The Dax
7efaadaf3c
Win32: Add a command-line option to let the escape button exit the emulator.
2014-02-07 16:46:40 -05:00
sum2012
8cd5720b0b
Remove report
2014-02-07 04:31:51 +08:00
raven02
2321d4c19c
Code cleanup scePsmf
2014-02-06 22:11:26 +08:00
sum2012
1c3adb42f2
Fix Diabolik: The Original Sin crash
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This commit orignal want fix #3326 by @unknownbrackets
2014-02-06 20:40:18 +08:00
Unknown W. Brackets
b4db1e6941
Stop reporting SMALLEST vpl priority.
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It's supported now.
2014-02-06 00:04:56 -08:00
Henrik Rydgård
1b4cc5edb8
Merge pull request #5339 from raven02/patch-8
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Use avcAu & atracAu to represent AVC and ATRAC access unit
2014-02-05 10:37:27 +01:00
Unknown W. Brackets
4a84541eb7
Merge branch 'module-load'
2014-02-04 23:50:31 -08:00
Unknown W. Brackets
9cb14cb58b
Add some reporting for module loading params.
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To see what types of values even get passed...
2014-02-04 23:49:20 -08:00
raven02
c3f6c086ad
Keep it original
2014-02-05 09:10:27 +08:00
Henrik Rydgård
9bea246509
Upgrade savestates correctly for the brightnessLevel addition.
2014-02-04 17:10:46 +01:00
raven02
601bc39f9c
Use avcAu & atracAu to represent AVC and ATRAC access unit
2014-02-04 22:55:41 +08:00
raven02
a71039351f
Set pts/dts as -1 when psmfplayer->mediaengine->IsVideoEnd()
2014-02-04 22:49:37 +08:00
raven02
b783723098
Implement sceDisplaySetBrightness()/sceDisplayGetBrightness()
2014-02-04 22:22:06 +08:00
raven02
0890567240
Small fix :)
2014-02-04 20:12:50 +08:00
Henrik Rydgård
557a3917e5
Merge pull request #5334 from raven02/patch-4
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sceSas : should always delay thread
2014-02-04 04:07:38 -08:00
raven02
3f20b5ad77
sceSas : should be always delay thread
2014-02-04 20:03:54 +08:00
Henrik Rydgård
8bc6e3f861
Add a setting in System to set the screen rotation. Default is locked to landscape.
2014-02-04 12:58:37 +01:00
Henrik Rydgård
013a20f61a
Merge pull request #5332 from raven02/patch-3
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Sanity Check ctx->mpegFirstTimestamp != 90000
2014-02-04 01:42:29 -08:00
Unknown W. Brackets
a00d5a2df8
Set a voice as keyed off when its envelope ends.
2014-02-04 01:35:53 -08:00
raven02
cb2528ab99
Report the mpeg first timestamp
2014-02-04 10:59:34 +08:00
raven02
2c212d5cd6
Sanity Check ctx->mpegFirstTimestamp != 90000
2014-02-04 09:21:16 +08:00
sum2012
a2521ad01f
Fix MHP3 Chinese version crash in scempeg and scejpeg
2014-02-04 08:00:29 +08:00
Henrik Rydgård
edfd77dd67
Merge pull request #5328 from lioncash/fix-proxy-block-destruction
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Fix the destruction proxy blocks in DestroyBlock() in JitBlockCache.cpp.
2014-02-03 11:45:23 -08:00
lioncash
aaf834c032
Fix the destruction proxy blocks in DestroyBlock() in JitBlockCache.cpp.
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Prior to this, it was possible for the wrong block to be deleted multiple times.
2014-02-03 14:40:37 -05:00
Lioncash
76f72e2167
Fix a missing logging format parameter in sceUtility.cpp
2014-02-03 13:10:36 -05:00
Henrik Rydgård
6f389365d0
Merge pull request #5317 from unknownbrackets/dialog
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Minor dialog tweaks
2014-02-02 16:15:09 -08:00
Henrik Rydgård
ac0d43e547
Merge pull request #5316 from unknownbrackets/vpl
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Handle VPL fifo priority properly, fix sema fifo timeout
2014-02-02 16:14:45 -08:00
Unknown W. Brackets
54e8f28743
Allow confirm to bypass save load dialogs.
