Unknown W. Brackets
1c0d880bc3
Support the alignment option in tlspl objects.
2015-02-21 15:50:19 -08:00
Unknown W. Brackets
3bfe7102e3
Handle the priority attribute for tlspls.
2015-02-21 15:50:18 -08:00
Unknown W. Brackets
ccaa75ec53
Don't return an error for double tls free.
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Apparently, that's a-okay.
2015-02-21 15:50:17 -08:00
Unknown W. Brackets
be1e7cfb37
Fix waiting tlspl result, address not block num.
2015-02-21 15:50:17 -08:00
Unknown W. Brackets
76dfbc7436
Clear tls blocks before alloc and after free.
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The PSP actually does both, so let's do it too.
2015-02-21 15:50:16 -08:00
Unknown W. Brackets
abd03bd597
Fix size handling in sceKernelReferTlsplStatus().
2015-02-21 15:50:16 -08:00
Unknown W. Brackets
baca1ab901
Handle other threads properly when deleting tlspls.
2015-02-21 15:50:15 -08:00
Unknown W. Brackets
f52cb71300
Use an aligned blocksize for TLS.
2015-02-21 15:50:15 -08:00
Unknown W. Brackets
dd07a0596b
Free TLS on thread end.
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PSP does this so we should too. Not yet cleaning up completely.
2015-02-21 15:50:14 -08:00
Unknown W. Brackets
4c15afa905
Allow multiple replacements on the same func.
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Or, more specifically, hooks. This allows enter and exit on the same
func, which can obviously be useful for debugging.
2015-02-21 15:48:09 -08:00
Henrik Rydgard
879baec692
With this, Jak and Daxter works again (but does warn at startup and has one illegal GetPointer later).
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I really don't understand what's going on..
2015-02-21 13:07:13 +01:00
Henrik Rydgard
1ecfd6cebc
More replacement function accuracy improvements. Makes J&D happy, "fixing" #7502 .
2015-02-20 00:17:47 +01:00
Henrik Rydgard
23492d8d90
Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502
2015-02-19 11:16:16 +01:00
daniel229
f8378d0d7f
sceSfmt19937 fix
2015-02-16 23:38:45 +08:00
Henrik Rydgard
7f51cd6003
Cleaner fix for compilation problem in SFMT.h, though had to patch it.
2015-02-15 23:14:54 +01:00
daniel229
aa4822bedb
Chang pointers type.
2015-02-15 19:05:34 +08:00
daniel229
763e684bf7
agains
2015-02-15 17:26:54 +08:00
daniel229
f3bd527bf5
build fix
2015-02-15 17:08:19 +08:00
daniel229
21b0c2992b
Implement sceSfmt19937 module.
2015-02-15 13:22:20 +08:00
Peter Tissen
ba96b7b31c
Just save the current config every time the config file is switched
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also undo #7473 because it would now introduce redundant writes.
2015-02-14 19:21:26 +01:00
Peter Tissen
aa6985f5c2
Save after changing recent list
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regarding #7472 . If this is not done then the config file (the main config,
the per-game config files do not have recent entries) is loaded when a game
with game-specific settings is touched.
2015-02-13 10:27:11 +01:00
daniel229
aec9e25be9
Another replace frame download in Photo Kano.
2015-02-12 20:36:17 +08:00
Henrik Rydgard
d6cf857a06
Make it impossible to set Auto Frameskip and Non-buffered together as they interact in a bad way
2015-02-09 23:11:45 +01:00
daniel229
4d304737d8
Replace frame download in Photo Kano.
2015-02-09 14:08:36 +08:00
daniel229
3c1644066e
update validAddresses range
2015-02-08 11:34:35 +08:00
daniel229
851070a6f8
Implement sceAdler32
2015-02-08 09:35:00 +08:00
Henrik Rydgard
05fc4cfd63
CWCheat: Crashfixes for broken codes. Fixes #7442
2015-02-06 19:37:39 +01:00
Henrik Rydgard
d011020e23
Don't have Autoframeskip on as default on Android. Seems to have serious issues on some android devices, yet to be figured out.
