Commit Graph
45601 Commits
Author SHA1 Message Date
Unknown W. Brackets 8f27d03af3 Double alpha at least for a known case.
Makes Popolocrois look much better now.
2013-04-30 00:04:20 -07:00
Unknown W. Brackets bc1e0d09d4 Report a possible blend error. 2013-04-30 00:04:00 -07:00
Unknown W. Brackets 1e6e333d38 Fix savestates not even trying on diff version.
Also, update native.
2013-04-29 23:40:12 -07:00
Peter Thoman c7c4ec7c3b Added xBR texture scaling to TextureCache 2013-04-30 03:49:12 +02:00
Peter Thoman 30f3d8dbee Added Windows UI for xBR texture scaling option 2013-04-30 03:47:33 +02:00
Peter Thoman 04d0a61968 Added config option for xBR texture scaling 2013-04-30 03:46:27 +02:00
Peter Thoman 392087f26b Added xBRZ library 2013-04-30 03:44:54 +02:00
Henrik Rydgard 833596e755 Update lang 2013-04-30 00:42:50 +02:00
Henrik Rydgård 685e83670e Merge pull request #1597 from sum2012/patch-4
Fix Sengoku Musou 3 Z Special  crash in  sceAtracGetChannel
2013-04-29 11:06:01 -07:00
Henrik Rydgård f3b19e0f07 Merge pull request #1594 from sum2012/patch-2
build fix for other
2013-04-29 11:04:54 -07:00
Henrik Rydgård d70d74cc2a Merge pull request #1595 from sum2012/patch-3
IMPL sceDisplayIsForeground
2013-04-29 11:03:44 -07:00
sum2012 2d937584e0 Fix Fix Sengoku Musou 3 Z Special crash in sceAtracGetChannel 2013-04-30 02:01:17 +08:00
sum2012 b56ed45138 IMPL sceDisplayIsForeground
one  step of fix crash of Sengoku Musou 3 Z Special
2013-04-30 01:44:14 +08:00
sum2012 76cdbb7f5e build fix for other 2013-04-30 01:34:23 +08:00
Henrik Rydgård 232b354b13 Merge pull request #1590 from unknownbrackets/gpu-rounding
Do alpha test equal compares using rounding
2013-04-29 01:21:10 -07:00
Unknown W. Brackets 3a769bb047 Do alpha test equal compares using rounding.
Fixes accuracy problems, Popolocrois shows things now.
2013-04-29 01:19:23 -07:00
Henrik Rydgård cc19362b77 Merge pull request #69 from unknownbrackets/perf
Mark cityhash to always be optimized, even in debug
2013-04-29 00:44:35 -07:00
Henrik Rydgård 3534f7b920 Merge pull request #1586 from nachume/imaspatch
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM...
2013-04-29 00:44:25 -07:00
Henrik Rydgård 8561531fb4 Merge pull request #1584 from unknownbrackets/reporting
Send GPU, CPU, and platform info into the reporting server
2013-04-29 00:43:32 -07:00
Unknown W. Brackets b0ce9e934e Split out the GPU vendor and the full detail.
This way we can sort things more easily.
2013-04-29 00:30:54 -07:00
Unknown W. Brackets 8d4299a4d2 Reporting: add a couple missing platforms. 2013-04-29 00:26:45 -07:00
Unknown W. Brackets 8abe4dc621 Reporting: also send the CPU and platform. 2013-04-29 00:26:44 -07:00
Unknown W. Brackets c102dc2c3a Add simple escaping to reporting.
Should fix those pesky + signs, etc.
2013-04-29 00:26:44 -07:00
Unknown W. Brackets 5cea38e405 Reporting: catch information about the GPU. 2013-04-29 00:26:43 -07:00
Henrik Rydgård c3e7440449 Merge pull request #1589 from unknownbrackets/perf
Match x64 optimization settings with x86, optimize zlib
2013-04-29 00:19:11 -07:00
Henrik Rydgård ecb9210f82 Merge pull request #1587 from unknownbrackets/jit-minor
Fix potential crash looking up block_num
2013-04-29 00:18:26 -07:00
Henrik Rydgård b3a9579d19 Merge pull request #1583 from unknownbrackets/ui-tweaks
Don't stretch mini icons on the pause screen
2013-04-29 00:14:47 -07:00
nachume c89589c27d mistake sceRtcGetLastAdjustedTime() is not UNIMPL function.
revert  to DEBUG_LOG from  ERROR_LOG.
