Ced2911
b0815b84e8
more
2013-08-16 14:46:57 +02:00
Ced2911
a28bf4c4aa
more
2013-08-16 14:46:56 +02:00
Ced2911
3a82881bf2
almost working !
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hang when downcount is under 0
2013-08-16 14:45:19 +02:00
Ced2911
b32da03ce0
add subf.
2013-08-16 14:45:00 +02:00
Ced2911
1a5c6b59c5
add ppc jit
2013-08-16 14:40:29 +02:00
Ced2911
9431c811a7
broken ppc jit
2013-08-16 14:39:54 +02:00
Ced2911
cc0a8d1321
ppc emitter
2013-08-16 14:39:22 +02:00
Ced2911
c24c5c88d9
empty jit
2013-08-16 14:37:36 +02:00
Ced2911
c7a294d7c8
add LE_{type}
2013-08-16 14:34:40 +02:00
Ced2911
c332a4af58
Endian and PPC support
2013-08-16 14:34:15 +02:00
Henrik Rydgård
f61ffe63c9
Merge pull request #3190 from Kingcom/Debug
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Change bottom control of disassembly with keyboard
2013-08-16 05:23:10 -07:00
Kingcom
537ab396e7
Change the bottom control of the disassembly with Ctrl+1-4
2013-08-16 14:19:04 +02:00
Henrik Rydgard
ef1bac4628
Make the save slot buttons a better size. Bugfix.
2013-08-16 14:03:06 +02:00
Henrik Rydgard
569cdb9c08
Hold a lock while modifying viewgroups to prevent crashing from asynchronous input
2013-08-16 14:02:28 +02:00
Henrik Rydgard
73990bcc32
UI updates
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Touch&hold now goes to game menu and single click goes directly to the game, so I removed bDirectLoad.
There's now a linear game list view for the game browser.
Assorted fixes.
2013-08-16 12:53:35 +02:00
Henrik Rydgard
5f11ac4142
Calculate FPS in sceDisplaySetFramebuf like before.
2013-08-16 12:53:35 +02:00
Henrik Rydgard
c3ea52bad5
More UI stuff
2013-08-16 12:51:57 +02:00
Henrik Rydgård
e36444c1c2
Merge pull request #3189 from unknownbrackets/jit-branch
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Attempts at continuing jit blocks (disabled)
2013-08-16 02:11:06 -07:00
Unknown W. Brackets
8327cd0f8e
Clean up some inconsistency in jit branches on arm.
2013-08-16 02:02:56 -07:00
Unknown W. Brackets
df32c99be6
Attempt to follow branches to a max # of ops.
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Seems to make it slower also. Maybe taking the branch would be better...
hmmph.
2013-08-16 01:07:11 -07:00
Unknown W. Brackets
defd2b6383
Attempt at doing branches with imm args.
2013-08-16 01:05:52 -07:00
Unknown W. Brackets
6b0b5145e5
Clean up some inconsistency in jit branches.
2013-08-16 00:44:23 -07:00
Henrik Rydgård
beaa0bd1c9
Merge pull request #3187 from Ced2911/endian_fixes
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Endian fixes
2013-08-16 00:30:44 -07:00
Henrik Rydgard
8e01af3476
UI tweaks
2013-08-16 09:28:23 +02:00
Henrik Rydgard
c79d1c68cc
Fix frozen videos in some games
2013-08-16 09:27:49 +02:00
Ced2911
7f6dd0d58b
endian for media engine
2013-08-16 09:18:45 +02:00
Ced2911
0bae3f8bf9
fix endian in image
2013-08-16 09:18:30 +02:00
Ced2911
e5166a5970
endian fro sceMpeg
2013-08-16 09:18:18 +02:00
Ced2911
c1ffaa9e1f
endian for sceChnnlsv
2013-08-16 09:18:04 +02:00
Ced2911
aa1787411e
endian for scempeg
2013-08-16 09:17:51 +02:00
Ced2911
78b219b1fd
endian on vfpu
2013-08-16 09:17:34 +02:00
Unknown W. Brackets
14b719a7ac
Make it possible to have more block exits.
2013-08-16 00:12:49 -07:00
Unknown W. Brackets
64c2ea86c0
Add a method to save the gpr/fpr state in jit.
2013-08-16 00:12:49 -07:00
Henrik Rydgard
d97b09a88d
Revert "Break fix title CG missing in Midlight club 3"
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This reverts commit 94ded4c00c .
2013-08-16 09:00:40 +02:00
Henrik Rydgard
664d74a9b7
Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip.
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There is still some flicker remaining in non-buffered rendering that I can't seem to get rid off.
2013-08-16 01:00:26 +02:00
Henrik Rydgard
94096976ff
Revert "Windows: Work around audio crash on exit."
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This reverts commit 273b7126a8 .
2013-08-16 00:57:04 +02:00
Henrik Rydgard
0348403f61
Turn vcmp back on again, let's not trust the one-operand arm vcmp for now
2013-08-15 22:57:04 +02:00
Henrik Rydgard
273b7126a8
Windows: Work around audio crash on exit.
2013-08-15 22:55:11 +02:00
Henrik Rydgard
8c4d13b819
Update native again with another bugfix
2013-08-15 22:43:56 +02:00
Henrik Rydgard
1353a9d73d
Bugfixes
2013-08-15 22:43:42 +02:00
Henrik Rydgard
24b7cce122
Update native with UI crashfix and a tweak
2013-08-15 22:37:32 +02:00
Henrik Rydgard
612dd6abed
Remove some more unnecessary logging
2013-08-15 22:34:02 +02:00
Henrik Rydgard
e8d07b02c2
Fix a potential crash bug with axis input. Remove ok/cancel buttons from popup lists.
2013-08-15 22:13:57 +02:00
Henrik Rydgård
f833872990
Merge pull request #3182 from unknownbrackets/scheduling
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Reschedule in sceKernelReferThreadStatus()
2013-08-15 07:59:40 -07:00
Unknown W. Brackets
83bc12ea08
Reschedule in sceKernelReferThreadStatus().
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It's often called in loops waiting for a thread to wake up.
Fixes .hack//Link's sluggish performance.
2013-08-15 07:56:35 -07:00
Henrik Rydgård
97cc16cd6d
Merge pull request #3180 from raven02/patch-2
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Break fix title CG missing in Midlight club 3
2013-08-15 07:07:44 -07:00
raven02
94ded4c00c
Break fix title CG missing in Midlight club 3
2013-08-15 21:58:18 +08:00
Henrik Rydgård
2ab05e234d
Merge pull request #3178 from unknownbrackets/perf
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Thread switching performance improvements
2013-08-15 01:56:48 -07:00
Unknown W. Brackets
2758634a0f
Avoid overhead calling __KernelIdle().
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~1.8% improvement in Zettai Hero Project.
2013-08-15 01:35:17 -07:00
Unknown W. Brackets
51e5cfab40
Small warning fix.
2013-08-15 01:35:06 -07:00