Henrik Rydgard
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f8a26a417b
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Quick script to prepare the "learning files" for the font atlas building
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2015-01-31 15:26:37 +01:00 |
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Henrik Rydgard
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39bbc008f4
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Add option to turn off the resampler if native audio sample rate is 44100Hz (sometimes in WASAPI, always in DSOUND)
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2015-01-31 12:20:45 +01:00 |
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Henrik Rydgard
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24c78ed2f4
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Add option to turn off the synchronizing audio resampler. Only available if output sample rate is 44100Hz.
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2015-01-31 12:12:29 +01:00 |
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Henrik Rydgard
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8ed312988b
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Update native with yet another Android audio tweak
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2015-01-31 11:49:13 +01:00 |
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Henrik Rydgard
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a72858d15e
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Turn off the android audio fast path if not actually fast. Might as well use the PSP sample rate then.
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2015-01-31 11:47:05 +01:00 |
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Henrik Rydgard
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044cc8e950
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clock_gettime(MONOTONIC) seems more appropriate than gettimeofday for our purposes.
Reluctant to do this before 1.0 though so I'll leave it as a pull request for now.
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2015-01-31 11:35:53 +01:00 |
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Henrik Rydgård
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c0cffa1d02
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Merge pull request #7388 from sum2012/savestatus
Make "Failed to load state" translatable
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2015-01-31 11:29:13 +01:00 |
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Henrik Rydgard
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7d16a4a0c4
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Android: Prevent the user from choosing display resolutions that won't work on their device.
Fixes #7324
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2015-01-30 00:28:53 +01:00 |
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Henrik Rydgard
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3c9b6c185e
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Typo fix
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2015-01-29 22:47:46 +01:00 |
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Henrik Rydgard
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ce03d747bc
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Add a link to the adhoc forum in the networking screen, hoping to reduce my email load :)
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2015-01-29 22:15:42 +01:00 |
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sum2012
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b7094c7e2a
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Change to System section
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2015-01-29 23:32:13 +08:00 |
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Henrik Rydgard
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2df04bab3b
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Oops, fix mistake in spline drawing
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2015-01-29 16:30:52 +01:00 |
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Henrik Rydgard
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3801062f76
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Oops, forgot one in D3D
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2015-01-29 16:06:02 +01:00 |
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Henrik Rydgard
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033798c796
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Expand spline data into a separate buffer. Prevent overflowing it by reducing the size of spline draws if necessary (but shouldn't really happen).
Might help #7386
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2015-01-29 16:04:00 +01:00 |
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sum2012
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15c53d40f5
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Make "Failed to load state" translatable
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2015-01-29 22:59:05 +08:00 |
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Henrik Rydgard
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626e2fc2c8
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Make the button on the screenshot popup translatable
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2015-01-29 15:13:53 +01:00 |
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Henrik Rydgard
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2792602252
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Pass the game selection screen audio through the resampler. Fixes #7316 .
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2015-01-29 14:58:03 +01:00 |
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Henrik Rydgard
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74ae85ff0e
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On Android, default to Frameskip=2 and AutoFrameskip. Should be a better initial experience for most.
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2015-01-29 14:31:04 +01:00 |
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Henrik Rydgard
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86cee103f3
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Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370.
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2015-01-29 12:56:17 +01:00 |
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Henrik Rydgard
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1467753c35
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Don't use a VBO for DrawBuffer drawing. Some crappy ES drivers really don't like dynamic vertex buffers.
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2015-01-29 10:35:34 +01:00 |
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Henrik Rydgård
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f3c3a2ddb4
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Merge pull request #7387 from sum2012/gpu
Add "hardware transform error" translate
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2015-01-29 00:50:43 +01:00 |
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sum2012
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cb039081ac
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Add "hardware transform error" translate
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2015-01-29 07:20:14 +08:00 |
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Henrik Rydgård
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2b0b1a5000
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Merge pull request #7385 from LunaMoo/cheatmenu
Close cheat menu before editing the file.
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2015-01-28 10:24:12 +01:00 |
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LunaMoo
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4ef0c14cc8
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oops
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2015-01-28 09:48:35 +01:00 |
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LunaMoo
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a7cce0f105
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Close cheat menu before editing file.
