921 Commits
Author SHA1 Message Date
Unknown W. Brackets 020dcc9d68 UI: Reduce IO for texture ini on dev settings. 2022-07-11 16:24:37 -07:00
iota97 599ab41377 Dynamic update 2022-07-11 14:28:29 +02:00
Henrik RydgårdandGitHub a831cab14c Remove unmotivated check preventing texture ini creation on mobile. (#15647)
* Remove unmotivated check preventing  texture ini creation on mobile.

Fixes #15644

* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.

* Avoid the need to ifdef around calls to SystemToast

* UWP buildfix (and some warning fixes).

And possibly libretro fix

* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Unknown W. Brackets f18c1a6e8f UI: Reset views when analog speed mapped. 2022-07-04 20:20:31 -07:00
Unknown W. Brackets c15c4a6967 UI: Add analog speed limit mapping.
Only shows up as a setting if mapped, to avoid cluttering settings.
2022-07-04 19:14:05 -07:00
ANR2ME 70e1431013 oops 2022-07-03 01:53:38 +07:00
ANR2ME 351b95e0c8 Updated text on AdHoc wiki page button. 2022-07-03 01:41:18 +07:00
ANR2ME ecf0d4cd05 Updated "Use original port" tip message. 2022-07-03 01:37:51 +07:00
ANR2ME 3d1dbc610b Show a tip message when enabling "UPnP use original port" option. 2022-07-01 00:32:36 +07:00
ANR2ME 3667f35c31 Hide Hostname progressView when not showing any message to get a better view of the list. 2022-06-26 20:26:09 +07:00
ANR2ME 74cad0a154 Slightly reduce Hostname progressView's margin as it took too much space. 2022-06-26 20:23:35 +07:00
ANR2ME 43beb26896 Added psp.gameplayer.club public Adhoc Server. 2022-06-26 19:47:33 +07:00
Henrik Rydgård 1d17b01c16 Workaround for strange driver hang on Raspberry Pi 3.
Strangely, this does not fix the text rendering in the UI, but might
still be enough for the libretro use case in #15469.

See #15469
2022-06-19 16:56:19 +02:00
iota97 464a07abb7 Add guard 2022-06-09 11:14:48 +02:00
iota97 dd58923adb Add search on SDL 2022-06-07 17:16:06 +02:00
iota97 8587fbf8ed Log missing lines on shutdown, update lang files 2022-06-01 18:37:46 +02:00
Unknown W. Brackets 3edf6ab0fa Config: Don't save --fullscreen unless changed.
This makes --fullscreen and --windowed temporary by using a separate
setting.  If the setting is changed explicitly, it begins saving it again.
2022-05-28 15:47:12 -07:00
Unknown W. Brackets bbbb154da0 Display: Ignore lagsync when auto frameskip on.
The delays in lag sync will only confuse the frameskipping code,
because it will interpret the intentional delays as need for skipping.

In theory, frameskip could ignore the lag sync time, but it would still
make frameskip far less effective.
2022-05-10 17:06:09 -07:00
Unknown W. Brackets 92bad4f5c3 Replacement: Allow texture dump without replace. 2022-05-02 19:23:37 -07:00
Henrik RydgårdandGitHub 13fcff328c Merge pull request #15464 from iota97/theme-atlas
Allow to change atlas per theme
2022-04-24 00:45:15 +02:00
Unknown W. Brackets 8f8436fd1a UI: Prevent save textures if not replacing.
For clarity, it's required.
2022-04-17 20:55:39 -07:00
iota97 53fe6940df Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
iota97andHenrik Rydgård 3f505f760c Disable darkening background, also allow to over saturate up to 2 2022-02-18 14:24:46 +01:00
Henrik Rydgård ce2995f952 Add UI Tint/Saturation settings
Does the color tinting in the vertex shader.
2022-02-18 14:23:57 +01:00
Henrik RydgårdandGitHub e88ddbb42a Merge pull request #15394 from iota97/theme
Allow custom UI themes
2022-02-17 10:45:13 +01:00
Henrik Rydgård 1f71a69be2 Unhide "Cache ISO in RAM" on ARM platform. Not the right block level. We should probably check for available RAM instead. 2022-02-15 13:18:56 +01:00
iota97 f4b5c16e1b Allow translation 2022-02-14 07:59:18 +01:00
iota97 5e1062678f Allow custom UI themes 2022-02-11 12:42:38 +01:00
Unknown W. Brackets 43819fcd16 UI: Cleanup some reference warnings. 2022-01-29 22:36:08 -08:00
iota97 a0f0a0655c Clean up hardware tasseletion setting 2022-01-21 16:55:53 +01:00
Henrik Rydgård 6fd082f141 Show the software rendering option on all platforms
It's improved greatly in performance thanks to Unknown's hard work,
and is becoming a lot more usable. It's not JIT-optimized on ARM yet,
but it's fast enough for some 2D games.

See #12543
2022-01-21 09:41:36 +01:00
Unknown W. Brackets a397bf811b UI: Fix some sign/size comparison warnings.
Mostly size_t vs int.
2022-01-06 20:40:29 -08:00
Henrik Rydgård df2f0df155 Make the Vulkan GPU log profiler a runtime developer setting.
I keep forgetting to disable the define on commit, this is a better
solution.
2021-12-19 22:50:14 +01:00
Henrik Rydgård df9be770d6 Add tip to Lazy texture caching button. Replaces #14183 2021-11-09 22:54:47 +01:00
Henrik Rydgård 6349704924 Switch texture scaling shaders to a fixed scale model, preparing for the next change. 2021-11-07 13:12:28 +01:00
Henrik Rydgård b88d676f78 Remove the vertex cache from the OpenGL backend.
It was disabled for a very long time, and now that we've re-enabled it, it
mostly causes problems.

Not feeling like debugging it on weird hardware, I think it's better
to focus energy on other optimizations.
2021-11-06 00:45:43 +01:00
Henrik RydgårdandGitHub 11eb5fa0c2 Merge pull request #15002 from unknownbrackets/ui-open-memstick
UI: Add button to show memstick folder
2021-10-19 19:55:30 +02:00
Unknown W. Brackets 21ff0b1dfd UI: Correct filtering message without keyboard. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets 8c882e9571 UI: Add more keyboard sysprop checks. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets 8e15f755e6 UI: Add a sysprop for if the device has a keyboard.
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them.  Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets d1fdd22990 UI: Add search filtering to settings. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets 1f4cbb7aaa UI: Add game settings tabs in a consistent way. 2021-10-19 10:01:51 -07:00
Unknown W. Brackets e86b7a3a44 UI: Add button to show memstick folder.
See #13919.
2021-10-19 10:01:27 -07:00
Unknown W. Brackets 25da99a16d Io: Remove setting to disable I/O on thread. 2021-10-12 20:40:26 -07:00
Unknown W. Brackets 9730251132 UI: Remove I/O on thread setting.
Still configurable in the ini if really needed, for now.
2021-10-12 20:40:24 -07:00
Henrik Rydgård 887f6101d5 Remove the "Auto" texture scale factor. It's a performance trap and not really useful. 2021-10-05 20:41:40 +02:00
Henrik Rydgård 992ad801e7 Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
2021-09-28 23:39:52 +02:00
iota97 003a34ccf5 Increase few column width for long translation, make control binding a bit taller 2021-09-28 18:02:37 +02:00
Henrik Rydgård 80d4450e84 Show the path to access PSP data through USB in the settings screen. 2021-09-19 20:23:46 +02:00
Henrik Rydgård e406006fd5 Undo debug hack 2021-09-19 20:23:46 +02:00