Commit Graph
7530 Commits
Author SHA1 Message Date
The Dax 7efaadaf3c Win32: Add a command-line option to let the escape button exit the emulator. 2014-02-07 16:46:40 -05:00
sum2012 8cd5720b0b Remove report 2014-02-07 04:31:51 +08:00
raven02 2321d4c19c Code cleanup scePsmf 2014-02-06 22:11:26 +08:00
sum2012 1c3adb42f2 Fix Diabolik: The Original Sin crash
This commit orignal want fix #3326 by @unknownbrackets
2014-02-06 20:40:18 +08:00
Unknown W. Brackets b4db1e6941 Stop reporting SMALLEST vpl priority.
It's supported now.
2014-02-06 00:04:56 -08:00
Henrik Rydgård 1b4cc5edb8 Merge pull request #5339 from raven02/patch-8
Use avcAu & atracAu to represent AVC and ATRAC access unit
2014-02-05 10:37:27 +01:00
Unknown W. Brackets 4a84541eb7 Merge branch 'module-load' 2014-02-04 23:50:31 -08:00
Unknown W. Brackets 9cb14cb58b Add some reporting for module loading params.
To see what types of values even get passed...
2014-02-04 23:49:20 -08:00
raven02 c3f6c086ad Keep it original 2014-02-05 09:10:27 +08:00
Henrik Rydgård 9bea246509 Upgrade savestates correctly for the brightnessLevel addition. 2014-02-04 17:10:46 +01:00
raven02 601bc39f9c Use avcAu & atracAu to represent AVC and ATRAC access unit 2014-02-04 22:55:41 +08:00
raven02 a71039351f Set pts/dts as -1 when psmfplayer->mediaengine->IsVideoEnd() 2014-02-04 22:49:37 +08:00
raven02 b783723098 Implement sceDisplaySetBrightness()/sceDisplayGetBrightness() 2014-02-04 22:22:06 +08:00
raven02 0890567240 Small fix :) 2014-02-04 20:12:50 +08:00
Henrik Rydgård 557a3917e5 Merge pull request #5334 from raven02/patch-4
sceSas : should always delay thread
2014-02-04 04:07:38 -08:00
raven02 3f20b5ad77 sceSas : should be always delay thread 2014-02-04 20:03:54 +08:00
Henrik Rydgård 8bc6e3f861 Add a setting in System to set the screen rotation. Default is locked to landscape. 2014-02-04 12:58:37 +01:00
Henrik Rydgård 013a20f61a Merge pull request #5332 from raven02/patch-3
Sanity Check ctx->mpegFirstTimestamp != 90000
2014-02-04 01:42:29 -08:00
Unknown W. Brackets a00d5a2df8 Set a voice as keyed off when its envelope ends. 2014-02-04 01:35:53 -08:00
raven02 cb2528ab99 Report the mpeg first timestamp 2014-02-04 10:59:34 +08:00
raven02 2c212d5cd6 Sanity Check ctx->mpegFirstTimestamp != 90000 2014-02-04 09:21:16 +08:00
sum2012 a2521ad01f Fix MHP3 Chinese version crash in scempeg and scejpeg 2014-02-04 08:00:29 +08:00
Henrik Rydgård edfd77dd67 Merge pull request #5328 from lioncash/fix-proxy-block-destruction
Fix the destruction proxy blocks in DestroyBlock() in JitBlockCache.cpp.
2014-02-03 11:45:23 -08:00
lioncash aaf834c032 Fix the destruction proxy blocks in DestroyBlock() in JitBlockCache.cpp.
Prior to this, it was possible for the wrong block to be deleted multiple times.
2014-02-03 14:40:37 -05:00
Lioncash 76f72e2167 Fix a missing logging format parameter in sceUtility.cpp 2014-02-03 13:10:36 -05:00
Henrik Rydgård 6f389365d0 Merge pull request #5317 from unknownbrackets/dialog
Minor dialog tweaks
2014-02-02 16:15:09 -08:00
Henrik Rydgård ac0d43e547 Merge pull request #5316 from unknownbrackets/vpl
Handle VPL fifo priority properly, fix sema fifo timeout
2014-02-02 16:14:45 -08:00
Unknown W. Brackets 54e8f28743 Allow confirm to bypass save load dialogs. 2014-02-02 16:00:01 -08:00
Unknown W. Brackets 6c8f310322 Draw 16, not 15 characters max in the OSK.
