Henrik Rydgård
3a599c4714
Fix audio focus issue by tracking the cause of lost focus.
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Fixes #21643
2026-05-06 00:06:32 +02:00
Henrik Rydgård
eb476d522e
Rename FocusDirection to FocusMove, make into enum class
2026-04-14 18:17:54 -06:00
Henrik Rydgård
6e073bb53f
More chat code cleanup. Make the virtual keyboard in TextInputPopup scrollable.
2026-03-31 16:22:24 -06:00
Henrik Rydgård
1f65b326a8
Make sure touch-gamepad components can't be focused by accident
2026-03-31 14:58:56 -06:00
Henrik Rydgård
a94faabcd0
Correct focus issue with TextEdit boxes
2026-03-31 14:35:17 -06:00
Henrik Rydgård
75453632f9
Handle inset adjustements on the C++ side, handle them better in the UI.
2026-03-14 18:13:37 +01:00
Henrik Rydgård
b8d793daf9
Repeat key handling: Clear held keys when turning off focus movement
2026-03-13 16:31:02 +01:00
Henrik Rydgård
e80c67df25
Fix check for top screen. Fixes a problem with input focus after game reset.
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Reported by Flide, thanks!
However, there's some underlying bug in screen focus tracking, this just works around it by checking for top screen in a more reliable way.
2026-03-01 17:47:46 +01:00
Henrik Rydgård
0e1150fa39
Fix bug with rootmargins. Fixes cut off buttons on the pause screen when savestate undo is enabled
2026-02-28 11:45:49 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
e2e4ceb525
Fix UI alignment problem on pause screen
2025-11-04 11:06:06 +01:00
Henrik Rydgård
42a44e4243
Improve inset handling
2025-10-28 14:54:28 +01:00
Henrik Rydgård
1514df8e3a
Add a much more usable back button to Settings screen in portrait mode
2025-10-23 13:48:41 +02:00
Henrik Rydgård
91bf4d5b5c
Correct some log categories, add UI category, some warning fixes
2025-04-09 13:45:21 +02:00
Henrik Rydgård
cf90b24431
Add UI volume setting (affecting navigation sounds and preview audio). Convert alt speed volume into a 100-step percentage.
2025-02-11 17:42:09 -06:00
Henrik Rydgård
fd88f79d07
CrossSIMD: Fix more no-simd fallbacks. The depth rasterizer now works in TEST_FALLBACK mode.
2025-02-10 11:51:22 -06:00
Henrik Rydgård
f54d701a2e
Decentralize the assert for AllocateAlignedMemory failures
2024-10-22 21:49:50 +02:00
Henrik Rydgård
4d6905672e
Bunch more linting
2024-10-10 11:57:10 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
0c7b42b079
UI: Remove locks in event dispatching
2023-11-11 10:55:45 +01:00
Henrik Rydgård
bd4f3f8953
Start work on making sound effects customizable
2023-07-16 12:56:46 +02:00
Henrik Rydgård
ebc0afc828
Remove some logging
2023-07-16 00:20:55 +02:00
Henrik Rydgård
04351a18f6
Address feedback
2023-07-16 00:20:09 +02:00
Henrik Rydgård
5023f2cb6c
Fix key event processing issue.
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Fixes #17712
2023-07-14 12:01:38 +02:00
Henrik Rydgård
af92430b18
Achievement Unlocked and Leaderboard Submitted sound effects
2023-07-12 19:55:53 +02:00
Henrik Rydgård
f1ff12784a
Allow flexible sample rate for UI sound effects
2023-07-12 17:55:49 +02:00
Henrik Rydgård
e182837f86
Remove left-over debug logging
2023-07-07 15:16:47 +02:00
Henrik Rydgård
b56b3b43c7
Y-flip menu analog stick mapping on Switch
2023-07-06 20:29:26 +02:00
Henrik Rydgård
f27850ec1d
Minor cleanup in MoveFocus, set tags on screen roots for debugging
2023-07-06 16:34:54 +02:00
Henrik Rydgård
cbd012f522
Cleanups around focus moves
2023-07-06 16:13:25 +02:00
Henrik Rydgård
c46d6e16b8
UI root: We should "accept" all key events that we don't determine special
2023-07-06 14:55:15 +02:00
Henrik Rydgård
3715b1ffa1
Split the functions up, so you don't have to care about the Unsync ones at all in most cases while still getting synced behavior.
2023-05-26 18:41:13 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
4ec1e2a175
Some minor initialization fixes, and one potential crash found by static analysis
2022-12-10 11:28:19 +01:00
iota97
ecab31ef8b
Keep track of focus position
2021-09-09 17:35:19 +02:00
Henrik Rydgård
b6228a1036
Add additional autoconf layout for xbox pads on Android. Revert the normal pad layout.
2021-08-28 15:38:03 +02:00
Unknown W. Brackets
fe949aafda
UI: Track page up/down and home/end as focus moves.
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Doesn't actually do anything yet when pressed.
2021-08-08 13:38:19 -07:00
Unknown W. Brackets
eca3a405b6
UI: Flip Y analog direction based on config.
2021-04-04 08:39:49 -07:00
Unknown W. Brackets
ee1a15291d
UI: Use atomic to check for events.
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Prevents a lock in the very common case of no events.
2021-02-17 00:31:38 -08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00