13 Commits

Author SHA1 Message Date
Henrik Rydgård 5c340ccd09 Remove the concept of scaled/offset depth buffers. 2026-06-10 10:41:30 +02:00
Henrik Rydgård 8dad5a5c57 Remove asserts in GPUBufferSubscriber
Fixes #21683
2026-05-19 11:09:53 +02:00
Nemoumbra 846c265972 Fixed the docs + better wording 2025-08-10 17:44:38 +03:00
Henrik Rydgård 96c4a10e8c Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping. 2024-12-01 21:04:21 +01:00
Unknown W. Brackets 416265431b GE Debugger: Display if tex is framebuf.
Rather than guessing based on size, let's show explicitly.
2022-10-10 22:35:42 -07:00
Henrik Rydgård ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård 5d64fc5ff1 Switch to PPSSPP's assert functions (don't use the system's) 2020-08-16 10:01:10 +02:00
Unknown W. Brackets d35b413105 Debugger: Oops, fix comment typos. 2020-08-15 10:12:14 -07:00
orbea c8c7889f0f cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.

v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets 4ce2b64ef7 Debugger: Refactor to allow simpler broadcasting.
It's okay to mix a bit for simple ones, I think.
2018-09-01 10:15:22 -07:00
Unknown W. Brackets 2133b18198 Debugger: Add APIs for texture and CLUT. 2018-07-07 09:56:59 -07:00
Unknown W. Brackets f0694ba115 Debugger: Add some docs for new APIs. 2018-06-16 15:42:42 -07:00
Unknown W. Brackets e6917cccf6 Debugger: Add APIs to retrieve render image. 2018-06-16 15:33:02 -07:00