Commit Graph
45601 Commits
Author SHA1 Message Date
Unknown W. Brackets f1386dfca1 Add a quick optimization to the x86 fpu comps. 2013-02-13 02:21:26 -08:00
Unknown W. Brackets 3503d4ed68 Clear the shader ids when clearing the cache. 2013-02-13 02:10:51 -08:00
Henrik Rydgård 28941537df Merge pull request #685 from unknownbrackets/jit-minor
Jit (x86) the fpu comparisons + NaN fix
2013-02-13 02:04:41 -08:00
Unknown W. Brackets 19cc652a37 Correct NaN handling in fpu comparisons. 2013-02-13 01:54:07 -08:00
Henrik Rydgård 5849cf5c60 Merge pull request #683 from raven02/patch-2
Add traditional chinese ppsspp_tc.ts for QT interface
2013-02-13 01:50:00 -08:00
raven02 949650b3e9 traditional Chinese , ppsspp_tc.ts 2013-02-13 17:39:54 +08:00
Unknown W. Brackets 3cab6986c5 Jit the FPU comparisons on x86.
Probably not too fast.  Also, NaN handling seems wrong?
2013-02-13 00:55:10 -08:00
Henrik Rydgård 3f85b56b75 Merge pull request #679 from raven02/patch-1
Use enableColorTest for colortest
2013-02-13 00:16:11 -08:00
Henrik Rydgård 7cead0b219 Merge pull request #680 from Xele02/master
DrawSpline hack to draw something.
2013-02-13 00:15:55 -08:00
Sacha 43de173f08 Update readme with potential iOS build instructions. Add an iOS cmake toolchain. 2013-02-13 16:39:53 +10:00
Sacha 013357f21e Build fix for iOS 2013-02-13 16:39:53 +10:00
Sacha e16c0dea9b Use English version of the language on Qt4.7 where nativeLanguageName isn't supported. 2013-02-13 16:39:52 +10:00
porkness ba03dcb073 Add a simple Chinese translation for Windows
Also moved original one to en_US to make sure it switch automatically
2013-02-13 12:21:45 +08:00
Xele02 5654a7eae5 DrawSpline hack to draw something. 2013-02-13 01:03:02 +01:00
raven02 26f37277f4 Use enableColorTest for colortest 2013-02-13 07:57:15 +08:00
Henrik Rydgard ca23c076a1 Minor sceFont fixes 2013-02-13 00:50:26 +01:00
Henrik Rydgård 578399037b Merge pull request #677 from mikusp/master
Fix loading translations at runtime
2013-02-12 13:19:23 -08:00
Henrik Rydgard ddfcf79fcd Correct aspect ratio, adding black borders when necessary. 2013-02-12 22:09:41 +01:00
Henrik Rydgard 5ace14dd30 Log level adjustments 2013-02-12 22:09:40 +01:00
Marcin Mikołajczyk 9c16223f8e Fix loading translations at runtime 2013-02-12 22:01:00 +01:00
Henrik Rydgård b3cdf8dc05 Merge pull request #675 from Apology11/master
German translation (unfinished)
2013-02-12 12:22:08 -08:00
Henrik Rydgard 0982a29293 Some texturecache code cleanup. Fix missing DIRTY_AMBIENT.
The latter fixes the blinking caustics in the tunnel in Vineta K in Wipeout Pure.
And surely other things.
2013-02-12 21:01:53 +01:00
Daniel Reiser 3205d3dbea updated german translation 2013-02-12 11:32:09 -08:00
Henrik Rydgård bd26f65a0a Merge pull request #674 from xsacha/master
Qt update
2013-02-12 11:19:29 -08:00
Henrik Rydgård f5e7bd5a9c Merge pull request #47 from xsacha/master
Qt update
2013-02-12 11:18:41 -08:00
Sacha d563478b9d Allow all desktop systems to use desktop UI, not just Windows. 2013-02-13 05:14:57 +10:00
Daniel Reiser 4dc3413437 Updated PPSSPP.pro and added german language 2013-02-12 11:13:13 -08:00
Henrik Rydgard 6965b82c62 Set lastBoundTexture when creating a new one. 2013-02-12 20:12:08 +01:00
Sacha 0bb312c92a Now that only mobile platforms use this code path, remove the desktop support 2013-02-13 05:11:56 +10:00
Sacha 14b9794c26 Move PPSSPP window init out of here because native is meant to be generic. 2013-02-13 04:54:47 +10:00
Sacha 952ea28b76 Move PPSSPP specific window init in to PPSSPP as native should be generic. 2013-02-13 04:54:04 +10:00
Henrik Rydgard 3747c92d3d Enable dithering in GLES UI 2013-02-12 19:17:38 +01:00
Henrik Rydgard 174b9749d7 Minor speedup to 16-bit texture color conversion. 2013-02-12 19:17:38 +01:00
Henrik Rydgård 1fd867cf29 Merge pull request #673 from xsacha/master
Playbook build fix
2013-02-12 10:16:02 -08:00
Sacha 58454413b3 Use QNX atomic_set on Blackberry. Allows Playbook builds to continue on GCC 4.4. 2013-02-13 04:05:54 +10:00
Henrik Rydgard b115cd7320 VMOV gpr->fpu, fixes 2013-02-12 18:53:04 +01:00
Henrik Rydgård 2deed09296 Merge pull request #672 from xsacha/master
Compile translations in to binary
2013-02-12 09:16:19 -08:00
Sacha 1bfede452d Compile translations in to binary. This helps with packaging on mobile platforms. Also, build resources in a different dir so it doesn't conflict. 2013-02-13 03:07:36 +10:00
Henrik Rydgård f7e363d543 Merge pull request #670 from unknownbrackets/ge-fix
Cut down on rescheduling in sceGeListEnqueue
2013-02-12 08:03:49 -08:00
Henrik Rydgård 156e22f9d2 Merge pull request #669 from raven02/master
Fix SW transform in Kidou_Senshi_Gundam_AGE_Universe_Accel
2013-02-12 08:03:06 -08:00
Henrik Rydgård 0bea5be5a5 Merge pull request #671 from unknownbrackets/texcache
Check the entire texture again, fixes wrong tex
2013-02-12 08:02:41 -08:00
Unknown W. Brackets 8e51ce1beb Check the entire texture again, fixes wrong tex.
Not sure why, but only on Android.  Also faster on Windows.
2013-02-12 07:55:44 -08:00
Unknown W. Brackets 21483f2d4c Cut down on rescheduling in sceGeListEnqueue.
Fixes ClaDun X2.
2013-02-12 07:45:20 -08:00
raven02 f5431dcb8b Fix SW transform in Kidou_Senshi_Gundam_AGE_Universe_Accel 2013-02-12 22:43:41 +08:00
Henrik Rydgård 700167baac Merge pull request #667 from unknownbrackets/savestates
More savestate fixes
2013-02-12 03:58:19 -08:00
Unknown W. Brackets c00bdb6f82 Don't savestate the last frame time. 2013-02-12 01:24:03 -08:00
Unknown W. Brackets 5486d0a3c1 Don't crash if currentList is NULL. 2013-02-12 01:12:32 -08:00
Unknown W. Brackets fb7cabcccf Fix some missing GPUCommon state. 2013-02-12 01:06:11 -08:00
Unknown W. Brackets 5a20d9fc2a Clear vertex cache on savestates.
Just so it's an easy way.  We can remove later when we're sure.
2013-02-12 01:00:52 -08:00
Henrik Rydgård 9fe9f8986e Merge pull request #666 from unknownbrackets/texcache
Undisable the vertex hash backoff
2013-02-12 00:41:33 -08:00