arnastia
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5a1071f157
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Framebuffers are now read to system memory every third frame (done in Framebuffer::DecimateFBOs()).
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2013-07-02 14:10:20 +01:00 |
|
arnastia
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796800adfd
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CPUConvert is now FramebuffersCPUConvert; allocated memory addressed by fb_address is now used in packing code for both OpenGL and OpenGL ES; some code cleanup, most of it pixel format conversion code.
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2013-07-02 14:08:59 +01:00 |
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Kingcom
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c41b08f9e2
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Add expression parser to breakpoints
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2013-07-02 11:51:29 +02:00 |
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oioitff
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97c6b96408
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Remove IsAudioEnd(), use IsNoAudioData() instead.
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2013-07-02 17:20:46 +08:00 |
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raven02
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80d8e9dbfa
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Add bit more logging for mono/stereo atrac3/3+ audio
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2013-07-02 16:06:31 +08:00 |
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Kingcom
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15eb8c8657
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Breakpoint window
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2013-07-02 00:20:19 +02:00 |
|
arnastia
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2e5e5e7a62
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Pixel format switch (should work for both ATI/AMD and Nvidia);
Code cleanup;
Update submodules.
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2013-07-01 21:51:24 +01:00 |
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Kingcom
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0adc9c560b
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New breakpoint window design
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2013-07-01 22:04:03 +02:00 |
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arnastia
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7824f3c09f
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Merge remote-tracking branch 'upstream/master'
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2013-07-01 18:59:44 +01:00 |
|
arnastia
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5099140813
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Fixed rendering glitch caused by calling ReadFramebuffersToMem for unfinished framebuffers (non-displayed framebuffers are now read at the beginning of next frame);
Fix reversed pixel format for 32-bit textures on Nvidia cards.
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2013-07-01 18:35:38 +01:00 |
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oioitff
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9c11d0542c
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Do savestate for mpegheader.
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2013-07-02 01:26:31 +08:00 |
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oioitff
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e503ed15ec
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Try to open MediaEngine as a real PSP.
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2013-07-02 01:04:19 +08:00 |
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Henrik Rydgård
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925b3bc702
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Update native
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2013-07-01 18:10:33 +02:00 |
|
Henrik Rydgård
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df725ca333
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update native
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2013-07-01 18:10:30 +02:00 |
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Henrik Rydgård
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94f5e57cfc
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Merge pull request #92 from Kingcom/native
Android buildfix
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2013-07-01 09:10:04 -07:00 |
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Kingcom
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57c3f97c0a
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Fix android build.
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2013-07-01 17:58:51 +02:00 |
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Henrik Rydgård
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38895e0bfb
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Merge pull request #2569 from unknownbrackets/fbo-scale
Copy only a screen's worth of pixels from FBO to output
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2013-07-01 08:36:06 -07:00 |
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Henrik Rydgård
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c28109dfa0
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Merge pull request #2576 from Kingcom/master
Expression parser update
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2013-07-01 08:23:42 -07:00 |
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raven02
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6a1b6407fd
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Fix depth issues in multiple games
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2013-07-01 23:03:34 +08:00 |
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Henrik Rydgård
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c5afb87dd4
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Merge pull request #2559 from raven02/patch-3
Add fake glowing effect to save icon and use 'NEW DATA' as real PSP does
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2013-07-01 08:01:49 -07:00 |
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Henrik Rydgård
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9b84f05d16
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Merge pull request #2568 from raven02/patch-4
HW/SW T&L: remove multiple with 2.0
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2013-07-01 07:33:48 -07:00 |
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Henrik Rydgård
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c1e2834c17
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Merge pull request #2575 from thedax/sceNetAndHttpStubs
Add a number of sceHttp* stubs
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2013-07-01 07:33:04 -07:00 |
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Henrik Rydgård
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a47d53c712
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Merge pull request #2574 from unknownbrackets/bad-file-crash
Don't crash when a block device can't be created
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2013-07-01 07:32:11 -07:00 |
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Henrik Rydgård
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e5f75c4284
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Merge pull request #91 from Kingcom/native
Move expression parser to native
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2013-07-01 07:31:29 -07:00 |
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raven02
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66c1f59b42
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Small fix to right border
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2013-07-01 21:07:52 +08:00 |
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raven02
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ae796ad5c7
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Add fake glowing effect to save icon
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2013-07-01 20:42:10 +08:00 |
|
arnastia
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9696948a60
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Pixels should now be read correctly on ATI cards (tested on ATI Mobility Radeon HD5165); Visual artifacts on blank areas after rendering second quad remain.
