Unknown W. Brackets
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31106d063c
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Fix MSVC 2015 highlighting for ARM/ARM64.
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2015-09-13 10:02:55 -07:00 |
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Unknown W. Brackets
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72a73045bb
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Add uv range to arm64 and non-jit decoders.
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2015-09-13 10:01:37 -07:00 |
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Unknown W. Brackets
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5c233fa545
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Add initial decoding check for uv bounds.
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2015-09-13 10:00:33 -07:00 |
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Unknown W. Brackets
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52c3fc221b
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Also split DirectX9's texture cache.
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2015-09-13 09:36:17 -07:00 |
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Unknown W. Brackets
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c7e6f051e4
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Split the texture application into two stages.
The latter simply applies the texture.
This makes our IsAlphaTestTriviallyTrue() check correct.
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2015-09-13 09:30:39 -07:00 |
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Henrik Rydgård
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f107a2f3e5
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Merge pull request #7964 from unknownbrackets/tex-split-prep
Prep for splitting texture apply into two phases
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2015-09-13 17:52:09 +02:00 |
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Unknown W. Brackets
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a3078a6ae1
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Move late state apply after sw transform decode.
Need this so ApplyDrawStateLate() can use data from the decode.
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2015-09-13 06:53:55 -07:00 |
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Unknown W. Brackets
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5360422310
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Defer bind of shader blend copy until after verts.
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2015-09-13 06:52:47 -07:00 |
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Unknown W. Brackets
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71afaffc20
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Pack texture cache entries just a bit tighter.
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2015-09-13 06:43:47 -07:00 |
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Unknown W. Brackets
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7d63a10fdd
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Centralize texture cache entry structures.
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2015-09-13 06:43:37 -07:00 |
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Unknown W. Brackets
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e1df8fc45f
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Centralize sampling params and test optimizations.
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2015-09-13 06:38:07 -07:00 |
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sum2012
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14bbfc8c96
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Enabled some code on proAdhoc by @lightfirst
Fix #7962
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2015-09-13 21:07:13 +08:00 |
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KentuckyCompass
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8c72cb17b1
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remove the unordered_map from ISOFileSystem
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2015-09-12 21:12:11 -07:00 |
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Unknown W. Brackets
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4815046ba6
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Add back missing lib from c757931 combination.
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2015-09-12 15:18:19 -07:00 |
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Unknown W. Brackets
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91632a1ea5
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Add some fallback logic when scheduling dies.
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2015-09-12 13:36:52 -07:00 |
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Unknown W. Brackets
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7a34d64911
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Correct native project file paths.
A couple files were missing causing constant rebuild.
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2015-09-12 13:16:46 -07:00 |
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Unknown W. Brackets
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c03b163537
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Move ThreadQueueList to a separate file.
Not reused anywhere, but just so it's a little cleaner.
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2015-09-12 13:03:15 -07:00 |
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Unknown W. Brackets
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a1139a4f45
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Add some comments to the thread queue handling.
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2015-09-12 12:57:44 -07:00 |
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Unknown W. Brackets
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0c1a5324fb
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Merge pull request #7956 from unknownbrackets/arm64-minor
Unknown's min/max unordered-float fix for ARM64
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2015-09-12 11:59:05 -07:00 |
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Unknown W. Brackets
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3301a347b3
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arm64: Dumb typo, oops.
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2015-09-12 11:56:33 -07:00 |
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Henrik Rydgård
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1e109a3b27
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Add unittest for ParseLBN. Seems we already parse correctly.
See #7960
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2015-09-12 11:21:54 +02:00 |
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Henrik Rydgård
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33c39636c8
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Don't use deprecated FFMPEG codec IDs. Tries to solve #7955.
Simpler alternative to #7959.
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2015-09-12 10:45:03 +02:00 |
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Henrik Rydgård
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6ea5540d9f
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Fix path in YCM config file
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2015-09-12 10:40:20 +02:00 |
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Henrik Rydgard
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62b348452d
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Add ARM64 emitter bugfix by HdkR.
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2015-09-10 18:52:31 +02:00 |
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Henrik Rydgard
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c757931779
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Android: Combine the two Java Eclipse projects into one.