2013-04-29 14:52:36 +09:00
nachume aa1c546a3e FIX sceRtc.cpp HLEFunction Array Wrapped Function not used reference pointer. 2013-04-29 14:32:36 +09:00
Unknown W. Brackets acd0b471e7 Make sure that x64 uses all the same opt settings.
There were some differences.  Also, make debug use the same sse mode
release does so they have parity.
2013-04-28 22:22:01 -07:00
nachume 55b94900a0 UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
Unknown W. Brackets 379db49e69 Always optimize zlib, we're not debugging it.
This improves x64 release performance as well.
2013-04-28 22:00:14 -07:00
Unknown W. Brackets 3fdbc2ea21 Mark cityhash to always be optimized, even in debug.
This takes it from 10% to 0.34% in a debug build.  We don't need to debug
its internals, so there's no reason for debug to be slower.
2013-04-28 21:55:42 -07:00
Unknown W. Brackets fcfcadaef2 Fix potential crash looking up block_num. 2013-04-28 20:59:13 -07:00
nachume c2c6adb7c9 Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
Unknown W. Brackets 6d120227a4 Don't stretch mini icons on the pause screen. 2013-04-28 16:57:52 -07:00
Unknown W. Brackets cb15c1ef96 Workaround MSVC bug causing spin in pause menu.
It seems to get the result -0.000, and not sleep at all...
Forcing it to an int fixes it.
2013-04-28 16:41:38 -07:00
Henrik Rydgård 31f9d69e5a Merge pull request #1582 from unknownbrackets/perf
Improve performance of the GE list interpreter
2013-04-28 15:18:14 -07:00
Unknown W. Brackets 46e5b84242 Small opt. for common immediately stalled list. 2013-04-28 14:56:38 -07:00
Unknown W. Brackets 597cdbca3f Simplify, don't let InterpretList do downcount. 2013-04-28 14:30:28 -07:00
Unknown W. Brackets 1edbfa3212 Use a downcount and fast run loop in the GE. 2013-04-28 14:23:30 -07:00
Unknown W. Brackets 5a03888b56 Centralize state and pc changes in the GE.
To make later things easier.
2013-04-28 13:34:29 -07:00
Henrik Rydgård f150d03ce7 Merge pull request #1580 from unknownbrackets/texcache
Resize the tex buffers to the larger of w/bufw
2013-04-28 13:20:08 -07:00
Unknown W. Brackets f6287cb33d Resize the tex buffers to the larger of w/bufw.
Since it's rearranging, it needs the larger, and it might be in place too.
2013-04-28 13:17:01 -07:00
Henrik Rydgard f20e00315d Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes.
Make vi2f safer.
2013-04-28 22:15:33 +02:00
Henrik Rydgård 30a59f4622 Merge pull request #1579 from unknownbrackets/atrac-fix
Revert sceAtracGetSecondBufferInfo()
2013-04-28 12:54:20 -07:00
Unknown W. Brackets 993554e873 Revert sceAtracGetSecondBufferInfo().
I don't know if those changes fixed any games, but they look wrong.
Reverting fixes Holy Invasion of Privacy and Valkyrie Profile.
2013-04-28 12:43:17 -07:00
Henrik Rydgård 5e6e18acd9 Merge pull request #1576 from mgaver/patch-3
Update MenuScreens.cpp
2013-04-28 12:22:12 -07:00
Henrik Rydgård eafb561cfa Merge pull request #1577 from unknownbrackets/texcache
Cleanup texture cache code (get rid of the duplicate)
2013-04-28 12:21:54 -07:00
Unknown W. Brackets 89ad3fb41a Swap a couple Unchecked loops for Memcpy calls.
Should be the same or faster, seems clearer anyway...
2013-04-28 11:33:14 -07:00