Henrik Rydgård
19049cffbe
Merge pull request #1675 from unknownbrackets/perf
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Adjust some cycle eating and add to a couple funcs
2013-05-05 00:33:31 -07:00
Henrik Rydgård
786aef0990
Merge pull request #1670 from PeterTh/master
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Bicubic texture upsampling
2013-05-05 00:27:09 -07:00
Unknown W. Brackets
bd692ddf66
Check for low GPU memory and try to disable cache.
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This may help with phones and even desktops without much VRAM/RAM.
Normally OpenGL will copy between them, though, so it should not happen
often, especially not on desktops.
2013-05-05 00:00:22 -07:00
Unknown W. Brackets
8ffbdc32e6
Eat some cycles in sceGeListUpdateStallAddr().
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Another common function. Per real PSP timing.
2013-05-04 23:42:11 -07:00
Unknown W. Brackets
2df10e9b69
Add more accurate cycles in sceRtc and sceDisplay.
2013-05-04 23:42:11 -07:00
Unknown W. Brackets
bf826ed9c1
Correct delay for sceKernelDelayThread(0).
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It's not 200 for 0, more like 100ish.
2013-05-04 23:42:10 -07:00
Unknown W. Brackets
f1f2cf0603
Replace some hleEatCycles() with actual PSP timing.
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Measured several runs at 8 per run with test overhead check.
2013-05-04 23:42:10 -07:00
Unknown W. Brackets
5b970d76e3
Use SSE2 in the texture hashing function.
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Speeds it up significantly, but only when it's called a lot.
2013-05-04 21:39:12 -07:00
Unknown W. Brackets
02c88b9517
Add a secondary texture cache again.
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This time, only used when invalidations happen several times, but not
too often, and still hashes the entire texture.
2013-05-04 20:33:31 -07:00
Unknown W. Brackets
608f469b54
Minor cleanup to tex hash and clut check.
2013-05-04 19:16:52 -07:00
cv4720120318
86e207ea85
Change Frameskip as an adjustable option, add VPS limit option.
2013-05-05 07:56:59 +08:00
Peter Thoman
e7b382dc57
__forceinline doesn't make a measureable difference here, so no need to make the code nonstandard
2013-05-05 01:49:16 +02:00
Peter Thoman
f49cc04c7d
Merge branch 'master' of https://github.com/hrydgard/ppsspp
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Conflicts:
Windows/resource.h
2013-05-05 01:38:47 +02:00
Peter Thoman
bfe1cb9ca2
Added bicubic texture filtering and hybrid bicubic texture filtering options
2013-05-05 01:27:15 +02:00
Henrik Rydgård
e797ed7f95
Merge pull request #1669 from unknownbrackets/fbo-fix
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When displaying an FBO, pick the most recent used
2013-05-04 15:38:52 -07:00
Unknown W. Brackets
353528b63d
When displaying an FBO, pick the most recent used.
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Fixes flicker in Jewel Summoner, and black screen in Shadow of Destiny.
2013-05-04 15:36:24 -07:00
Unknown W. Brackets
fd0c368037
Fix texfunc disasm missing color doubling.
2013-05-04 15:36:23 -07:00
Henrik Rydgard
e254dbf6aa
Delete junk from Windows/resource.h . More cursor stuff.
2013-05-04 23:54:22 +02:00
nachume
4821d7f7bd
Add Symbol of some of the SJIS.
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Add "碧" to KANJI_LEARNING_ORDER_ADDTIONAL
Add kanjifilter SJIS partition table (KANJI_SJIS_LX)
FIX Not float variable initialization vertOffset.
2013-05-05 06:25:00 +09:00
Henrik Rydgard
d053d3c8b4
Windows Cursor fixes: Show mouse cursor in menu in fullscreen. Remove ClipCursor calls, not necessary.
2013-05-04 23:21:51 +02:00
Henrik Rydgård
dfd07cd37c
Merge pull request #1667 from unknownbrackets/gpu-minor
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If unspecified, default normal to 0, 0, 1
2013-05-04 13:31:14 -07:00
Unknown W. Brackets
a0e6917ee8
If unspecified, default normal to 0, 0, 1.
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Fixes Trails in the Sky buttons and improves Kingdom Hearts lighting.
