Henrik Rydgård
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87cc608df1
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Add the necessary logic to use in-shader CLUT lookups for regular textures
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2026-06-11 12:42:16 +02:00 |
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Henrik Rydgård
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d0f4e5c2d1
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Visualize bounding boxes in ImGe debugger by drawing their corners
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2026-06-03 13:46:30 +02:00 |
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Henrik Rydgård
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c46774c923
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Fix the ImGe debugger vertex list
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2026-06-02 14:53:37 +02:00 |
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Henrik Rydgård
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bd3d97b17b
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Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
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2022-08-20 07:59:11 +02:00 |
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Unknown W. Brackets
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10a77d29ab
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Debugger: Track texture usage too.
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2021-02-15 15:01:23 -08:00 |
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Henrik Rydgård
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58ef0c8e80
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Texture from framebuffer: Logging improvements
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2020-08-04 14:45:14 +02:00 |
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