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2013-07-01 13:22:19 +01:00 |
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The Dax
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db7e90c23e
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Fix parameter values in func wrapper.
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2013-07-01 04:29:48 -04:00 |
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Kingcom
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fb2025774a
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Added reference to android makefile
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2013-07-01 10:24:36 +02:00 |
|
Kingcom
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c24433b1e2
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Remove remaining instances of stricmp
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2013-07-01 10:01:49 +02:00 |
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Kingcom
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42877f5a1f
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Disable binary detection when defaultrad is 16
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2013-07-01 10:00:45 +02:00 |
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The Dax
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a6dabfb5d2
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Add a number of sceHttp* stubs; fixes hangs in LBP and the Monster Hunter series, when trying to go online or download DLC, and probably in other games too.
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2013-07-01 04:00:41 -04:00 |
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Unknown W. Brackets
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c8102b708a
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Don't crash when a block device can't be created.
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2013-07-01 00:33:19 -07:00 |
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Henrik Rydgård
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7c07f42e3e
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Merge pull request #2550 from codebase7/master
Allow user to define path to ffmpeg libraries
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2013-06-30 23:59:26 -07:00 |
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Unknown W. Brackets
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5bb16e7f40
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Actually, mark BGR5650 as full alpha.
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2013-06-30 23:58:10 -07:00 |
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Unknown W. Brackets
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94cbb5dcd1
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Never use textureFullAlpha w/ framebuffer textures.
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2013-06-30 23:56:24 -07:00 |
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Unknown W. Brackets
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cc36da061b
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These are in gstate_c, don't need externs.
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2013-06-30 23:56:23 -07:00 |
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Unknown W. Brackets
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0e5f741a48
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Properly scale FBOs on copy to output.
Fixes Tales of Destiny 2 and Star Ocean when buffered rendering is on.
Should only draw the top left 480x272.
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2013-06-30 23:56:22 -07:00 |
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Henrik Rydgård
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7c681973f5
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Merge pull request #2570 from unknownbrackets/perf
Small performance improvements (textures, shader lookup)
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2013-06-30 23:46:03 -07:00 |
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Henrik Rydgård
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36d0ec8390
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Merge pull request #2567 from unknownbrackets/debugger
Rewrite CBreakPoints, fix MemCheck bugs
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2013-06-30 23:41:13 -07:00 |
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Henrik Rydgård
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24b2bfd535
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Merge pull request #2566 from JulianoAmaralChaves/patch-1
Improvements in the location and layout of the menus
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2013-06-30 23:39:46 -07:00 |
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Henrik Rydgård
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1f647f8a67
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Merge pull request #2572 from oioitff/mpeg-fix
Implement scePsmfSpecifyStreamWithStreamType and scePsmfSpecifyStreamWithStreamTypeNumber
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2013-06-30 23:39:06 -07:00 |
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Daniel Dressler
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cace0b3a65
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Remove wrong copyright notice
Copy & paste error. File itself was copied from a file I
created in ppsspp.
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2013-06-30 23:38:28 -07:00 |
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Henrik Rydgård
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a23553a834
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Merge pull request #2571 from unknownbrackets/windows-ui
Fix delay when quitting with game paused
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2013-06-30 23:38:10 -07:00 |
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oioitff
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c93a1b6f33
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Implement scePsmfSpecifyStreamWithStreamType
and scePsmfSpecifyStreamWithStreamTypeNumber.
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2013-07-01 14:02:12 +08:00 |
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Unknown W. Brackets
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27826999de
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Don't show a dialog on quit when EmuThread hangs.
It's not like it will prevent PPSSPP from quitting.
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2013-06-30 22:50:58 -07:00 |
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Daniel Dressler
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20399b9d6c
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Make key mapping screen save changes
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2013-06-30 22:48:15 -07:00 |
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Unknown W. Brackets
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e6bb49fb0d
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Allow Core_WaitInactive() when already inactive.
It's being called unconditionally now, it was changed in the other one, so
I guess it needs changing here.
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2013-06-30 22:47:39 -07:00 |
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Daniel Dressler
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91114ba605
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Add missing SDL keycode translation pairs
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2013-06-30 22:25:16 -07:00 |
|
Daniel Dressler
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643133238f
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Make emu core use key mapped keys
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2013-06-30 21:43:01 -07:00 |
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