2013-05-04 13:23:50 -07:00
Henrik Rydgård
4cf3a3580b
Merge pull request #1664 from unknownbrackets/atrac-fix
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Correct savestate logic in atrac
2013-05-04 09:43:37 -07:00
Henrik Rydgård
a1d67c834e
Merge pull request #1665 from raven02/patch-7
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Add ffmpeg as submodule
2013-05-04 09:43:10 -07:00
raven02
368e5fe7d8
Add ffmpeg as submodule
2013-05-05 00:31:33 +08:00
Unknown W. Brackets
0613e4b20d
Correct savestate logic in atrac.
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Not 100% sure it works though, it doesn't crash and games run.
USE_FFMPEG builds with this change.
2013-05-04 09:30:06 -07:00
Henrik Rydgard
1d6c36585e
Update native and lang
2013-05-04 17:56:32 +02:00
Henrik Rydgard
3edf239571
Remove use of clock_gettime in favor of gettimeofday.
2013-05-04 17:55:01 +02:00
Henrik Rydgard
34b1c24daf
Buildfix for some new compiler
2013-05-04 17:46:44 +02:00
Henrik Rydgård
d952f7413b
Merge pull request #1662 from raven02/patch-6
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Basic Atrac3 Support in sceAtrac using ffmpeg
2013-05-04 07:34:24 -07:00
Henrik Rydgård
99227561cd
Merge pull request #1663 from nachume/ebootbin
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ISO that replaced EBOOT.BIN(DLC update) is playable.
2013-05-04 05:30:59 -07:00
nachume
dd2fbd3401
typo SysMemUserForUser_FE707FDF.
2013-05-04 20:46:41 +09:00
nachume
2181b76c42
ISO that replaced EBOOT.BIN is playable.
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implement LoadExecForUer_362A956B() and sceKernelRegisterExitCallback.
Add some ERROR define on kernel.h. I was referring to the jpcsp.
2013-05-04 20:34:33 +09:00
raven02
4373c1170d
Basic Atrac3 Support in sceAtrac using ffmpeg
2013-05-04 16:00:00 +08:00
Henrik Rydgård
55561832b5
Merge pull request #1657 from raven02/patch-5
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Add Texture Deposterize option to Android/iOS build
2013-05-04 00:02:58 -07:00
raven02
25ab317e9d
Add Deposterize option to Android/iOS build
2013-05-04 02:36:16 +08:00
Henrik Rydgard
e23b226789
Update README.md to have the right build instructions for Android.
2013-05-03 18:32:02 +02:00
Henrik Rydgard
ba71ac43cb
Restore BOM in UI/MenuScreens.cpp
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Conflicts:
UI/MenuScreens.cpp
2013-05-03 18:22:48 +02:00
Henrik Rydgård
5c2b337526
Merge pull request #1652 from PeterTh/master
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Add Texture Deposterization
2013-05-03 08:06:27 -07:00
Sacha
279158a010
Buildfix (Harmattan and Blackberry): stdlib is required for abs(int).
2013-05-04 00:32:25 +10:00
Peter Thoman
3ede2b69cb
Drop std:: from bind in deposterize, I want to avoid breaking builds again if at all possible
2013-05-03 16:26:02 +02:00
Peter Thoman
3c2ee6bd65
Added texture deposterization option
2013-05-03 16:26:02 +02:00
Sacha
ac9f271078
Buildfix. Was meant to be from unsigned int to u8.
2013-05-04 00:08:38 +10:00
Sacha
e0ef9a9505
Buildfix (all C++0x compilers). Drop the std::, do a static_cast for narrowing conversion as required by C++0x spec.
2013-05-04 00:06:41 +10:00
Henrik Rydgård
3ddf1d016a
Merge pull request #1649 from raven02/patch-4
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Minor UI fix
2013-05-03 07:03:51 -07:00
raven02
4286c8e031
Minor UI fix
2013-05-03 21:29:45 +08:00
Henrik Rydgård
9f76a533ad
Merge pull request #1648 from PeterTh/master
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Scaler cleaning, speedup
2013-05-03 05:49:23 -07:00
Henrik Rydgård
203e3c9903
Merge pull request #74 from PeterTh/master
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When processing a parallel loop, save some context switching by processing one chunk on the calling thread
2013-05-03 05:46:36 -07:00
Peter Thoman
f4f0a958d3
Applied loop tiling/strip mining to algorithms where it makes sense
2013-05-03 14:38:24 +02:00
Peter Thoman
5835fe293a
When processing a parallel loop, save some context switching by processing one chunk on the calling thread
2013-05-03 14:27:34 +02:00