This is a convenient number because passwords in some games are 16
characters long.  16 seems more likely to be choosen by developers as a
limit, and still fits well enough within the bounds.
2014-02-02 15:50:02 -08:00
Unknown W. Brackets 77acd0729f Use the latch in dialogs throughout.
This makes it so that rapid fire works for them as well.
2014-02-02 15:48:29 -08:00
Unknown W. Brackets fdbc36fb20 Fix semaphores not waking on fifo timeout. 2014-02-02 14:18:28 -08:00
Unknown W. Brackets 06bd06d030 In FIFO, wake the next waiting thread on timeout.
It may have been blocking the queue waiting for a larger size.
2014-02-02 13:32:50 -08:00
Henrik Rydgård 35f72df8a8 Merge pull request #5309 from raven02/patch-20
Return PSP_UMD_READY when sceKernelGetCompiledSdkVersion() != 0
2014-02-02 11:15:06 -08:00
Henrik Rydgård c9c179d233 Merge pull request #5294 from thedax/netConfDialog
Flesh out the netconf dialog a bit by having it display an error, and add a stub for sceNetApctlDisconnect.
2014-02-02 10:49:25 -08:00
Henrik Rydgård 1baf3636ce Merge pull request #5308 from raven02/patch-19
sceAudio : better logging
2014-02-02 10:48:17 -08:00
Unknown W. Brackets c9652bab46 Block vpl fifo allocations to, not just wakes. 2014-02-02 10:17:26 -08:00
Unknown W. Brackets 7e565a5838 For FIFO vpls, block threads in order.
Even for a smaller size later in the fifo queue.
2014-02-02 10:15:11 -08:00
Unknown W. Brackets ecdffabf26 Correct some vpl allocation logic.
Tricky.  This makes more tests pass, seems right.
2014-02-02 08:13:41 -08:00
raven02 3891d24649 Return PSP_UMD_READY when sceKernelGetCompiledSdkVersion() != 0 2014-02-02 23:53:37 +08:00
Unknown W. Brackets 4cec22823f Implement the PSP's VPL allocation method.
May help some games which hit allocation / free errors.  VPLs are not
common.

May improve performance in games using VPLs heavily, like Pangya.
2014-02-02 07:46:22 -08:00
raven02 32cae21bb7 sceAudio : better logging 2014-02-02 23:45:23 +08:00
Henrik Rydgård faf6f95157 Merge pull request #5302 from raven02/patch-18
sceMpeg : Not to check as Mpeg handle
2014-02-02 02:27:49 -08:00
Henrik Rydgård 0424bb10d0 Merge pull request #5301 from raven02/patch-17
Code clean-up sceMpeg()
2014-02-02 02:27:26 -08:00
sum2012 ffc66b7859 Fix logic 2014-02-02 02:16:51 +08:00
sum2012 0498b9d4a5 Fix PSPSaveDialog::Update
Fix Miyako lock up in saving screen
2014-02-02 00:55:54 +08:00
raven02 572cbf62b7 Few advice fixes 2014-02-02 00:43:40 +08:00
raven02 6dbed955d9 sceMpeg : Not to check as Mpeg handle 2014-02-02 00:19:45 +08:00
raven02 32aac27c19 Tidy up sceMpeg() 2014-02-01 23:56:34 +08:00
raven02 0b4c7d3d1d Add ERROR_MPEG_AVC_DECODE_FATAL in sceMpeg.h 2014-02-01 23:53:48 +08:00
sum2012 6f5d3eeab0 Fix sceUtilityScreenshotUpdate
Sorry ,typo in #5293
2014-02-01 22:45:51 +08:00