Henrik Rydgård
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1a38b91d31
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Fix compilation error on x86-32
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2026-06-13 17:44:39 +02:00 |
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Henrik Rydgård
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e0634f3df9
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Assorted cleanup and tweaks
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2026-06-13 13:34:41 +02:00 |
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Henrik Rydgård
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88266eee50
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Warning fixes, comments
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2026-02-10 13:59:32 +01:00 |
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Henrik Rydgård
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1599ea7b1d
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SaveState: Separate screenshot operations from other ops
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2026-02-08 16:11:44 +01:00 |
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Henrik Rydgård
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dd28f75852
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Buildfixes
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2026-02-07 12:03:44 +01:00 |
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Henrik Rydgård
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d4896fbecd
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VtxDec_Tu16_C8888_Pfloat: Avoid over-reading the input
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2026-02-05 13:34:34 +01:00 |
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Henrik Rydgård
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5326d87f9c
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Rename CrossSIMD to SIMDHeader, but also keep CrossSIMD.h (will have a future use)
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2024-12-19 15:15:43 +01:00 |
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Henrik Rydgård
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df6ed8cfc9
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Do some cleanup of #includes in GPU
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2024-12-18 13:57:26 +01:00 |
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Henrik Rydgård
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92938f8283
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Vertex decoder, SSE opt: Use the correct store operation to store 64 bits.
The other one duplicates the bits twice and requires alignment.
Fixes #19351
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2024-07-22 10:30:57 +02:00 |
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Henrik Rydgård
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ef91fa8b4f
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Fix code typo in NEON reinterpret cast.
Fixes #19258
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2024-06-08 21:25:44 +02:00 |
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Henrik Rydgård
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7a32507ab7
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Add a decode counter to vertex decoders in _DEBUG mode
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2024-06-02 10:25:05 +02:00 |
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Henrik Rydgård
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6ed8f96e98
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Indentation fix
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2024-05-11 20:36:51 +02:00 |
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Henrik Rydgård
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6452ce8ac5
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NEON-optimize the GTA vertex decoder too.
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2024-05-11 14:13:29 +02:00 |
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Henrik Rydgård
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4a66f8978b
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Fix the GoW optimized vertex decoder, add NEON optimizations
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2024-05-11 13:27:11 +02:00 |
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Henrik Rydgård
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bafff7f5db
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Temporarily disable the custom GoW vertex decoder, it needs some work.
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2024-05-11 11:11:48 +02:00 |
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Henrik Rydgård
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3526416173
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Add another handwritten vertex decoder
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2024-05-11 10:00:39 +02:00 |
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Henrik Rydgård
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81f1b3fd95
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Make handwritten vertex decoders work with non-compiled vertex decoding
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2024-05-11 10:00:35 +02:00 |
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