Commit Graph

141 Commits

Author SHA1 Message Date
Unknown W. Brackets c6992d45ef UI: Add a slight glow around PSP in control map.
This makes it more distinguishable from some dark backgrounds.
2022-11-27 19:19:45 -08:00
Henrik Rydgård 75040f0cb1 Remove some logspam, oops 2022-11-24 12:47:13 +01:00
Henrik Rydgård cddf78c82a Merge pull request #16419 from hrydgard/control-mapping-fixes
Stick input: Fix issue where deadzone noise from one device could drown out signal from another.
2022-11-23 14:23:43 +01:00
Henrik Rydgård 5230fc7c41 Joystick input: Ignore in-deadzone events from a different device than previous events
Fixes #15465
2022-11-23 12:22:59 +01:00
Henrik Rydgård f4c88e0f80 Add trashcan icon to UI atlas, use in control mapper. Reorder a couple dev settings 2022-11-23 11:18:29 +01:00
Henrik Rydgård 575560f679 Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
Lubos 4a770b36cf Typo fixed 2022-11-17 19:13:04 +01:00
Lubos 011592754f OpenXR - Use mouse control only 2022-11-17 12:19:17 +01:00
Unknown W. Brackets d19138f157 UI: Fix controller autoconf list result. 2022-09-20 11:12:55 -07:00
Unknown W. Brackets 3cb4207369 UI: Allow cancel from analog speed mapping. 2022-07-04 20:20:13 -07:00
Unknown W. Brackets c15c4a6967 UI: Add analog speed limit mapping.
Only shows up as a setting if mapped, to avoid cluttering settings.
2022-07-04 19:14:05 -07:00
iota97 561870dc25 Merge item and button style, remove hightlighed and few other fixes 2022-02-14 13:57:22 +01:00
Unknown W. Brackets a397bf811b UI: Fix some sign/size comparison warnings.
Mostly size_t vs int.
2022-01-06 20:40:29 -08:00
Unknown W. Brackets 63e623ecb2 Build: Fix some format truncation warnings.
Generally all should be safe already, but better to be sure.
2021-12-11 10:45:27 -08:00
Henrik Rydgård e6857388c7 Add input device debug info to touchscreen test screen
(yeah maybe there's a better place but it's fine).

Also make a slight tweak to the detection order which I don't think
matters much.
2021-10-10 11:50:20 +02:00
Unknown W. Brackets 9c92af2b77 UI: Delay between successive mapping in controls. 2021-10-07 18:45:15 -07:00
iota97 003a34ccf5 Increase few column width for long translation, make control binding a bit taller 2021-09-28 18:02:37 +02:00
Unknown W. Brackets 931ba43216 UI: Remove scroll to top on size change.
It wasn't actually used anywhere, and I don't see a reason for it now.
2021-09-27 23:39:33 -07:00
iota97 8d120af168 Edit psp screen a bit 2021-09-12 15:11:58 +02:00
iota97 7b33325cac Double binding fix 2021-09-08 08:54:59 +02:00
Henrik Rydgård 2b683ff8c7 Fix typo (and maybe a bug). 2021-09-08 00:19:18 +02:00
Unknown W. Brackets 01edd695c8 UI: Fix refocus on no control change.
There's no reason to refresh, and since the views are different without
PersistData being called, it breaks the focus.

Refreshing now handled via the generation value.
2021-08-29 17:14:08 -07:00
Unknown W. Brackets 6e4708733c UI: Restore focus on PSP view as well. 2021-08-29 17:08:27 -07:00
Unknown W. Brackets 7bb58ce5a0 UI: Refocus better on control mapping change.
This is less awkward, since it keeps you closer to where you were before.
2021-08-29 16:59:55 -07:00
Unknown W. Brackets 6378cb1693 UI: Fix focus persistence in control mapping.
Trying to reset focus from the parent was just complicating things.
We persist the focus state when recreating views.
2021-08-29 16:43:15 -07:00
Unknown W. Brackets e7666e472f KeyMap: Simplify UI updates.
Better to avoid tightly coupled notifications of updates.
2021-08-29 08:02:52 -07:00
Unknown W. Brackets f7b92ebb29 UI: Try to keep button visible while mapping. 2021-08-28 16:29:27 -07:00
Unknown W. Brackets efeca78c1a UI: Allow binding all typically buttons in a row. 2021-08-28 15:04:16 -07:00
Unknown W. Brackets 4e33a1ef07 UI: Allow rebinding the analog from PSP view. 2021-08-28 14:37:53 -07:00
Unknown W. Brackets d8a7fdf580 UI: Allow mapping buttons from visual PSP display. 2021-08-28 14:24:27 -07:00
Unknown W. Brackets 202a9db885 UI: Add a screen to visualize PSP controls.
Currently, doesn't do anything.  But looks about right.
2021-08-28 14:09:06 -07:00
Henrik Rydgård c8081f7f44 Fix navigating the analog stick calibration screen with just a gamepad 2021-08-22 00:13:01 +02:00
Henrik Rydgård f9c381dfae Narrow the mapping UI, making it a bit less uncomfortable to use. 2021-08-11 23:14:26 +02:00
Henrik Rydgård d4c5ba990b Minor tweaks 2021-07-09 19:17:41 +02:00
Henrik Rydgård ca408ba369 Change some names, add scroll view for analog settings 2021-07-09 17:25:00 +02:00
Henrik Rydgård 7707b03b6d Analog calibration: Tweak defaults, add reset buttton 2021-07-09 17:18:15 +02:00
Henrik Rydgård a8ffe15843 Move the raw input data display to the touchscreen tester. Put the output to the left next to the controls. 2021-07-09 17:05:20 +02:00
Henrik Rydgård ef51097f06 Move auto-rotation code to ControlMapper so it can be checked using the new screen 2021-07-09 16:14:51 +02:00
Henrik Rydgård 2303926e88 Replace the "Test Analogs" screen with a new screen that lets you directly try the settings. 2021-07-09 13:10:16 +02:00
Henrik Rydgård c3c7eef6af Avoid a name collision from previous commit, to be safe. 2021-07-09 00:05:47 +02:00
Unknown W. Brackets 540a5e3a3b UI: Log analog movement at a lower treshold.
This should be high enough still to be outside the deadzone, and clearer.
See #12062.
2021-04-04 07:29:12 -07:00
Unknown W. Brackets 13ec384dbe Build: Explicitly include ppsspp_config.h.
This adds it to all files that use it.  Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets 3360121b5c UI: Expose lists better in descriptions.
Explicitly marks several lists, which should make exposing text better.
2021-02-21 18:41:08 -08:00
Unknown W. Brackets 3c778f567c UI: Add text description for all views. 2021-02-21 16:38:02 -08:00
Unknown W. Brackets f32f89dd90 Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård 4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård 9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00