Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Luboš V.
52aa9c27f6
OpenXR - Define extensions for Play for Dream
2025-08-30 16:43:58 +02:00
Henrik Rydgård
5e05a6d0ac
Get rid of some more backward Common/Core dependencies
2025-08-06 00:16:35 +02:00
Luboš V.
51d60b2a05
OpenXR - Support passthough on Pico headsets
2025-06-18 16:03:39 +02:00
Henrik Rydgård
6bf8d7d1db
Memory safety fixes
2025-05-22 11:10:00 +02:00
Henrik Rydgård
a6c5ec2cca
Apply Lubos' VR input fix
2025-05-21 21:41:50 +02:00
Henrik Rydgård
09e067c6e1
Revert "Get rid of remains of support for non-square screen DPIs"
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This reverts commit f206ed95eb .
2025-05-21 21:41:50 +02:00
Henrik Rydgård
f206ed95eb
Get rid of remains of support for non-square screen DPIs
2025-02-20 11:14:26 -06:00
Lubos
cf98037532
OpenXR - NonVR option fixed
2025-02-10 18:04:53 +01:00
Luboš V.
d1f8b78bbb
OpenXR - Remove non-functional Vulkan implementation ( #19766 )
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* OpenXR - Remove non-functional Vulkan implementation
* Forgotten to commit
2024-12-26 10:05:18 +01:00
Lubos
abeeeb1cbf
OpenXR - Sonic rivals rendering fix
2024-08-27 08:22:58 +02:00
Lubos
f56f696386
OpenXR - Cleanup
2024-08-08 12:35:45 +02:00
Lubos
3154a5fac1
OpenXR - VR camera features on any platform
2024-08-07 09:25:12 +02:00
Lubos
3a6bf77f6b
OpenXR - Texts review
2024-08-05 12:45:42 +02:00
Lubos
0f313e1d13
OpenXR - Make camera pitch value floating-point
2024-07-22 15:55:06 +02:00
Lubos
b7eefbc3f0
OpenXR - Camera type fixed
2024-07-22 14:38:43 +02:00
Lubos
b70c2cfd10
OpenXR - Anti-flickering rendering flow added
2024-07-22 13:33:03 +02:00
Henrik Rydgård
320a1cfc8f
Merge pull request #19325 from Nabile-Rahmani/display-refresh-rate-option
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[Feature] Option to override the display refresh rate
2024-07-17 20:25:38 +02:00
Nabile Rahmani
273f4cce31
Refresh rate: don't programmatically set configuration, detect VR instead
2024-07-14 04:47:26 +02:00
Lubos
6894f581ab
OpenXR - Add FBO supersampling
2024-07-13 22:39:00 +02:00
Nabile Rahmani
7af15c73bc
[Feature] Option to override the display refresh rate
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This adds a per-game graphics option, `DisplayRefreshRate`, to override the display refresh rate.
It defaults to 60 Hz, and is located in Dev tools.
Games using variable timesteps benefit from higher refresh rates.
Closes #19319
2024-07-13 15:04:20 +02:00
Lubos
15af767e25
OpenXR - SBS support prepared
2024-06-24 17:26:38 +02:00
Lubos
ffca688f99
OpenXR - Remove multiview
2024-06-24 17:00:56 +02:00
Lubos
226956b49f
OpenXR - Remove foveation
2024-06-24 16:42:19 +02:00
Lubos
7b089effa0
OpenXR - Use single VR projection matrix
2024-06-03 18:29:06 +02:00
Lubos
e76a5b1d3d
OpenXR - Gran Turismo projection hack
2024-05-10 19:40:13 +02:00
Lubos
39966730e9
OpenXR - Fix projection matrix
2024-05-10 19:12:38 +02:00
Lubos
7f127e3567
Revert "OpenXR - Projection matrix on Quest 3 fixed"
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This reverts commit 4d61896403 .
2024-05-08 21:57:31 +02:00
Luboš V
5cb7b7a686
OpenXR - Support for Meta Horizon OS
2024-04-29 07:46:48 +02:00
Henrik Rydgård
3bebd2101a
Revert "OpenXR - One APK for Android and standalone VR"
2024-04-03 10:57:02 +02:00
Lubos
63307aec2e
OpenXR - One APK for Android and standalone VR
2024-03-21 12:29:22 +01:00
Lubos
4d61896403
OpenXR - Projection matrix on Quest 3 fixed
2023-11-21 23:07:58 +01:00
Henrik Rydgård
1a5d5452fe
Batch axis events to the VR code
2023-09-29 11:10:32 +02:00
Henrik Rydgård
80a99a67d9
Control: Change internal interfaces to batch-process input axis updates
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These naturally come in bunches on many platforms like Android, so lay
some groundwork to also handle them in bunches to minimize locking in
the future.
Linux buildfix
2023-08-31 11:55:53 +02:00
Lubos
9fdd9645de
OpenXR - Enable 6DoF in cinema mode
2023-07-21 17:22:36 +02:00
Lubos
dd00dfefab
OpenXR - Enhancements of cinema-style screen
2023-07-12 19:33:29 +02:00
Lubos
6e10f20f8b
OpenXR - Tony Hawk mirroring hack better
2023-07-02 20:29:59 +02:00
Lubos
880168ee3c
OpenXR - Fix render glitches caused by wrong mirroring
2023-06-27 18:54:38 +02:00
Lubos
4642e0a66f
OpenXR - Add passthrough option (Quest only)
2023-06-17 16:33:21 +02:00
Henrik Rydgård
75dd31894c
Followup to #17471 : Fix Lubos' VR sky clearing hack
2023-06-04 10:18:52 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
84da0327d6
GLQueueRunner: Make DrawIndexed parameters more consistent.
2023-05-23 17:49:11 +02:00
Henrik Rydgård
47931deda7
Switch to FastVec for commands. Slower than std::vector!
2023-05-23 08:54:41 +02:00
Henrik Rydgård
e4a729d371
Remove unnecessary zero-initialization of GLRRenderCommand structs
2023-05-23 08:53:48 +02:00
Henrik Rydgård
c7caefe6d8
Have Draw and DrawIndexed share command and struct. Will make the next change easier.
2023-05-10 10:40:33 +02:00
Henrik Rydgård
d5e0299b0b
GLR: Share union struct between Draw/DrawIndex
2023-05-10 10:32:13 +02:00
Henrik Rydgård
cd33b79ae7
Fix an issue where stray KEY_UP events could confuse the control mapper into setting empty events
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This had some not-so-good consequences, like inability to map anything
in VR, and sometimes empty MultiMappings would result that we could end
up asserting on before the previous commit.
2023-05-05 23:00:01 +02:00
Lubos
de462f481f
OpenXR - Disable stereo in Motorstorm
2023-04-01 19:48:53 +02:00
Lubos
b59a0728f6
OpenXR - Stereo separation only when enabled
2023-04-01 19:10:18 +02:00