. 2015-09-13 06:43:47 -07:00
Unknown W. Brackets 7d63a10fdd Centralize texture cache entry structures. 2015-09-13 06:43:37 -07:00
Unknown W. Brackets e1df8fc45f Centralize sampling params and test optimizations. 2015-09-13 06:38:07 -07:00
sum2012 14bbfc8c96 Enabled some code on proAdhoc by @lightfirst
Fix #7962
2015-09-13 21:07:13 +08:00
KentuckyCompass 8c72cb17b1 remove the unordered_map from ISOFileSystem 2015-09-12 21:12:11 -07:00
Unknown W. Brackets 4815046ba6 Add back missing lib from c757931 combination. 2015-09-12 15:18:19 -07:00
Unknown W. Brackets 91632a1ea5 Add some fallback logic when scheduling dies. 2015-09-12 13:36:52 -07:00
Unknown W. Brackets 7a34d64911 Correct native project file paths.
A couple files were missing causing constant rebuild.
2015-09-12 13:16:46 -07:00
Unknown W. Brackets c03b163537 Move ThreadQueueList to a separate file.
Not reused anywhere, but just so it's a little cleaner.
2015-09-12 13:03:15 -07:00
Unknown W. Brackets a1139a4f45 Add some comments to the thread queue handling. 2015-09-12 12:57:44 -07:00
Unknown W. Brackets 0c1a5324fb Merge pull request #7956 from unknownbrackets/arm64-minor
Unknown's min/max unordered-float fix for ARM64
2015-09-12 11:59:05 -07:00
Unknown W. Brackets 3301a347b3 arm64: Dumb typo, oops. 2015-09-12 11:56:33 -07:00
Henrik Rydgård 1e109a3b27 Add unittest for ParseLBN. Seems we already parse correctly.
See #7960
2015-09-12 11:21:54 +02:00
Henrik Rydgård 33c39636c8 Don't use deprecated FFMPEG codec IDs. Tries to solve #7955.
Simpler alternative to #7959.
2015-09-12 10:45:03 +02:00
Henrik Rydgård 6ea5540d9f Fix path in YCM config file 2015-09-12 10:40:20 +02:00
Henrik Rydgard 62b348452d Add ARM64 emitter bugfix by HdkR. 2015-09-10 18:52:31 +02:00
Henrik Rydgard c757931779 Android: Combine the two Java Eclipse projects into one.
Should make it easier to get ndk-gdb going, which I've always had crazy issues with with library projects.
2015-09-10 18:51:48 +02:00
Henrik Rydgard 05c625ed06 Even less file I/O in menu screens, by caching "hasConfig" flag for game info. See #7807 2015-09-10 17:17:59 +02:00
Unknown W. Brackets dd548ba12c arm64: Check for unordered in vmin/vmax. 2015-09-08 20:07:10 -07:00
Unknown W. Brackets 1fba38fd41 arm64: Add TST alias to the emitter. 2015-09-08 20:06:53 -07:00
KentuckyCompass c7d24407ee tests show PSP doesn't tolerate extra /s at the end in an ISO 2015-09-07 18:56:18 -07:00
KentuckyCompass 4f0ec690a7 Try to fix my whitespace changes 2015-09-07 18:52:17 -07:00
KentuckyCompass aed469ef9a Advance a pathLength variable instead of calling .erase() in GetFromPath 2015-09-07 18:43:10 -07:00
KentuckyCompass 3f36b476ad Add an unordered_map to TreeEntry for faster lookup 2015-09-07 17:39:17 -07:00
KentuckyCompass 481eac7184 more spaces around operators for readability 2015-09-07 16:44:34 -07:00
KentuckyCompass fe9055c98e make some things const 2015-09-07 16:42:57 -07:00
KentuckyCompass 32bea0c0e3 Don't copy each name in a loop 2015-09-07 16:36:40 -07:00
KentuckyCompass 8fb9403735 spacing and readability: add spaces around ==, etc 2015-09-07 16:35:23 -07:00
KentuckyCompass b55015992c std::string comparison can be faster than strcmp 2015-09-07 16:31:37 -07:00
KentuckyCompass 7dcb4c9df7 Move a loop constant substr call out of a for loop 2015-09-07 16:29:46 -07:00
Henrik Rydgard dc4fb4ca76 Fix #7884 by fixing silly UI layout bug 2015-09-07 23:51:25 +02:00
Henrik Rydgard 2eb45f5016 Fix #7807. Don't need to read a .ini to check that it exists.. 2015-09-07 23:20:31 +02:00
KentuckyCompass 766735b9b1 Tests show PSP is case sensitive for ISO, so skip tolower() 2015-09-07 14:07:08 -07:00
Henrik Rydgard 487f184cd9 Fix #7886 (window scaling issue) 2015-09-07 22:35:45 +02:00
Henrik Rydgard 53e80d7f54 Fix #7940 (analog test screen). "Debounce" doubleclicks. 2015-09-07 22:27:29 +02:00
Henrik Rydgard dbf53ab584 Use Windows' double-click threshold for detection 2015-09-07 21:22:58 +02:00
Henrik Rydgard 70d773f103 Windows: If touch controls are off, and ingame, toggle fullscreen on doubleclick. 2015-09-07 21:21:17 +02:00
Henrik Rydgård 9d05abda69 Merge pull request #7950 from unknownbrackets/msvc-2015
Fix StringFromFormat() on MSVC 2015
2015-09-07 20:59:55 +02:00
Unknown W. Brackets d403ef6329 Fix StringFromFormat() on MSVC 2015. 2015-09-07 10:27:36 -07:00
Unknown W. Brackets 936ccbf18a Fix symbolmap loading issue on MSVC 2015. 2015-09-07 09:24:15 -07:00
Unknown W. Brackets 77f0de9b63 Fix a few more line endings.
Otherwise these will appear dirty often.
2015-09-07 09:19:15 -07:00
Unknown W. Brackets ccda83c6ac Merge pull request #7948 from LunaMoo/windows-buildfix
Windows buildfix
2015-09-07 09:16:56 -07:00