Henrik Rydgård and Claude Opus 5.5
9e04178054
UI: Let ScrollView children see mouse moves without a button held
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ScrollView dropped every mouse event without the left button, so views inside
one never saw hovers or right clicks. This kept nested scroll views from
tracking hover for the mouse wheel, and GameButton's right-click info only
worked once a left click had set its hover flag.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-18 11:55:40 +02:00
Eray Cepni
f3cde93bc5
UI: Make scrollbar opaque while dragging
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Preserve the theme's scrollbar color while forcing full opacity when
the scrollbar is held. Restore theme opacity on release.
2026-10-15 12:13:17 +03:00
Henrik Rydgård
2c0f562ff5
ScrollView: Don't have drags of the "opposite" orientation cancel clicks.
2026-05-10 23:41:39 +02:00
Henrik Rydgård
eb476d522e
Rename FocusDirection to FocusMove, make into enum class
2026-04-14 18:17:54 -06:00
Henrik Rydgård
75453632f9
Handle inset adjustements on the C++ side, handle them better in the UI.
2026-03-14 18:13:37 +01:00
Henrik Rydgård
160e2c4f9b
Refactor: Call GetLayoutBounds on the screen instead of the context where possible.
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This will allow screens to influence the layout bounds in a unified way
2026-03-14 13:07:48 +01:00
Henrik Rydgård
8086bd1adc
Correct the mouse scroll problem reported by sum2012 in #21315
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Fixes #21315
Replaces #21316
2026-03-01 12:14:04 +01:00
Henrik Rydgård
7ea2265ff3
Make the undo save/load buttons not scroll with the savestate list
2026-02-24 00:56:45 +01:00
Henrik Rydgård
16a79e12b6
Scrollview: Disallow scrolling with mouse buttons other than the first.
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Some logging cleanup
2026-02-23 11:48:11 +01:00
Henrik Rydgård
f036c907a8
Correct display of default for lens flare occlusion on Android/iOS
2026-02-19 00:15:49 +01:00
Henrik Rydgård
5d4ac87b2b
In PopupMultiChoice lists, indicate the selected item with a checkmark
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See #21223
2026-02-09 14:35:34 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
ed25b5e991
Add convenient UI on the pause screen for changing/locking the screen orientation
2025-11-26 11:14:37 +01:00
Henrik Rydgård
09d195c9ef
More layout work. Use GameDB titles on the top of the game screen.
2025-11-15 20:44:14 +01:00
Henrik Rydgård
b660dcee2b
Various inset and margin fixes and improvements
2025-10-28 13:59:37 +01:00
Henrik Rydgård
58456ae950
Remove the UI::EventReturn return values. Makes editing the UI nicer.
2025-09-15 11:09:00 -06:00
Henrik Rydgård
3268d2afd0
ScrollView: Add a subtle drop shadow to the top.
2025-08-28 23:21:32 +02:00
Henrik Rydgård
dc52c62d1a
Themes: Add configurable color for the scrollbar bob
2025-02-14 14:47:47 -06:00
Henrik Rydgård
455e28da6c
Rename Point to Point2D to avoid a cocoa name clash
2024-05-29 18:52:39 +02:00
Henrik Rydgård
7af6501a6f
UI: ScrollView: Improve interaction with the scroll bar thingy, avoid accidental clicks
2024-01-31 09:37:11 +01:00
Henrik Rydgård
84d3bfc506
Add mouse wheel support for Android
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Fixes #18471
Tested on a Poco F4 phone with a generic Bluetooth mouse.
2023-12-04 13:41:52 +01:00
Henrik Rydgård
1f2dbfaf25
Vulkan: Allow MSAA on modern-ish mobile devices, but add a little warning sign.
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MSAA on tiler GPUs, the way we use it (we are not able to eliminate
load/store operations yet) can consume huge amounts of bandwidth, so let's be a
little bit careful.
2023-12-03 20:59:15 +01:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
838ef03815
Fix ScrollView crash (though the root cause is a race condition most likely)
2023-05-01 10:37:30 +02:00
Henrik Rydgård
ee6234ecb6
I18N: Switch to getting categories by index instead of by string lookup
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Also gets rid of the shared_ptr usage, and generally makes things nicer.
Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Unknown W. Brackets
7d13d87435
Windows: Fix MSVC 2017 compile.
2023-01-14 16:35:28 -08:00
Henrik Rydgård
69ff11fb40
UI: Make vertical scrollbars directly draggable.
2023-01-11 11:58:51 +01:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00