Commit Graph
673 Commits
Author SHA1 Message Date
Unknown W. Brackets 5e2b4d9f1d Config: Specify/save game title on load too.
Needed when we load and then save, of course.
2019-07-17 21:28:21 -07:00
Henrik Rydgård e284d9f00d Remove Google Cardboard support. Fixes #11668 2019-07-01 14:47:42 +02:00
Unknown W. Brackets e4e0cdd0f7 Audio: Add volume for alternate speed.
Fixes #11605.
2019-06-23 13:34:08 -07:00
Unknown W. Brackets 504acf15de Core: Allow for disabling graphics backends.
Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.

Also centralizes support checks.
2019-06-22 12:49:01 -07:00
LunaMooandGitHub 7230271612 Add space to new setting name 2019-06-04 10:30:47 +02:00
LunaMoo da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
Henrik Rydgård 2f26297062 Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
driver1998 0aa33d53c0 Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
vnctdj 6cbf4cfea2 Enable PNG screenshots for all platforms 2019-05-02 22:56:25 +02:00
LunaMoo 0a4dc1f883 Remove "sound speed hack". 2019-04-25 04:15:31 +02:00
Henrik Rydgård d91f706206 Log why the config is being saved (we seem to do it a bit much at times) 2019-02-23 11:55:44 +01:00
Unknown W. Brackets 1e943549c2 Android: Allow using custom storage paths.
This allows a user to keep their save data on an insertable card, or
otherwise.  Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Henrik Rydgard 47a9145355 Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard a802adb1f6 Add simple UI for JIT feature disable flags 2019-02-04 13:00:08 +01:00
Henrik Rydgård 5362e675c4 Address feedback 2019-01-07 00:28:57 +01:00
Henrik Rydgård 5a1fa60087 Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac) 2019-01-07 00:07:25 +01:00
Henrik Rydgård 2c83574377 Finish up the test 2018-12-19 13:48:58 +01:00
Henrik Rydgård df98721e73 Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00
Henrik RydgårdandGitHub d7d1a5fc63 Merge pull request #11666 from hrydgard/remove-timer-hack
Remove "Timer Hack" setting.
2018-12-14 18:58:01 +01:00
Henrik Rydgard 0fdea30ac3 Remove "Timer Hack" setting. Untested, probably low usage and unclear utility. 2018-12-14 13:56:42 +01:00
Henrik Rydgard 3f8aec5147 Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore. 2018-12-14 13:54:03 +01:00
Henrik RydgårdandGitHub 7561af3735 Merge pull request #11523 from mrfixit2001/master
Add frameskip setting by percent of current FPS
2018-11-04 19:35:03 +01:00
root c19d3fe06a MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps 2018-11-03 01:33:41 +00:00
xebra 89786b943d [spline/bezier]Instanced rendering for B-Spline is very slow when using weak GPU, so disabled it and simplify the shaders.
Add changing the quality of HW tessellation.
2018-10-07 23:54:22 +09:00
Henrik Rydgård 83bf001a31 Disable Android HW scale on TV type devices. 2018-10-06 13:43:11 +02:00
Henrik RydgårdandGitHub 7b34eaa1fb Merge pull request #11435 from unknownbrackets/ui-buttons
UI: Implement a glowing border touch control style
2018-10-04 07:57:40 +02:00
Henrik RydgårdandGitHub 7f38ff783a Merge pull request #11436 from unknownbrackets/tex-ini
Replacement: Show a warning for bad texture names
2018-10-04 07:47:42 +02:00
Unknown W. Brackets 13375e2b95 Replacement: Refactor ini template generation. 2018-09-30 17:00:05 -07:00
Unknown W. Brackets 4aded5c11f UI: Implement a glowing border touch control style.
It barely glows, though.
2018-09-30 16:48:02 -07:00
Unknown W. Brackets 7ee4d2d5a1 UI: Ask for restart when changing graphics device.
Only for D3D11 and Vulkan.

Also, makes Vulkan follow D3D11 in not changing the setting if the device
is not found on startup.
2018-09-30 00:53:21 -07:00
Unknown W. Brackets 360862617a UI: Move debugger checkbox outside texture area.
Oops, didn't mean for it to be there.
2018-09-01 11:00:05 -07:00
Unknown W. Brackets 2704b09dfd UI: Load post shader names on non-Windows early.
This way the ini "name" is used, rather than the stored code for it.

Fixes #11015.
2018-08-30 21:19:19 -07:00
Henrik Rydgård 785858dbf8 Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
hissingshark 7fd7afeba9 Added "oldest save" and "slots 1-5" as options for "auto load savestate" 2018-06-25 21:45:51 +01:00
Unknown W. Brackets 95f270778e Core: Allow toggle between 2 custom speeds.
In addition to virtual keys for each speed separately.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets b4496f1975 Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets e4127890ec Vulkan: Fix some missing switch warnings.
Might as well prefer a virtual GPU over a CPU maybe...
2018-06-17 11:30:22 -07:00
Unknown W. Brackets a2d82cb654 Debugger: Add checkbox to enable remote debugger.
It's not a setting though, so maybe a button would be better.  Or, it
could be the startup setting...
2018-06-08 06:59:16 -07:00
Henrik Rydgård 238521a297 Rename device choice config options as requested. 2018-06-06 10:24:16 +02:00
Henrik Rydgård 8ee3cd52e8 D3D11: Allow the user to select rendering device. 2018-06-06 10:20:12 +02:00
Henrik Rydgård b037efdb55 If there are multiple Vulkan devices, show a setting to allow the user to choose. 2018-06-06 10:20:12 +02:00
Henrik Rydgård 36fd2711d6 Revert "Remove further remains of hardware skinning."
This reverts commit 40db61a680.
2018-04-10 12:22:41 +02:00
Henrik Rydgård ac898c54f3 UWP: Remove the rendering backend picker. Fixes #10883, sort of. 2018-04-07 17:37:31 +02:00
Henrik Rydgård 01d81ffa72 OpenGL: Fix texture wrapping of render targets. 2018-03-28 11:23:41 +02:00
Henrik Rydgård 4a3692161b Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790 2018-03-25 14:42:48 +02:00
Henrik Rydgård 73df7d31db Remove "experimental" tag from Hardware Tessellation 2018-03-24 17:37:17 +01:00
Henrik RydgårdandGitHub 198d921a9b Merge pull request #10737 from unknownbrackets/savestate
SaveState: Keep an undo for each slot by default
2018-03-24 10:18:18 +01:00
aliaspider 54d9406713 fix mingw and msvc cmake builds. 2018-03-23 03:18:13 +01:00
Florin9doi 8f38c7949c Landscape Auto for Android 2018-03-19 23:09:25 +02:00
Henrik Rydgård 78488a4ea6 Android: Restore auto screen orientation.
Fixes #10708

This reverts commit 53a351c29d.
2018-03-19 20:12:37 +01:00