Should make it easier to get ndk-gdb going, which I've always had crazy issues with with library projects.
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2015-09-10 18:51:48 +02:00 |
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Henrik Rydgard
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05c625ed06
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Even less file I/O in menu screens, by caching "hasConfig" flag for game info. See #7807
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2015-09-10 17:17:59 +02:00 |
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Unknown W. Brackets
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dd548ba12c
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arm64: Check for unordered in vmin/vmax.
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2015-09-08 20:07:10 -07:00 |
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Unknown W. Brackets
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1fba38fd41
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arm64: Add TST alias to the emitter.
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2015-09-08 20:06:53 -07:00 |
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KentuckyCompass
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c7d24407ee
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tests show PSP doesn't tolerate extra /s at the end in an ISO
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2015-09-07 18:56:18 -07:00 |
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KentuckyCompass
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4f0ec690a7
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Try to fix my whitespace changes
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2015-09-07 18:52:17 -07:00 |
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KentuckyCompass
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aed469ef9a
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Advance a pathLength variable instead of calling .erase() in GetFromPath
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2015-09-07 18:43:10 -07:00 |
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KentuckyCompass
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3f36b476ad
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Add an unordered_map to TreeEntry for faster lookup
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2015-09-07 17:39:17 -07:00 |
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KentuckyCompass
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481eac7184
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more spaces around operators for readability
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2015-09-07 16:44:34 -07:00 |
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KentuckyCompass
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fe9055c98e
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make some things const
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2015-09-07 16:42:57 -07:00 |
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KentuckyCompass
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32bea0c0e3
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Don't copy each name in a loop
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2015-09-07 16:36:40 -07:00 |
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KentuckyCompass
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8fb9403735
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spacing and readability: add spaces around ==, etc
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2015-09-07 16:35:23 -07:00 |
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KentuckyCompass
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b55015992c
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std::string comparison can be faster than strcmp
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2015-09-07 16:31:37 -07:00 |
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KentuckyCompass
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7dcb4c9df7
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Move a loop constant substr call out of a for loop
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2015-09-07 16:29:46 -07:00 |
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Henrik Rydgard
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dc4fb4ca76
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Fix #7884 by fixing silly UI layout bug
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2015-09-07 23:51:25 +02:00 |
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Henrik Rydgard
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2eb45f5016
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Fix #7807. Don't need to read a .ini to check that it exists..
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2015-09-07 23:20:31 +02:00 |
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KentuckyCompass
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766735b9b1
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Tests show PSP is case sensitive for ISO, so skip tolower()
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2015-09-07 14:07:08 -07:00 |
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Henrik Rydgard
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487f184cd9
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Fix #7886 (window scaling issue)
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2015-09-07 22:35:45 +02:00 |
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Henrik Rydgard
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53e80d7f54
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Fix #7940 (analog test screen). "Debounce" doubleclicks.
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2015-09-07 22:27:29 +02:00 |
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Henrik Rydgard
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dbf53ab584
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Use Windows' double-click threshold for detection
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2015-09-07 21:22:58 +02:00 |
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Henrik Rydgard
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70d773f103
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Windows: If touch controls are off, and ingame, toggle fullscreen on doubleclick.
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2015-09-07 21:21:17 +02:00 |
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Henrik Rydgård
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9d05abda69
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Merge pull request #7950 from unknownbrackets/msvc-2015
Fix StringFromFormat() on MSVC 2015
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2015-09-07 20:59:55 +02:00 |
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Unknown W. Brackets
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d403ef6329
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Fix StringFromFormat() on MSVC 2015.
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2015-09-07 10:27:36 -07:00 |
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Unknown W. Brackets
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936ccbf18a
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Fix symbolmap loading issue on MSVC 2015.
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2015-09-07 09:24:15 -07:00 |
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Unknown W. Brackets
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77f0de9b63
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Fix a few more line endings.
Otherwise these will appear dirty often.
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2015-09-07 09:19:15 -07:00 |
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Unknown W. Brackets
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ccda83c6ac
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Merge pull request #7948 from LunaMoo/windows-buildfix
Windows buildfix
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2015-09-07 09:16:56 -07:00 |
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