2014-02-02 16:00:01 -08:00
Unknown W. Brackets
6c8f310322
Draw 16, not 15 characters max in the OSK.
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This is a convenient number because passwords in some games are 16
characters long. 16 seems more likely to be choosen by developers as a
limit, and still fits well enough within the bounds.
2014-02-02 15:50:02 -08:00
Unknown W. Brackets
77acd0729f
Use the latch in dialogs throughout.
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This makes it so that rapid fire works for them as well.
2014-02-02 15:48:29 -08:00
Unknown W. Brackets
fdbc36fb20
Fix semaphores not waking on fifo timeout.
2014-02-02 14:18:28 -08:00
Unknown W. Brackets
06bd06d030
In FIFO, wake the next waiting thread on timeout.
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It may have been blocking the queue waiting for a larger size.
2014-02-02 13:32:50 -08:00
Henrik Rydgård
35f72df8a8
Merge pull request #5309 from raven02/patch-20
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Return PSP_UMD_READY when sceKernelGetCompiledSdkVersion() != 0
2014-02-02 11:15:06 -08:00
Henrik Rydgård
c9c179d233
Merge pull request #5294 from thedax/netConfDialog
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Flesh out the netconf dialog a bit by having it display an error, and add a stub for sceNetApctlDisconnect.
2014-02-02 10:49:25 -08:00
Henrik Rydgård
1baf3636ce
Merge pull request #5308 from raven02/patch-19
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sceAudio : better logging
2014-02-02 10:48:17 -08:00
Unknown W. Brackets
c9652bab46
Block vpl fifo allocations to, not just wakes.
2014-02-02 10:17:26 -08:00
Unknown W. Brackets
7e565a5838
For FIFO vpls, block threads in order.
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Even for a smaller size later in the fifo queue.
2014-02-02 10:15:11 -08:00
Unknown W. Brackets
ecdffabf26
Correct some vpl allocation logic.
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Tricky. This makes more tests pass, seems right.
2014-02-02 08:13:41 -08:00
raven02
3891d24649
Return PSP_UMD_READY when sceKernelGetCompiledSdkVersion() != 0
2014-02-02 23:53:37 +08:00
Unknown W. Brackets
4cec22823f
Implement the PSP's VPL allocation method.
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May help some games which hit allocation / free errors. VPLs are not
common.
May improve performance in games using VPLs heavily, like Pangya.
2014-02-02 07:46:22 -08:00
raven02
32cae21bb7
sceAudio : better logging
2014-02-02 23:45:23 +08:00
Henrik Rydgård
faf6f95157
Merge pull request #5302 from raven02/patch-18
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sceMpeg : Not to check as Mpeg handle
2014-02-02 02:27:49 -08:00
Henrik Rydgård
0424bb10d0
Merge pull request #5301 from raven02/patch-17
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Code clean-up sceMpeg()
2014-02-02 02:27:26 -08:00
sum2012
ffc66b7859
Fix logic
2014-02-02 02:16:51 +08:00
sum2012
0498b9d4a5
Fix PSPSaveDialog::Update
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Fix Miyako lock up in saving screen
2014-02-02 00:55:54 +08:00
raven02
572cbf62b7
Few advice fixes
2014-02-02 00:43:40 +08:00
raven02
6dbed955d9
sceMpeg : Not to check as Mpeg handle
2014-02-02 00:19:45 +08:00
raven02
32aac27c19
Tidy up sceMpeg()
2014-02-01 23:56:34 +08:00
raven02
0b4c7d3d1d
Add ERROR_MPEG_AVC_DECODE_FATAL in sceMpeg.h
2014-02-01 23:53:48 +08:00
sum2012
6f5d3eeab0
Fix sceUtilityScreenshotUpdate
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Sorry ,typo in #5293
2014-02-01 22:45:51 +08:00