Unknown W. Brackets
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75c86c95a0
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Show cores correctly on ARM64.
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2015-06-26 21:39:48 -07:00 |
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Unknown W. Brackets
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b3aa6d89e9
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Fix UBFX encoding (thanks SonicAdvance1.)
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2015-06-26 21:27:03 -07:00 |
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LunaMoo
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dc21c6d634
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Disable changing PSP mode when game is running.
It causes crashes in games actually using the extra memory.
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2015-06-26 03:08:38 +02:00 |
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Unknown W. Brackets
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ce23ca1d92
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Fix insta-crash on AArch64.
Or, hopefully. Not actually tested.
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2015-06-23 22:44:02 -07:00 |
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Unknown W. Brackets
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1e3beadb7b
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Fix insta-crash on AArch64.
Oops, missed an eglGetProcAddress().
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2015-06-23 22:42:48 -07:00 |
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oscdis
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76e9a03f5b
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Joystick hot-plugging for SDL.
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2015-06-23 23:13:23 +09:00 |
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Unknown W. Brackets
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a5cfd1a319
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Oops, typo.
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2015-06-21 19:58:42 -07:00 |
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Henrik Rydgard
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3587b36f86
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Minor cleanups in BackgroundAudio and ARM64 vtx dec. Update native.
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2015-06-22 00:09:02 +02:00 |
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Henrik Rydgård
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e9414c238d
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Merge pull request #274 from unknownbrackets/profiler-recurse
Allow recursion in the frame profiler
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2015-06-21 22:01:46 +02:00 |
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Unknown W. Brackets
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2013034bd6
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d3d9: Log better when offscreen surface fails.
We're getting reporting that this is happening.
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2015-06-21 12:50:02 -07:00 |
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Unknown W. Brackets
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33d8c3c1af
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Don't report software clut zeroing.
This has been tested, no need to report anymore.
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2015-06-21 12:25:38 -07:00 |
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Unknown W. Brackets
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71c48278a9
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Update native (Linux ARM/EGL buildfix.)
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2015-06-21 12:25:05 -07:00 |
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Unknown W. Brackets
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ad73a39e4e
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Allow recursion in the frame profiler.
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2015-06-21 12:20:08 -07:00 |
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Unknown W. Brackets
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6eeecbc5af
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Avoid pulling in EGL except where needed.
Seems to pull in X11, which pulls in a bunch of defines we don't want.
This fixes compilation on such systems.
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2015-06-21 12:11:00 -07:00 |
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Unknown W. Brackets
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ce4e593b31
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Merge pull request #7816 from vnctdj/master
Fix wrong translation category
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2015-06-21 09:52:36 -07:00 |
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vnctdj
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c3339f982a
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Fix wrong translation category
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2015-06-21 16:49:21 +02:00 |
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Sacha
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c27e634795
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Blackberry: Fix build. Blackberry doesn't support XOPEN_SOURCE=700.
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2015-06-17 17:32:13 +10:00 |
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Unknown W. Brackets
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0597b92998
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For consistency, push fp regs here too.
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2015-06-14 09:24:56 -07:00 |
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Unknown W. Brackets
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7f812071a7
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Oops, move Screenshot.cpp in MSVC project.
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2015-06-14 09:21:54 -07:00 |
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Unknown W. Brackets
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0c0a5741b8
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Fix another dumb mistake in video swizzling.
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2015-06-14 09:21:13 -07:00 |
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Henrik Rydgard
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23004409bd
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Add another missing check for VRAM address before swizzling media
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2015-06-14 14:03:45 +02:00 |
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Henrik Rydgard
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e848247f88
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ARM64: Also save FP registers around the JIT dispatcher loop
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2015-06-14 13:03:46 +02:00 |
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Henrik Rydgard
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aa194f1e78
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Improve some logging in profiler
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2015-06-14 13:01:21 +02:00 |
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Henrik Rydgard
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2c05334d47
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ARM64: Fix bug where we didn't save the FP registers correctly in the vertex decoder.
Also port a few ops from dolphin's ARM64 emitter.
