Henrik Rydgard
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a19ea78b4b
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Consolidate the texture scaler code.
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2015-04-08 22:52:49 +02:00 |
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Unknown W. Brackets
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10049e62a8
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Allocate the xBRZ buffer only when actually used.
This way if scaling is off, we don't have to worry about potentially
eating more RAM on any platform.
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2015-02-21 15:51:02 -08:00 |
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Henrik Rydgard
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cae58cafee
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Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf5, reversing
changes made to 41001637ce.
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2015-01-22 19:53:32 +01:00 |
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Henrik Rydgard
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7faddd6100
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Consolidate the two TextureScaler copies into one.
Also lets us clean up ColorConv slightly.
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2015-01-20 17:32:55 +01:00 |
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Henrik Rydgard
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ab4987bc20
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Update to latest version of "native"
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2013-05-31 23:10:58 +02:00 |
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Peter Thoman
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bfe1cb9ca2
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Added bicubic texture filtering and hybrid bicubic texture filtering options
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2013-05-05 01:27:15 +02:00 |
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Peter Thoman
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3c2ee6bd65
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Added texture deposterization option
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2013-05-03 16:26:02 +02:00 |
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Peter Thoman
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f4f0a958d3
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Applied loop tiling/strip mining to algorithms where it makes sense
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2013-05-03 14:38:24 +02:00 |
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Peter Thoman
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7d2fd0ea31
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Removed Bilinear texture filtering option
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2013-05-03 10:29:29 +02:00 |
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Peter Thoman
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d70641d3f2
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Manual merge
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2013-05-02 14:25:18 +02:00 |
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Peter Thoman
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7ae3894365
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Added functionality for hybrid scaling (not yet working)
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2013-05-02 14:09:46 +02:00 |
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Henrik Rydgard
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a125da7af6
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Don't scale textures in "kernel" memory (like the 2048x2048 PPGe texture).
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2013-05-02 10:18:26 +02:00 |
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Sacha
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ae9490ad30
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Use boost to do C++11 features on Symbian. Use namespaces.
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2013-05-02 15:46:41 +10:00 |
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Peter Thoman
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3e5023ea97
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Refactored Texture Scaling, changed options & gui to separately select scaling level and method
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2013-05-01 23:55:34 +02:00 |
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Peter Thoman
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95e6a5c4ea
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Adjusted Texture Scaler to use global threadpool
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2013-05-01 14:12:10 +02:00 |
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Peter Thoman
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af68180319
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Parallelized texture scaling
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2013-05-01 14:12:09 +02:00 |
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Peter Thoman
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5e918a644f
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Moved texture scaling to separate file
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2013-05-01 14:12:09 +02:00 |
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