15 Commits
Author SHA1 Message Date
Henrik Rydgård d0f4e5c2d1 Visualize bounding boxes in ImGe debugger by drawing their corners 2026-06-03 13:46:30 +02:00
Henrik Rydgård c46774c923 Fix the ImGe debugger vertex list 2026-06-02 14:53:37 +02:00
Henrik Rydgård bb573e6e0c Well, it builds, but doesn't work yet. 2026-06-02 12:33:53 +02:00
Henrik Rydgård a317890c08 Remove the GPUDebugInterface class
Just a pointless extra layer in the class hiearchy, making it
unnecessarily hard to modify the interface.

Might as well hit GPUCommon directly.
2026-06-02 11:15:08 +02:00
Henrik Rydgård 4223bcfae1 Move the ownership of GPU breakpoints to GPUCommon 2024-12-15 12:51:37 +01:00
Henrik Rydgård 5aeef924d2 Implement vertex preview in the new Ge debugger 2024-12-12 23:36:29 +01:00
Henrik Rydgård 8d1fbe9522 Move more utility functions from the Win32 GE debugger to the common code 2024-12-12 19:36:55 +01:00
Henrik Rydgård 4020fd8ec5 Move the last of the vertex preview code to State.cpp 2024-12-12 19:26:33 +01:00
Henrik Rydgård 4b36664dd6 Move more things to State.cpp/h, break out some stuff into a function 2024-12-12 19:26:33 +01:00
Henrik Rydgård e1148485f1 Refactor the GE state viewers 2024-12-10 16:01:53 +01:00
Henrik Rydgård 8b8489467b Transfer metadata from the state.cpp table to GECommandTable 2024-12-10 10:34:43 +01:00
Henrik Rydgård 2c8e78408b Add basic vertex data viewer (with the same flaws as the old one) 2024-12-06 09:29:12 +01:00
Henrik Rydgård 95b7db99ed Extract the vertex formatting code from the Windows GE Debugger 2024-12-05 10:47:49 +01:00
Henrik Rydgård 6d33408da6 Move the state tab definitions to GPU/Debugger 2024-12-05 10:13:25 +01:00
Henrik Rydgård 21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00