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2015-01-28 09:06:00 +01:00 |
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sum2012
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4e25bf91a3
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Fix unicode letters in PPSSPP folder
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2015-01-28 06:56:41 +08:00 |
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Henrik Rydgård
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e0377dbe8e
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Merge pull request #7379 from LunaMoo/CWcheatStuff
Implement CW cheat refresh rate.
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2015-01-27 23:32:27 +01:00 |
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sum2012
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f172bd78b7
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Remove unused line
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2015-01-28 06:17:27 +08:00 |
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sum2012
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008806c275
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Fix as @hrydgard suggest
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2015-01-28 06:15:05 +08:00 |
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Henrik Rydgård
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ba36daf72d
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Merge pull request #7383 from sum2012/save-osm
Add OSM in Save encryption failed
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2015-01-27 22:28:34 +01:00 |
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sum2012
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20818f47bd
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Add OSM in Save encryption failed
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2015-01-28 05:26:58 +08:00 |
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Luna
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4344d4274c
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Fix saving refreshing rate for per-game settings
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2015-01-27 22:08:59 +01:00 |
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sum2012
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dff76dec56
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Fix as @Bigpet suggestion
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2015-01-27 21:17:07 +08:00 |
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sum2012
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12e1cdbbae
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Attempt to fix Symbian build
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2015-01-27 21:11:07 +08:00 |
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sum2012
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7b3115e4de
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Create as UTF-8 format of new cwcheat file
Fix #4300
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2015-01-27 19:54:22 +08:00 |
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Luna
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b954145241
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Implement CW cheat refresh rate.
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2015-01-27 00:50:50 +01:00 |
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Henrik Rydgard
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1079c21e38
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Update native, and update README with more 1.0 features
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2015-01-27 00:18:04 +01:00 |
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Henrik Rydgard
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813c12e40f
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Thin3d preset GLSL shaders: Make them identical to the old GL-only shaders by adding precision qualifiers
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2015-01-27 00:12:11 +01:00 |
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Henrik Rydgård
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301a1df48e
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Merge pull request #7377 from pal1000/work
Add ext/_Output to .gitignore. Fixes #7371
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2015-01-26 21:15:28 +01:00 |
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pal1000
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26cef7aded
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Add ext/_Output to .gitignore. Fixes #7371
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2015-01-26 22:02:30 +02:00 |
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Henrik Rydgard
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f55e0abc93
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Experiment, trying to fix #7336: Make sure that a clear is the very first thing to happen in a frame.
Also a minor warning fix.
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2015-01-26 00:25:48 +01:00 |
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Henrik Rydgård
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ef22e8549e
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Update ffmpeg submodule (new GHA patch from Maxim, MacOSX rebuild)
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2015-01-25 23:22:39 +01:00 |
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Unknown W. Brackets
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f1bca47432
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Fix shaders leaking on game exit.
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2015-01-24 20:36:58 -08:00 |
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Unknown W. Brackets
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0d9e0b16dd
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Fix textures leaking on game exit.
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2015-01-24 20:36:01 -08:00 |
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Unknown W. Brackets
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c6f1552756
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Fix a typo causing frag shaders to leak.
Only utility type shaders, though.
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2015-01-24 20:33:38 -08:00 |
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Henrik Rydgård
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53510f574e
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Merge pull request #7369 from MrColdbird/master
Cardboard Support for Android
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2015-01-24 19:59:15 +01:00 |
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Coldbird
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72d5845532
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Fixed Indentation + Moved Cardboard Menu
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2015-01-24 20:01:09 +01:00 |
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Coldbird
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2b940ddf17
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Fixed Framebuffer Blitting on Cardboard
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2015-01-24 17:39:59 +01:00 |
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Coldbird
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b08c7012f1
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Add Google Cardboard Support
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2015-01-24 17:39:59 +01:00 |
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Henrik Rydgard
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28cd190e0a
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Temporary workaround for Debug build linking problem (ffmpeg's static release CRT clashes with static debug CRT)
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2015-01-24 16:37:01 +01:00 |
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