Commit Graph
18709 Commits
Author SHA1 Message Date
Henrik Rydgard f8a26a417b Quick script to prepare the "learning files" for the font atlas building 2015-01-31 15:26:37 +01:00
Henrik Rydgard 39bbc008f4 Add option to turn off the resampler if native audio sample rate is 44100Hz (sometimes in WASAPI, always in DSOUND) 2015-01-31 12:20:45 +01:00
Henrik Rydgard 24c78ed2f4 Add option to turn off the synchronizing audio resampler. Only available if output sample rate is 44100Hz. 2015-01-31 12:12:29 +01:00
Henrik Rydgard 8ed312988b Update native with yet another Android audio tweak 2015-01-31 11:49:13 +01:00
Henrik Rydgard a72858d15e Turn off the android audio fast path if not actually fast. Might as well use the PSP sample rate then. 2015-01-31 11:47:05 +01:00
Henrik Rydgard 044cc8e950 clock_gettime(MONOTONIC) seems more appropriate than gettimeofday for our purposes.
Reluctant to do this before 1.0 though so I'll leave it as a pull request for now.
2015-01-31 11:35:53 +01:00
Henrik Rydgård c0cffa1d02 Merge pull request #7388 from sum2012/savestatus
Make "Failed to load state" translatable
2015-01-31 11:29:13 +01:00
Henrik Rydgard 7d16a4a0c4 Android: Prevent the user from choosing display resolutions that won't work on their device.
Fixes #7324
2015-01-30 00:28:53 +01:00
Henrik Rydgard 3c9b6c185e Typo fix 2015-01-29 22:47:46 +01:00
Henrik Rydgard ce03d747bc Add a link to the adhoc forum in the networking screen, hoping to reduce my email load :) 2015-01-29 22:15:42 +01:00
sum2012 b7094c7e2a Change to System section 2015-01-29 23:32:13 +08:00
Henrik Rydgard 2df04bab3b Oops, fix mistake in spline drawing 2015-01-29 16:30:52 +01:00
Henrik Rydgard 3801062f76 Oops, forgot one in D3D 2015-01-29 16:06:02 +01:00
Henrik Rydgard 033798c796 Expand spline data into a separate buffer. Prevent overflowing it by reducing the size of spline draws if necessary (but shouldn't really happen).
Might help #7386
2015-01-29 16:04:00 +01:00
sum2012 15c53d40f5 Make "Failed to load state" translatable 2015-01-29 22:59:05 +08:00
Henrik Rydgard 626e2fc2c8 Make the button on the screenshot popup translatable 2015-01-29 15:13:53 +01:00
Henrik Rydgard 2792602252 Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
Henrik Rydgard 74ae85ff0e On Android, default to Frameskip=2 and AutoFrameskip. Should be a better initial experience for most. 2015-01-29 14:31:04 +01:00
Henrik Rydgard 86cee103f3 Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370. 2015-01-29 12:56:17 +01:00
Henrik Rydgard 1467753c35 Don't use a VBO for DrawBuffer drawing. Some crappy ES drivers really don't like dynamic vertex buffers. 2015-01-29 10:35:34 +01:00
Henrik Rydgård f3c3a2ddb4 Merge pull request #7387 from sum2012/gpu
Add "hardware transform error" translate
2015-01-29 00:50:43 +01:00
sum2012 cb039081ac Add "hardware transform error" translate 2015-01-29 07:20:14 +08:00
Henrik Rydgård 2b0b1a5000 Merge pull request #7385 from LunaMoo/cheatmenu
Close cheat menu before editing the file.
2015-01-28 10:24:12 +01:00
LunaMoo 4ef0c14cc8 oops 2015-01-28 09:48:35 +01:00
LunaMoo a7cce0f105 Close cheat menu before editing file. 2015-01-28 09:06:00 +01:00
sum2012 4e25bf91a3 Fix unicode letters in PPSSPP folder 2015-01-28 06:56:41 +08:00
Henrik Rydgård e0377dbe8e Merge pull request #7379 from LunaMoo/CWcheatStuff
Implement CW cheat refresh rate.
2015-01-27 23:32:27 +01:00
sum2012 f172bd78b7 Remove unused line 2015-01-28 06:17:27 +08:00
sum2012 008806c275 Fix as @hrydgard suggest 2015-01-28 06:15:05 +08:00
Henrik Rydgård ba36daf72d Merge pull request #7383 from sum2012/save-osm
Add OSM in Save encryption failed
2015-01-27 22:28:34 +01:00
sum2012 20818f47bd Add OSM in Save encryption failed 2015-01-28 05:26:58 +08:00
Luna 4344d4274c Fix saving refreshing rate for per-game settings 2015-01-27 22:08:59 +01:00
sum2012 dff76dec56 Fix as @Bigpet suggestion 2015-01-27 21:17:07 +08:00
sum2012 12e1cdbbae Attempt to fix Symbian build 2015-01-27 21:11:07 +08:00
sum2012 7b3115e4de Create as UTF-8 format of new cwcheat file
Fix #4300
2015-01-27 19:54:22 +08:00
Luna b954145241 Implement CW cheat refresh rate. 2015-01-27 00:50:50 +01:00
Henrik Rydgard 1079c21e38 Update native, and update README with more 1.0 features 2015-01-27 00:18:04 +01:00
Henrik Rydgard 813c12e40f Thin3d preset GLSL shaders: Make them identical to the old GL-only shaders by adding precision qualifiers 2015-01-27 00:12:11 +01:00
Henrik Rydgård 301a1df48e Merge pull request #7377 from pal1000/work
Add ext/_Output to .gitignore. Fixes #7371
2015-01-26 21:15:28 +01:00
pal1000 26cef7aded Add ext/_Output to .gitignore. Fixes #7371 2015-01-26 22:02:30 +02:00
Henrik Rydgard f55e0abc93 Experiment, trying to fix #7336: Make sure that a clear is the very first thing to happen in a frame.
Also a minor warning fix.
2015-01-26 00:25:48 +01:00
Henrik Rydgård ef22e8549e Update ffmpeg submodule (new GHA patch from Maxim, MacOSX rebuild) 2015-01-25 23:22:39 +01:00
Unknown W. Brackets f1bca47432 Fix shaders leaking on game exit. 2015-01-24 20:36:58 -08:00
Unknown W. Brackets 0d9e0b16dd Fix textures leaking on game exit. 2015-01-24 20:36:01 -08:00
Unknown W. Brackets c6f1552756 Fix a typo causing frag shaders to leak.
Only utility type shaders, though.
2015-01-24 20:33:38 -08:00
Henrik Rydgård 53510f574e Merge pull request #7369 from MrColdbird/master
Cardboard Support for Android
2015-01-24 19:59:15 +01:00
Coldbird 72d5845532 Fixed Indentation + Moved Cardboard Menu 2015-01-24 20:01:09 +01:00
Coldbird 2b940ddf17 Fixed Framebuffer Blitting on Cardboard 2015-01-24 17:39:59 +01:00
Coldbird b08c7012f1 Add Google Cardboard Support 2015-01-24 17:39:59 +01:00
Henrik Rydgard 28cd190e0a Temporary workaround for Debug build linking problem (ffmpeg's static release CRT clashes with static debug CRT) 2015-01-24 16:37:01 +01:00