2015-02-06 19:37:39 +01:00
LunaMoo
082cc8eff9
Also fix 0x8 type /same as 0x4, just for 8/16 bit
2015-02-05 16:29:23 +01:00
LunaMoo
2e1681cba6
Fix 0xC code type
2015-02-05 15:14:54 +01:00
Josh Palmer
4c6410cd0d
DInput/XInput: Further fixes & improvements
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* Remove redundant second analog settings for XInput
* Replace DInput circle->square mapping with improved XInput version
2015-02-05 05:48:29 +00:00
Josh Palmer
6856709b1d
DInput/XInput: Deadzone fixes & Sensitivity
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* DInput Deadzone & Deadzone Inverter now function correctly
* Added analog Sensitivity options to DInput and XInput
2015-02-05 05:30:39 +00:00
Henrik Rydgard
eb56cd72ed
CwCheat: UNTESTED: Make "Jocker" commands accept combos even if other buttons are pressed.
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See issue #7431 . Will revert if it doesn't work.
2015-02-04 15:28:14 +01:00
Henrik Rydgard
f18f54fa5a
Don't prepare to fetch translations unless we actually are going to use them.. In a couple of places in the code.
2015-02-04 13:41:21 +01:00
Henrik Rydgard
2f6216d787
Fix bug in CwCheat icache invalidation. Fixes #7430
2015-02-04 10:56:38 +01:00
sergiobenrocha2
9dbd18e59d
Ensure that it will use ffmpeg from ppsspp, not from the system.
2015-02-03 17:46:51 -02:00
Henrik Rydgard
2b7d95be1d
Typo fix
2015-02-03 00:21:38 +01:00
Henrik Rydgard
4d11aa3edb
Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes.
2015-02-03 00:21:37 +01:00
Unknown W. Brackets
7a974b364c
Cap writable bytes to filesize when streaming.
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Otherwise we may ask for more than is possible at the end.
2015-02-01 15:13:52 -08:00
Unknown W. Brackets
b36a25f602
Even if we don't get enough data, fill what we can.
2015-02-01 15:13:51 -08:00
Unknown W. Brackets
9a8f61eced
Seek forward from 0 as well.
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Otherwise we also get incorrect data.
2015-02-01 15:13:51 -08:00
Unknown W. Brackets
97fd19f8cd
Seek backwards by force decoding, align seeks.
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It seems like we can only (safely) seek to sample boundaries, which makes
sense. Also, we get wrong data unless we "warm" it by seeking from 0, it
seems like.
This makes looping produce correct data. Fixes #6970 .
2015-02-01 15:13:50 -08:00
Henrik Rydgard
55c5215881
Add error checking when getting the modification time of a file
2015-02-01 19:54:07 +01:00
Henrik Rydgard
001eda39e0
Add really primitive save preview on "Next Slot". Improve pause screen layout a little.
2015-02-01 18:04:50 +01:00
Unknown W. Brackets
32573ce121
Fix a typo in font loading.
2015-02-01 01:20:28 -08:00
Henrik Rydgård
deb2f838d0
Merge pull request #7381 from sum2012/cw-cheat
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Create as UTF-8 format of new cwcheat file
2015-01-31 16:55:24 +01:00
Henrik Rydgard
24c78ed2f4
Add option to turn off the synchronizing audio resampler. Only available if output sample rate is 44100Hz.
2015-01-31 12:12:29 +01:00
sum2012
b7094c7e2a
Change to System section
2015-01-29 23:32:13 +08:00
sum2012
15c53d40f5
Make "Failed to load state" translatable
2015-01-29 22:59:05 +08:00
Henrik Rydgard
2792602252
Pass the game selection screen audio through the resampler. Fixes #7316 .
2015-01-29 14:58:03 +01:00