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2015-06-14 12:56:44 +02:00 |
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Henrik Rydgard
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4f3d18fcb7
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Only swizzle written video if actually writing to VRAM
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2015-06-14 12:07:09 +02:00 |
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Henrik Rydgard
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7e55b3ec96
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Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
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2015-06-14 11:32:13 +02:00 |
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Henrik Rydgard
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cc6db7a8df
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Declare DoTexSwizzle16 outside #ifdef _M_SSE, fixing build on ARM
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2015-06-14 11:25:18 +02:00 |
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Henrik Rydgard
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3b548a1fd0
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Update lang
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2015-06-14 11:07:18 +02:00 |
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Henrik Rydgård
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b7b8d331ce
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Merge pull request #7811 from unknownbrackets/video-swizzle
Swizzle video data when writing to VRAM mirors
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2015-06-14 11:04:37 +02:00 |
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Unknown W. Brackets
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e9094872d8
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Oops, don't move imgbuf so we can free it.
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2015-06-13 16:29:56 -07:00 |
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Unknown W. Brackets
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401bd35691
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Swizzle video texture data on write to mirrors.
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2015-06-13 16:29:56 -07:00 |
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Unknown W. Brackets
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edb55f5bea
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Merge branch 'travis'
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2015-06-13 16:29:34 -07:00 |
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Unknown W. Brackets
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f3f27694c0
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Try to fix Qt build on Travis.
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2015-06-13 16:15:14 -07:00 |
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Unknown W. Brackets
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47d6c50a20
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Make sure we have GL headers.
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2015-06-13 15:57:52 -07:00 |
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Unknown W. Brackets
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cd000573a6
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Make sure add-apt-repository is installed.
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2015-06-13 15:50:10 -07:00 |
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Henrik Rydgård
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4a0ae081fc
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Merge pull request #7793 from alucryd/system_ffmpeg
Try to dynamically link against system ffmpeg when possible
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2015-06-14 00:03:43 +02:00 |
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Henrik Rydgard
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159c8baeef
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Do framebuffer download color conversion using the CPU on old nVidias.
May fix issue 228 in the native project.
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2015-06-13 11:27:06 +02:00 |
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Henrik Rydgård
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00e57b1483
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Merge pull request #7808 from hrydgard/savedata-screen
Savedata management screen
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2015-06-12 23:18:25 +02:00 |
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Henrik Rydgard
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56ed0f9b92
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Localization fixes
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2015-06-12 23:18:07 +02:00 |
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Henrik Rydgard
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556eeef222
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Move savedata manager to a new Tools category in Settings
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2015-06-12 20:37:42 +02:00 |
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Henrik Rydgard
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954735bde6
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Recursive size calculation for PBP directory games. Other minor updates
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2015-06-12 19:48:25 +02:00 |
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Henrik Rydgard
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2a88b1e58d
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Buildfix for gcc
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2015-06-12 14:55:51 +02:00 |
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Henrik Rydgard
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b56f21e4f0
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More savedata UI polish
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2015-06-12 14:46:34 +02:00 |
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Henrik Rydgard
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29514408af
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Improve savedata UI layout more, fix deletion of save states
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2015-06-12 12:39:22 +02:00 |
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Henrik Rydgard
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ba829ad4aa
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Fix crash bug in DrawText on Windows, clip TextView text if too large
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2015-06-12 12:38:48 +02:00 |
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Henrik Rydgard
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00094e0fcc
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More work on savedata UI.
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2015-06-12 11:40:50 +02:00 |
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Henrik Rydgard
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381e0c0fe3
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Implement basic savedata UI. Not much actual functionality yet but can browse saves and states.
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2015-06-11 23:59:02 +02:00 |
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Henrik Rydgard
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f356b0c644
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Minor swrast opt
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2015-06-11 20:23:53 +02:00 |
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Henrik Rydgard
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084aad74c3
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Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen.
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2015-06-11 20:22:16 +02:00 |
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Henrik Rydgard
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32a75bea46
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Add an FLOG if profiler depth goes negative. Make Crash()/FLOG actually crash on win64.
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2015-06-11 18:43:59 +02:00 |
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