9 Commits

Author SHA1 Message Date
Henrik Rydgård 9218fe9b59 Rework the shutdown logic in the OpenGL backend. Eliminated race conditions. 2025-08-31 10:57:06 +02:00
Henrik Rydgård b62572a78f Refactor the framedata/GPU thread management. 2023-01-30 11:49:31 +01:00
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
barbudreadmon b41d20dd82 glcore context switching 2020-09-27 16:19:04 +02:00
Unknown W. Brackets adeca2c3ba GLES: Move some vendor bug checks to Draw. 2018-12-23 20:27:22 -08:00
Aaron Kling cafd7339d7 Fix libretro compile for gles platforms 2018-03-28 14:15:39 -05:00
aliaspider 4202ae58bd Libretro: style nits. 2018-03-26 17:37:34 +01:00
aliaspider 5a9ce3bc19 Libretro: set cache_context to true, fixes GL and D3D11 context reset. 2018-03-26 17:21:11 +01:00
aliaspider c4f7790618 Libretro port. 2018-03-24 12:44:53 +01:00